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    [Plugin] UVTools v0.1

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    • J Offline
      Jon
      last edited by

      Whaat, you ROCK! ๐Ÿ˜ ๐Ÿ˜ ๐Ÿ˜

      Jon
      KT Team member

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      • K Offline
        kwistenbiebel
        last edited by

        I thought it was Whaat'sUp ๐Ÿ˜„

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        • FrederikF Offline
          Frederik
          last edited by

          You're right, Chris... ๐Ÿ˜ณ
          Of course it's Whaat'sUp... ๐Ÿ˜„
          (I actually wrote that to begin with, but got unsure... ๐Ÿ˜† )

          Cheers
          Kim Frederik

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          • boofredlayB Offline
            boofredlay
            last edited by

            No you are both wrong... it's:

            WhaatzzzUp!
            With your tongue sticking out...

            http://www.bouncyfuncastles.com/Smiley_Tounge.gif

            Thanks again for another nice plugin!

            http://www.coroflot.com/boofredlay

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            • StinkieS Offline
              Stinkie
              last edited by

              Tip: trying this plugin on an untextured object causes the fastest splat you've ever seen. Zappp - and SU's gone. ๐Ÿ’š

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              • W Offline
                Whaat
                last edited by

                @unknownuser said:

                Tip: trying this plugin on an untextured object causes the fastest splat you've ever seen. Zappp - and SU's gone. ๐Ÿ’š

                Thanks for the comment. This is an easy fix.

                SketchUp Plugins for Professionals

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                • StinkieS Offline
                  Stinkie
                  last edited by

                  Cool. Been fiddling with this baby - works pretty well! Well-integrated too. ๐Ÿ‘

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                  • W Offline
                    watkins
                    last edited by

                    Dear Dale,

                    I have very little experience of rendering and I tend not to texture my models, so I am not too sure how to use a UV tool. By the way, what does UV stand for? If I understand your post correctly, the tool 'wraps' a texture around a curved object by projecting the texture from a plane positioned over and/or under the object. Further, the plane should be positioned so that its normal is along the centreline of the curved object which is itself aligned with the z-axis. Is this correct?

                    Can one project/wrap textures from a plane over and a plane under an object by dividing the surface area of the object into two along an x-y plane? I imagine a vase with different designs on the upper and lower halves.

                    Sorry for being so dense.

                    Kind regards,
                    Bob

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                    • R Offline
                      remus
                      last edited by

                      Link Preview Image
                      UV mapping - Wikipedia

                      favicon

                      (en.wikipedia.org)

                      Theres a good illustration of spherical UV mapping there.

                      And i tihnk UV is just he coordinaet system thats used when applying textures in this way, so thats where the name comes from.

                      http://remusrendering.wordpress.com/

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                      • urgenU Offline
                        urgen
                        last edited by

                        ...co-o-o-ol!thanks! ๐Ÿ˜

                        --pupil forever...------

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                        • W Offline
                          watkins
                          last edited by

                          Thanks Remus!

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                          • StinkieS Offline
                            Stinkie
                            last edited by

                            The use is simple. Texture your object, right-click it's surface, and choose either "spherical" or "cylindrical". The size of the maps you set in SU's mat editor.

                            And you can in fact apply different textures on an object that's been divided in half.

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                            • plot-parisP Offline
                              plot-paris
                              last edited by

                              what a wonderful plugin - works really good.

                              cylindrical mapping is even exportet in Indigo (spherical is screwed up a bit) ๐Ÿ˜‰

                              spherical_zylindrical.jpg
                              this is a start of a new world in SketchUp...

                              thank you so much Whaat!

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                              • pilouP Offline
                                pilou
                                last edited by

                                @unknownuser said:

                                on an untextured object causes the fastest splat you've ever seen. Zappp - and SU's gone.

                                I confirm ๐Ÿ˜†


                                sphere.jpg

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • W Offline
                                  Whaat
                                  last edited by

                                  @plot-paris said:

                                  what a wonderful plugin - works really good.

                                  cylindrical mapping is even exportet in Indigo (spherical is screwed up a bit) ๐Ÿ˜‰

                                  [attachment=0:2hx0fdop]<!-- ia0 -->spherical_zylindrical.jpg<!-- ia0 -->[/attachment:2hx0fdop]
                                  this is a start of a new world in SketchUp...

                                  thank you so much Whaat!

                                  Your sphere might have reversed faces. I have seen this type of behavior before in the case of reveresed faces.

                                  SketchUp Plugins for Professionals

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                                  • plot-parisP Offline
                                    plot-paris
                                    last edited by

                                    doesn't work with right face orientation either - I just checked to be sure... still the same messy texture.

                                    indigo would have ignored a reversed face anyway.

                                    but this is the first beta release, and it works perfect in SU! ๐Ÿ˜
                                    it is such a wonderful thing (just imagine how easy it is for fred to texture his sculptures now ๐Ÿ˜„ )

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                                    • D Offline
                                      dtrarch
                                      last edited by

                                      Stinkie is right.

                                      Lightning BugSplat!!! on non-textured surfaces.

                                      Otherwise works like a charm.

                                      Thanks for such a fun tool too.

                                      dtr

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                                      • PixeroP Offline
                                        Pixero
                                        last edited by

                                        Whaat, here is a link that might be of interest to you.
                                        http://ozviz.wasp.uwa.edu.au/~pbourke/texture_colour/spheremap/

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                                        • J Offline
                                          Jon
                                          last edited by

                                          I have to agree with plot-paris. It doesn't kep it's genuine texture in Kerkythea, either.
                                          But other than that, it works like a charm! Thank you!!! ๐Ÿ˜

                                          Jon
                                          KT Team member

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                                          • W Offline
                                            Whaat
                                            last edited by

                                            @jon said:

                                            I have to agree with plot-paris. It doesn't kep it's genuine texture in Kerkythea, either.

                                            I find this very hard to believe! ๐Ÿ˜ฎ Please post your SKP file for me to test. Thanks!

                                            SketchUp Plugins for Professionals

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