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    [Plugin] Round Edge - v1.0 (by Bezier)

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    • fredo6F Offline
      fredo6
      last edited by

      Unfortunately, the only thing you can do today is to 'UNDO' right after the operation.

      But your idea is interesting, assuming the development of another macro, say, SharpEdges, where you would select the side faces and then asks for joining them (as plane intersection), removing any round junctions.

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      • B Offline
        BorgMan
        last edited by

        RayOchoa, I didn't make eacht half a component because I wanted to delete each and every line that is a result of pasting the two halves together and because of some non-symetrical parts. It's all done now, with the model being 20.9MB, but she renders quite nice πŸ˜‰

        Fredo, do you have paypal? I would like to make a small contribution for your efforts πŸ˜„

        More varied than the Borg, more powerful than the living dead, and better shots than Imperial Stormtroopers.

        You've gotta love Slivers.

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        • T Offline
          tomot
          last edited by

          Fredo! This is a great script. I really thought I could get along without it,
          boy was I wrong!

          [my plugins](http://thingsvirtual.blogspot.ca/)
          tomot

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          • thomthomT Offline
            thomthom
            last edited by

            @unknownuser said:

            Unfortunately, the only thing you can do today is to 'UNDO' right after the operation.

            But your idea is interesting, assuming the development of another macro, say, SharpEdges, where you would select the side faces and then asks for joining them (as plane intersection), removing any round junctions.

            If I undo right after the operation it only undo each drawing operation the script did. I'd have to press undo many times to restore the mesh.

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • GaieusG Offline
              Gaieus
              last edited by

              Copy the mesh before and if you don't like the result, just delete it and paste the original in place (of course it's just a workaround but in case it is not programmable...)

              Gai...

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              • fredo6F Offline
                fredo6
                last edited by

                @thomthom said:

                If I undo right after the operation it only undo each drawing operation the script did. I'd have to press undo many times to restore the mesh.

                Do you mean that each Undo will cancel a call to the Round Edge script, or that you need several Undos for a single Round Edge operation ? (in this latter case, this is strange, because I don't have the problem).

                Thanks to advise

                Fredo

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                • fredo6F Offline
                  fredo6
                  last edited by

                  @borgman said:

                  RayOchoa, I didn't make eacht half a component because I wanted to delete each and every line that is a result of pasting the two halves together and because of some non-symetrical parts. It's all done now, with the model being 20.9MB, but she renders quite nice πŸ˜‰

                  Fredo, do you have paypal? I would like to make a small contribution for your efforts πŸ˜„

                  Thanks very much for your appreciation of the script, and for your intention to reward the effort. I am not familiar with Paypal, but I do have an account at my email address fredosix@hotmail.com. Don't feel obliged, I am glad already with your kind recognition!

                  Fredo

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                  • K Offline
                    KustuRA
                    last edited by

                    thank you!

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                    • C Offline
                      CeBe
                      last edited by

                      That's great! Thank you Sir! πŸ˜„

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                      • A Offline
                        ar_angle
                        last edited by

                        Nice! Thanks!

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          @unknownuser said:

                          @thomthom said:

                          If I undo right after the operation it only undo each drawing operation the script did. I'd have to press undo many times to restore the mesh.

                          Do you mean that each Undo will cancel a call to the Round Edge script, or that you need several Undos for a single Round Edge operation ? (in this latter case, this is strange, because I don't have the problem).

                          Thanks to advise

                          Fredo

                          It was the latest V-Ray for SketchUp 1.00.74 that interfered with the undo. Using the original VfSU the Round Edge operation could be undone as expected. With the latest VfSU undoing would undo each step of the script operations one by one.

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • P Offline
                            Pico
                            last edited by

                            SOrry for interupting but can this be done with this ruby from Fredo?
                            I see only that corner problem (cube) thats stays sharp, has this been done?


                            fillet.jpg

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                            • free agentF Offline
                              free agent
                              last edited by

                              this has been an issue for me using this script too, the corners are sharp and not rounded

                              http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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                              • P Offline
                                Pico
                                last edited by

                                Then its still not fixed?
                                One question more, can you control number of faces that will be created, like e.g. if you want to fillet an edge between 2 surfaces, can you control how many faces (3 or 4 or 5 or 10...) will make that new "smooth" egde.

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                                • free agentF Offline
                                  free agent
                                  last edited by

                                  yes

                                  http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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                                  • P Offline
                                    Pico
                                    last edited by

                                    Is Fredo maybe working on this "sharp corner" issue?

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                                    • R Offline
                                      remus
                                      last edited by

                                      Id imagine so, along with all the other stuff he's currently doing.

                                      http://remusrendering.wordpress.com/

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                                      • P Offline
                                        Pico
                                        last edited by

                                        Any clue when will it be finished?

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                                        • CadFatherC Offline
                                          CadFather
                                          last edited by

                                          i made icon and cursors for my version of this plugin - here they are if anyone likes them too

                                          bzicon.png


                                          RDE_Dir.zip

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                                          • boofredlayB Offline
                                            boofredlay
                                            last edited by

                                            Thanks for the icon!

                                            http://www.coroflot.com/boofredlay

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