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    [Plugin] Round Edge - v1.0 (by Bezier)

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    • J Offline
      javy
      last edited by

      wowo~~ this is just what i want!
      thanks! 😍

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      • V Offline
        Venom
        last edited by

        Thank you very much~

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        • B Offline
          botkill
          last edited by

          Hope this is useful to my models.

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          • RayOchoaR Offline
            RayOchoa
            last edited by

            @borgman said:

            Allright, I have this BIG model (6.79mb per half) on which I want to unleash the tool. Will the filesize (and thus the controlability) suffer under it when I do so? Attached is a screencap of the model. Note that it's only half of it, and that the bridge and nacelles are addad after I'm done, which would mean a further increase in filesize. Next to that, it's probable that I will be deleting some of it's interior (yeah, it's got interior, I went completely nuts with it) to tone down the filesize.

            So, people have been saying that adding a bevel to the model would be wise. But would it be in this case? Or would the model become uncontrolable? Some advice would be appreciated πŸ˜„

            Is each half of your model a component? If not that may be why your model is suffering the big file[ness]

            CaR DeSiGnS bY mE
            http://ray-ochoa.com

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            • K Offline
              ken114
              last edited by

              thank you fred,i am a student from china.and my english is not good enough to understand all of you said,anyway after some try,i found someway to use it
              coooooooooool πŸ˜„

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              • V Offline
                Vicspa
                last edited by

                GREAT Plug-in Thanks

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                • thomthomT Offline
                  thomthom
                  last edited by

                  I was sitting yesterday with a model where I wanted to bevel the edges, but follow me wasn't very practical due to to complex shape. Then I happen to come across this plugin today. It did the job great. Only had to clean up two vertexes. Now I got a nice edge which picks up the highlights when I render in V-Ray. πŸ˜„

                  Love your work man.

                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    One feature request: Allow the operation to be undone.

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • fredo6F Offline
                      fredo6
                      last edited by

                      Unfortunately, the only thing you can do today is to 'UNDO' right after the operation.

                      But your idea is interesting, assuming the development of another macro, say, SharpEdges, where you would select the side faces and then asks for joining them (as plane intersection), removing any round junctions.

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                      • B Offline
                        BorgMan
                        last edited by

                        RayOchoa, I didn't make eacht half a component because I wanted to delete each and every line that is a result of pasting the two halves together and because of some non-symetrical parts. It's all done now, with the model being 20.9MB, but she renders quite nice πŸ˜‰

                        Fredo, do you have paypal? I would like to make a small contribution for your efforts πŸ˜„

                        More varied than the Borg, more powerful than the living dead, and better shots than Imperial Stormtroopers.

                        You've gotta love Slivers.

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                        • T Offline
                          tomot
                          last edited by

                          Fredo! This is a great script. I really thought I could get along without it,
                          boy was I wrong!

                          [my plugins](http://thingsvirtual.blogspot.ca/)
                          tomot

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                          • thomthomT Offline
                            thomthom
                            last edited by

                            @unknownuser said:

                            Unfortunately, the only thing you can do today is to 'UNDO' right after the operation.

                            But your idea is interesting, assuming the development of another macro, say, SharpEdges, where you would select the side faces and then asks for joining them (as plane intersection), removing any round junctions.

                            If I undo right after the operation it only undo each drawing operation the script did. I'd have to press undo many times to restore the mesh.

                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • GaieusG Offline
                              Gaieus
                              last edited by

                              Copy the mesh before and if you don't like the result, just delete it and paste the original in place (of course it's just a workaround but in case it is not programmable...)

                              Gai...

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                              • fredo6F Offline
                                fredo6
                                last edited by

                                @thomthom said:

                                If I undo right after the operation it only undo each drawing operation the script did. I'd have to press undo many times to restore the mesh.

                                Do you mean that each Undo will cancel a call to the Round Edge script, or that you need several Undos for a single Round Edge operation ? (in this latter case, this is strange, because I don't have the problem).

                                Thanks to advise

                                Fredo

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                                • fredo6F Offline
                                  fredo6
                                  last edited by

                                  @borgman said:

                                  RayOchoa, I didn't make eacht half a component because I wanted to delete each and every line that is a result of pasting the two halves together and because of some non-symetrical parts. It's all done now, with the model being 20.9MB, but she renders quite nice πŸ˜‰

                                  Fredo, do you have paypal? I would like to make a small contribution for your efforts πŸ˜„

                                  Thanks very much for your appreciation of the script, and for your intention to reward the effort. I am not familiar with Paypal, but I do have an account at my email address fredosix@hotmail.com. Don't feel obliged, I am glad already with your kind recognition!

                                  Fredo

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                                  • K Offline
                                    KustuRA
                                    last edited by

                                    thank you!

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                                    • C Offline
                                      CeBe
                                      last edited by

                                      That's great! Thank you Sir! πŸ˜„

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                                      • A Offline
                                        ar_angle
                                        last edited by

                                        Nice! Thanks!

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                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          @unknownuser said:

                                          @thomthom said:

                                          If I undo right after the operation it only undo each drawing operation the script did. I'd have to press undo many times to restore the mesh.

                                          Do you mean that each Undo will cancel a call to the Round Edge script, or that you need several Undos for a single Round Edge operation ? (in this latter case, this is strange, because I don't have the problem).

                                          Thanks to advise

                                          Fredo

                                          It was the latest V-Ray for SketchUp 1.00.74 that interfered with the undo. Using the original VfSU the Round Edge operation could be undone as expected. With the latest VfSU undoing would undo each step of the script operations one by one.

                                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • P Offline
                                            Pico
                                            last edited by

                                            SOrry for interupting but can this be done with this ruby from Fredo?
                                            I see only that corner problem (cube) thats stays sharp, has this been done?


                                            fillet.jpg

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