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    โ„น๏ธ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Plugin] Round Edge - v1.0 (by Bezier)

    Scheduled Pinned Locked Moved Plugins
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    • S Offline
      STRANGEZOND
      last edited by

      Thanks! Very useful!

      1 Reply Last reply Reply Quote 0
      • D Offline
        dtrarch
        last edited by

        Hi Fredo

        I thought this would never show up.
        Simply amazing and thank you so very much.

        dtr

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        • boofredlayB Offline
          boofredlay
          last edited by

          Thank you!

          http://www.coroflot.com/boofredlay

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          • urgenU Offline
            urgen
            last edited by

            ...CO-O-O-O-O-O-O-O-O-O-O-O-OL! ๐Ÿ‘ ๐ŸŽ‰ ๐Ÿ˜„

            http://img181.imageshack.us/img181/2699/100lr0.jpg


            http://img181.imageshack.us/img181/3900/101vl6.jpg


            100.skp

            --pupil forever...------

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            • pilouP Offline
              pilou
              last edited by

              A cousin of TopMod? ๐Ÿ˜‰

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

              1 Reply Last reply Reply Quote 0
              • urgenU Offline
                urgen
                last edited by

                ...standart shape (components)+Round Edge - v1.0 ...delete some faces ๐Ÿ˜‰ ๐Ÿ˜„


                103.jpg

                --pupil forever...------

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                • StinkieS Offline
                  Stinkie
                  last edited by

                  Thank you! Very cool.

                  1 Reply Last reply Reply Quote 0
                  • B Offline
                    breezmisha
                    last edited by

                    (= all try not wait! thanks great! ๐Ÿ˜

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                    • B Offline
                      Ben Ritter
                      last edited by

                      Fredo,

                      Thank you very much.

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        cnicolapc
                        last edited by

                        Thank You very much.

                        1 Reply Last reply Reply Quote 0
                        • fredo6F Offline
                          fredo6
                          last edited by

                          @kmead said:

                          I do have a quibble which may or may not be shared by all:

                          The intersection of the rounded edges should meet in a semi-spherical intersection when three arcs meet at a corner, versus the hipped or groined intersection that is now occurring.

                          I think it would be manageable to make a 'polished, round' join for 3 edges, whatever is their orientation. It's probably a geometrical headache, but the method would be mathematically exact, and imply no surface intersection.

                          This is simply based on the remark that if the 3 edges are mutually orthogonal, as in a cube, you can draw a spherical join. Then, because you can always transform geometrically 3 edges with any orientations into orthogonal axes (via 3 plane shear transformations), you could deform the join as well with these transformations. This would give a junction with no groined intersection. This would work for 2 edges too.

                          For 4 edges or more, I am not sure there is a geometrical shear transformation, preserving parallels, that could allow to transform them into a regular topology. But maybe I am wrong!

                          Anyway, this is just for future work, but it's an interesting idea to explore.

                          1 Reply Last reply Reply Quote 0
                          • S Offline
                            ScottPara
                            last edited by

                            I tried the ruby and I am impressed just in the time savings involved. My question is why is it still making hard corners? The far cube is from the script the closest one is using the longer method of rounding the profile the extruding and then rounding the top and bottom flats. Am I missing something, as I thought this is what the result I would have got fromt he script.

                            Scott


                            rounded (Medium).jpg

                            Love the fact that some HATE my avatar.....

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                            • fredo6F Offline
                              fredo6
                              last edited by

                              As said in my previous post, I need to check if it's manageable when edges have any orientation (I think it is), and also confirm that it only works for intersection of 2 or 3 edges only, not more.

                              Note also that the 'true' rounding generate much more faces at the corners.

                              The initial version was more a trial and is closer to the spirit of a FollowMe. The interest, in my mind, is that it should be capable to handle custom profiles, allowing to decorate edges with profiled shapes. It also helped me to check how Sketchup handles surface intersections (which you can see is not always perfect, due to precision problems).

                              So, don't worry, I keep the request in my list.

                              1 Reply Last reply Reply Quote 0
                              • S Offline
                                ScottPara
                                last edited by

                                Thanks Fredo!

                                Love the fact that some HATE my avatar.....

                                1 Reply Last reply Reply Quote 0
                                • M Offline
                                  marne
                                  last edited by

                                  Wow! Thanks for this great plugin! This is a true little helper. ๐Ÿ˜„

                                  1 Reply Last reply Reply Quote 0
                                  • I Offline
                                    ilay7k
                                    last edited by

                                    how many editions of sketchup 7 are...one of is Fredo6Up ๐Ÿ˜‰

                                    Thank you for this Tool!

                                    1 Reply Last reply Reply Quote 0
                                    • I Offline
                                      Iglesias
                                      last edited by

                                      Thanks a lot Fredo

                                      1 Reply Last reply Reply Quote 0
                                      • A Offline
                                        alphaonerecon
                                        last edited by

                                        Hello

                                        I'm new to SketchUp and just installed the bezier plug-in.
                                        I am having drastically different results from everyone here so I
                                        am clearly doing something wrong.

                                        I followed the instructions, which are pretty straightforward, correctly but seem to be
                                        missing something.

                                        I have enclosed before and after pics of a simple box I attempted to round the corners
                                        on.

                                        When I applied the tool, this is what happened as a result.

                                        I'm assuming it may have something to do with the pref' box that pops up once the tool is used?

                                        Is the rounding automatic? Do I have to input data for it to work?

                                        Please help this newbie!

                                        Thanks! ๐Ÿ˜ณ


                                        before


                                        after

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                                        • A Offline
                                          alphaonerecon
                                          last edited by

                                          Issue solved.

                                          1 Reply Last reply Reply Quote 0
                                          • R Offline
                                            remus
                                            last edited by

                                            Could i ask what the problem was?

                                            http://remusrendering.wordpress.com/

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