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    Drape Tool for DTM Roads

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    • C 離線
      Charlie__V
      最後由 編輯

      @alpmeadow said:

      Greetings
      I apologize in advance for offering something that probably won't work with your sophisticated model.
      However is there an option for draping using the Google Earth with a 2d map of your model, then importing that terrain into SU to work with?
      Attached is a topo map(could be any 2d digital model) draped onto GE(plus). The roads, trails and markers were added separately into GE. This could be imported into SU for further modelling enhancements.
      With a simple small rough scale model it works well.
      Good Luck
      alpmeadow

      alpmeadow,
      No apology necessary, in fact I may have to consider something just like this as I am still cooking the Drape....now 54hrs.......
      Thanks for this,great group here 👍
      Best
      C

      Precision M1710/Win 7 Pro 64 bit/i-7 6920 Quad core 2.9 Ghz -3.8/16Gb ram/NVIDIA M5000M 8Gb

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      • C 離線
        Charlie__V
        最後由 編輯

        [quote="rhankc"]Charlie,
        I would like to know if you have figured out how to cut the save times down.

        Hank,
        To be completely accurate the model[dtm only] was around 82mb after the from contours finished.
        I then deleted the imported contour lines, then pasted the roads/lots/trails and the resulting file was 75 mb or so. At that point Save time was around 5-6 mins.
        I too have upped the auto save interval, but 2hrs to save?
        Your Save time seems really excessive, have you purged unused?
        Closed & Re-opened SU. [heard this seems to speed things up on large models]

        As mentioned above I am in Hour 54,and still hoping the Drape completes.
        It's now kinda like pulling a life support plug......when is the right time to say enough.

        Best,
        C
        FYI...I will post how all turns out....no matter the news.

        Precision M1710/Win 7 Pro 64 bit/i-7 6920 Quad core 2.9 Ghz -3.8/16Gb ram/NVIDIA M5000M 8Gb

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        • R 離線
          rhankc
          最後由 編輯

          @unknownuser said:

          I then deleted the imported contour lines

          I deleted mine too. One thing I havent figured out, the skin version was formed with a very small triangulaed mesh, I deleted that too, and when the skin, its' border and the drape lines were the only items in the file the drape took about 30 min. Did you delete the fine triangulation after the skin was formed? along with the contour lines. I think the biggest problem is: I didn't clean up the topo sufficiently, and there are ghosts messing with SU.

          One thing i am realizing, the more entities are native to SU, the better these monster "real quick" studies perform. Lots of imported cad stuff+ Slow SU. You have to delete all the cad structure (layers, line types etc) and reorganize all of it the SU way.

          Hank

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          • C 離線
            Charlie__V
            最後由 編輯

            @rhankc said:

            @unknownuser said:

            I then deleted the imported contour lines

            I deleted mine too. One thing I havent figured out, the skin version was formed with a very small triangulaed mesh, I deleted that too, and when the skin, its' border and the drape lines were the only items in the file the drape took about 30 min. Did you delete the fine triangulation after the skin was formed? along with the contour lines. I think the biggest problem is: I didn't clean up the topo sufficiently, and there are ghosts messing with SU.

            One thing i am realizing, the more entities are native to SU, the better these monster "real quick" studies perform.

            Hank,
            Nope, did not delete the fine triangulation...........awwwwwwww....sh%*

            As for the more homegrown SU the better things are....that may be the quote/understatement of the year!
            Thanks again,
            C

            Precision M1710/Win 7 Pro 64 bit/i-7 6920 Quad core 2.9 Ghz -3.8/16Gb ram/NVIDIA M5000M 8Gb

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            • GaieusG 離線
              Gaieus
              最後由 編輯

              Hi guys,

              Working with such large models consumes a lot of RAM because SU needs to keep all previous geometry in memory despite you delete them just to be able to perform the Undo command.

              Have a look at Coen's tutorial here how to overcome this (and also it is a good technique for other issues as well).

              Gai...

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              • R 離線
                rhankc
                最後由 編輯

                Gai,
                Great Tutorial. Timely too, I was just manipulating a lump of components to affect some layer manipulation. Good trick, thanks for showing it to us.
                Best Regards

                Hank

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                • GaieusG 離線
                  Gaieus
                  最後由 編輯

                  😉

                  Hank, after all "SketchUcation" is an "educational" site!
                  Just wait until those pages will boost with lots of tutorials!

                  Gai...

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                  • C 離線
                    Charlie__V
                    最後由 編輯

                    Update:
                    Let the Drape cook for around 96hrs.[was not home when it completed].

                    I still have info to add to this model so I will definately try all the alternate/congruent suggestions provided thus far.

                    Thank you all,
                    Best
                    C
                    FYI Current Model is 90.8MB


                    Finally 1


                    Finally 2

                    Precision M1710/Win 7 Pro 64 bit/i-7 6920 Quad core 2.9 Ghz -3.8/16Gb ram/NVIDIA M5000M 8Gb

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                    • R 離線
                      remus
                      最後由 編輯

                      wow, 96 hours is a long time 😛 I cant help but wonder what the hell SU was doing all that time...

                      http://remusrendering.wordpress.com/

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                      • C 離線
                        Charlie__V
                        最後由 編輯

                        Remus,
                        You and me both..........Glad I Did NOT pull the plug! 😮

                        C

                        Precision M1710/Win 7 Pro 64 bit/i-7 6920 Quad core 2.9 Ghz -3.8/16Gb ram/NVIDIA M5000M 8Gb

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                        • GaieusG 離線
                          Gaieus
                          最後由 編輯

                          @remus said:

                          wow, 96 hours is a long time 😛 I cant help but wonder what the hell SU was doing all that time...

                          Probably dropped by the local Corner Bar for a couple of drinks in the meanwhile...

                          Anyway, impressive for sure. Now comes the modeling (and stamping) part! 😄

                          Gai...

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