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    [Plugin] SketchyBevel 0.1(Updated May 11)

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    • R Offline
      rufy
      last edited by

      😍 Greaat !!!!

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      • T Offline
        topmanblue
        last edited by

        β˜€ β˜€ β˜€ very very nice !!!!

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        • F Offline
          Fletch
          last edited by

          realized I neglected to give you my thanks for this great plugin - it was something I had requested many times over the years.
          a great big 😍 for you, Chris!

          Fletch
          Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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          • J Offline
            Jim
            last edited by

            I can't get this simple box to bevel, but I also can't find anything wrong with the geometry. Can someone look at it and tell me if there's a problem? Thanks.


            box.skp

            Hi

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            • R Offline
              remus
              last edited by

              Worked fine for me, did you select the entire box->right click->bevel?

              http://remusrendering.wordpress.com/

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              • david_hD Offline
                david_h
                last edited by

                Worked for me too. . it's a great tool, but there is one issue I don't understand about it. How come it leaves some Geometry "Residue" (i.e. tell-tale faces and lines) after running the sweep? Doesn't do it everytime, but it did in this model (jim's) even after playing with the different values and "True/False" options.

                see attachedscreenshot.jpg

                If I make it look easy...It is probably easy

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                • R Offline
                  remus
                  last edited by

                  I think the ruby works by offsetting all the faces of the mesh then joining them up to create the bevel, id guess the residue is from when the ruby doesnt delete all the faces it should, for whatever reason.

                  http://remusrendering.wordpress.com/

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                  • david_hD Offline
                    david_h
                    last edited by

                    Offset thing. . .good tip. . .I just like using the word Residue. πŸ’š

                    If I make it look easy...It is probably easy

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                    • J Offline
                      Jim
                      last edited by

                      @unknownuser said:

                      Worked for me too. . it's a great tool, but there is one issue I don't understand about it. How come it leaves some Geometry "Residue" (i.e. tell-tale faces and lines) after running the sweep? Doesn't do it everytime, but it did in this model (jim's) even after playing with the different values and "True/False" options.

                      see attached[attachment=0:2l2qcph5]<!-- ia0 -->screenshot.jpg<!-- ia0 -->[/attachment:2l2qcph5]

                      I think I've found a solution. I'll forward it to Chris to see what he thinks.

                      Hi

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                      • C Offline
                        CPhillips
                        last edited by

                        @unknownuser said:

                        Worked for me too. . it's a great tool, but there is one issue I don't understand about it. How come it leaves some Geometry "Residue" (i.e. tell-tale faces and lines) after running the sweep? Doesn't do it everytime, but it did in this model (jim's) even after playing with the different values and "True/False" options.

                        see attached[attachment=0:1xmyg9fv]<!-- ia0 -->screenshot.jpg<!-- ia0 -->[/attachment:1xmyg9fv]

                        In this case it looks like the front face of the box was reversed. This is a known bug. You can fix it by erasing and redrawing the face using a clockwise line. Lame I know. Whaat suggested a fix a few posts ago but I haven't tried it yet.

                        Residue can also be caused by a face shrinking so much that it becomes reversed. That is a lot harder to fix.

                        Chris

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                        • S Offline
                          shuyan
                          last edited by

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                          • G Offline
                            gaucho
                            last edited by

                            thanks mate!

                            "eat well, stay fit, die anyway..."

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                            • S Offline
                              sketchyup
                              last edited by

                              This plugin should help with a model I'm currently working on. Thanks πŸ˜„

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                              • D Offline
                                daphne0804
                                last edited by

                                Thanks!This is VERY useful πŸ˜„

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                                • free agentF Offline
                                  free agent
                                  last edited by

                                  Cphillips: as amazing useful as this script is (carzy that sketchup doesnt have this built in) did you manage to work on it a bit? it puts a masave hault on production to have to delete faces and close them (sometimes that doesnt work and and i have to keep deleting face faces and closing to figure out which is the problem face)

                                  http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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                                  • I Offline
                                    IHU
                                    last edited by

                                    hope this helps 😐

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                                    • jujuJ Offline
                                      juju
                                      last edited by

                                      @ihu said:

                                      hope this helps 😐

                                      you hope what helps?

                                      Save the Earth, it's the only planet with chocolate.

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                                      • S Offline
                                        somchailee
                                        last edited by

                                        Thanks A Lot

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                                        • M Offline
                                          moomin
                                          last edited by

                                          thanks.

                                          1 Reply Last reply Reply Quote 0
                                          • N Offline
                                            NewOne
                                            last edited by

                                            Hy CPhillips very nice script!! Really usefull (sorry, dropped my pen)

                                            But in some cases I encounter some strange behaviours with this script.
                                            See the attached images.
                                            What exactly does "Cap Holes" ?
                                            Images 1 - 3 are self-explanatory. For img 4 i might have some simple ideas to avoid happening that: What if the script can find the smallest distance between two paralel edges from the selected geometry and don't use a greater value for bevel than is supported on that object.
                                            One more thing: for rounding edges the script could run twice calculating 1/3 from first bevel value, then make edges soften. I don't understand why third run gives me all the times that result with missing faces and rezidual geometry.

                                            I'm not criticing your work, I'm amazed and using it enthusiasticly. Just trying to help with ideeas.
                                            Thank again.


                                            1.jpg


                                            2.jpg


                                            3.jpg


                                            4.jpg

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