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    BEST landscape boulders ?

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    • david_hD Offline
      david_h
      last edited by

      @solo said:

      David,

      I see you are getting into sub-smooth, there are a few new tools like 'UV tools' that can map your textures pretty well these days in SU.
      If you use bumps and/or displacement you can create some really cool rock textures too.
      I saw on another thread you enquiring about flower beds, Clipmaps will work on one view only (unless you are up to moving each on individually as 'face me' will not suffice)so I suggest modeling some low poly flowers (mapping the textures right) and using them as components.

      Thanks solo. . .as usual. . .I think I have UV tools. .. I just don't know what to do with them. . .I guess I need to play around with thos alittle bit more. I have so many rubies in my files it's hard to keep track of them all.
      Thanks for you input on the flower beds too.

      EDIT p.s. I do have UV tools. .. .I have no idea what it does. . . 😳

      If I make it look easy...It is probably easy

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      • david_hD Offline
        david_h
        last edited by

        oka--this is getting to be like "look what I did in school today Mommy" .. .but i have played around with the UV tools. . ..(thanks Solo) . . .and now I am starting to get it. okay .. it takes me a while. . .

        anyway. .thse are starting to look better. . .not like stupid dinosaur eggs or something. n'est-ce pas?20080801093644_1m42s.jpg20080801092535_1m54s.jpg20080801094610_3m49s.jpg

        If I make it look easy...It is probably easy

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        • N Offline
          neoshed
          last edited by

          Pardon my ignorance but where would I find the UV tools?

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          • GaieusG Offline
            Gaieus
            last edited by

            Here you are
            http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=10404

            Gai...

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            • EarthMoverE Offline
              EarthMover
              last edited by

              I thought I'd add a collection of boulders I made a while back. They could use some retexturing, but the shapes are there. I used FFD on a sphere.


              Boulders.zip


              Boulders.jpg

              3D Artist at Clearstory 3D Imaging
              Guide Tool at Winning With Sketchup
              Content Creator at Skapeup

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              • L Offline
                lz2008
                last edited by

                thanks!!

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                • L Offline
                  lz2008
                  last edited by

                  I like it very much!!!

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                  • utilerU Offline
                    utiler
                    last edited by

                    @unknownuser said:

                    Thanks solo. . .as usual. . .I think I have UV tools. .. I just don't know what to do with them. . .I guess I need to play around with thos alittle bit more. I have so many rubies in my files it's hard to keep track of them all.
                    Thanks for you input on the flower beds too.

                    EDIT p.s. I do have UV tools. .. .I have no idea what it does. . . 😳

                    I need to do this too, Dave, I drool over Pete's work!!!!
                    Best make some time at big lunch to have a play....

                    purpose/expression/purpose/....

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                    • B Offline
                      BTM
                      last edited by

                      my personal way of making boulders uses a rectangle, zorro, FFD, catmull-clark, polyreduce, and then texturing.

                      I make the rectangle, then I use zorro to add more organic subdivisions ( not uniform squares), then FFD to morph it, catmull-clark to get rid of some sharp edges (if you want), then polyreduce to lower the... well... polycount (if that's a real word). Then I texture it with U.V. tools or projected textures, and result:
                      boulder.jpg
                      I've got pics of the steps too, but can't post them here yet.

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                      • utilerU Offline
                        utiler
                        last edited by

                        why not? would love to see then....

                        purpose/expression/purpose/....

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                        • david_hD Offline
                          david_h
                          last edited by

                          So . .. what is this "Catmull-clark" of which I hear tell? And is this something I need?

                          tell me. . .. I want to know. . .


                          Hello. .. . Newman

                          If I make it look easy...It is probably easy

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                          • B Offline
                            BTM
                            last edited by

                            @unknownuser said:

                            So . .. what is this "Catmull-clark" of which I hear tell? And is this something I need?

                            It's like subdivide and smooth (Sort of), in that it... well... subdivides and smoothes. Just not as well. It does it based on where lines are and such, so it's a bit random... which is good for boulders. And it's free. here's the steps showing the boulder after FFD, from catmull-clark to the end of polyreduce...
                            boulderset.jpg
                            Link to the download page for catmull-clark: http://www.smustard.com/script/Subdivide

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                            • utilerU Offline
                              utiler
                              last edited by

                              @solo said:

                              Texture using two different axis (I used a seamless texture found online and made seamless in PSP)

                              Hi Pete, where do I find 'seamless' textures? I like your process here... 👍

                              purpose/expression/purpose/....

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                              • soloS Offline
                                solo
                                last edited by

                                Andrew,

                                I can use any texture and make it seamless using either Crazybump, Imagesynth, Pixplant or even Photoshop, I prefer pixplant. Here is a screen shot and attached is the texture, it has diffuse, displacement, normal bump, and specular maps.

                                http://img12.imageshack.us/img12/5308/pixplant.jpg

                                seamless rock7.zip

                                http://www.solos-art.com

                                If you see a toilet in your dreams do not use it.

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                                • utilerU Offline
                                  utiler
                                  last edited by

                                  Thanks Pete, I'll have a look at these programs...

                                  Much appreciated!

                                  purpose/expression/purpose/....

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                                  • K Offline
                                    Karlfucious
                                    last edited by

                                    Thought I would make a couple as well. You can find them here [url](http://sketchup.google.com/3dwarehouse/details?mid=bcd911bb86acafe2e7526b618f37b43f[/url] if you are interested.

                                    http://img43.imageshack.us/img43/3583/boulderkitcomp.jpg

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