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    Marin Mountain Bike (WIP)

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    • 3 Offline
      3eighty
      last edited by

      Just another thought...

      Does it look better with a texture applied to the weld...

      http://www.rsw3d.co.uk/wp-content/gallery/sketchup-weld-tutorial/thumbs/thumbs_weld9.jpg

      (Click to enlarge!)

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      • D Offline
        dylan
        last edited by

        This is such nice modelling Richard, welldone.

        It would be nice to place this weld tutorial you created over in the SU Tutorials Forum - it's a very good tut you created.

        http://dmdarchitecture.co.uk/

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        • R Offline
          rsw
          last edited by

          Another update:

          http://www.rsw3d.co.uk/wp-content/gallery/marin-wolf-ridge/thumbs/thumbs_frame7.jpg

          (Click to enlarge)

          @unknownuser said:

          It would be nice to place this weld tutorial you created over in the SU Tutorials Forum - it's a very good tut you created.

          Thanks! Tutorial created in the tutorials forum.

          Richard

          http:img.userbars.pl9819554.png

          http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

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          • S Offline
            SchreiberBike
            last edited by

            Totally awesome. ๐Ÿ‘ I've spent a lot of time looking at bicycles and you are hitting everything right on. Of course, you can only get a reflection on a tire if you use ArmourAll on it and that's not good for the rubber. ๐Ÿ˜„

            Those welds are masterful, especially making them slightly inconsistent to show that it is hand work. Wow.

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            • D Offline
              dylan
              last edited by

              Thanks Richard ๐Ÿ‘

              http://dmdarchitecture.co.uk/

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              • R Offline
                rsw
                last edited by

                Continuing to make slow but steady progress with this...

                http://www.rsw3d.co.uk/wp-content/gallery/marin-wolf-ridge/thumbs/thumbs_frame9big.jpg

                (Click to enlarge!)

                I'm trying not to think about what the poly count and file size of this might be once its complete!

                Richard

                http:img.userbars.pl9819554.png

                http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

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                • D Offline
                  dylan
                  last edited by

                  Looking great. You have certainly got those welds perfected now ๐Ÿ˜„

                  http://dmdarchitecture.co.uk/

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                  • monsterzeroM Offline
                    monsterzero
                    last edited by

                    Thanks for the tutorial, Richard! This will add a lot to my vehicles!

                    monsterzero
                    My New Twitch Stream!
                    https://www.twitch.tv/infinitestorylab
                    infinitemachine.com

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                    • R Offline
                      rsw
                      last edited by

                      @unknownuser said:

                      Looking great. You have certainly got those welds perfected now ๐Ÿ˜„

                      I'm going to have to do the first few again though, as they don't look as good as the most recent ones, and even though I've got the technique down to a fine art, its still quite time consuming.

                      Richard

                      http:img.userbars.pl9819554.png

                      http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

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                      • CraigDC Offline
                        CraigD
                        last edited by

                        Hey Richard, I've been following your most excellent work! I have a question on your workflow; I see you are using groups for each weld...why not use components? With a component, the work you do on one, would be duplicated on many, leading to much quicker work. For randomness, you could create three or four weld components, and then copy them in a selectively random pattern.

                        If I understand your workflow properly, this could reduce some time. Just a thought!

                        Cheers,

                        • CraigD

                        Google SketchUp

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                        • R Offline
                          rsw
                          last edited by

                          Usually I would use components, but most of the welded joints are between two non-uniform shapes joined at odd angles which means that non of the individual welds are the same. If I was using a cyclinder and flat surafce for example (as in my brief tuturial) I would use components as the joint is uniform all the way around, but unfortunatly there are very few instances on this model where that occurs.

                          Richard

                          http:img.userbars.pl9819554.png

                          http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

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                          • CraigDC Offline
                            CraigD
                            last edited by

                            That makes sense...I was thinking the same thing when I looked at the frame intersections.

                            Oh well, manual manipulation it is...just like real hand-made welds!

                            A very, very cool technique for sure!

                            Cheers,

                            • CraigD

                            Google SketchUp

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                            • R Offline
                              rsw
                              last edited by

                              Been on holiday, and haven't had much time since to spend working on this, but have had a little time this weekend to do some. As you can see from the second image the main elements of the frame are now done:

                              http://www.rsw3d.co.uk/wp-content/gallery/marin-wolf-ridge/thumbs/thumbs_frame10.jpg


                              http://www.rsw3d.co.uk/wp-content/gallery/marin-wolf-ridge/thumbs/thumbs_frame11.jpg

                              (Click to enlarge)

                              Richard

                              http:img.userbars.pl9819554.png

                              http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

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                              • boofredlayB Offline
                                boofredlay
                                last edited by

                                Beautiful ๐Ÿ˜ฎ

                                http://www.coroflot.com/boofredlay

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                                • W Offline
                                  Will03
                                  last edited by

                                  killer work!

                                  whats your file size at now? and what do you think it will be by the end?

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                                  • R Offline
                                    rsw
                                    last edited by

                                    @will03 said:

                                    killer work!

                                    whats your file size at now? and what do you think it will be by the end?

                                    At the moment the file size for the frame is about 8.5 Mb
                                    The front wheel is about 1.3 Mb (which the majority of can be reused for the rear wheel)

                                    So at the moment in total the file size is about 9.8 Mb

                                    Taking into account all the parts that are still to model, by the time I finish I wouldn't be surprised if by the end it is over 50 Mb

                                    At the moment it is probably smaller than I would have expected.

                                    Richard

                                    http:img.userbars.pl9819554.png

                                    http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

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                                    • R Offline
                                      rsw
                                      last edited by

                                      Started on the saddle now...


                                      http://www.rsw3d.co.uk/wp-content/gallery/marin-wolf-ridge/thumbs/thumbs_saddle1.jpg


                                      http://www.rsw3d.co.uk/wp-content/gallery/marin-wolf-ridge/thumbs/thumbs_saddle2.jpg

                                      [click to enlarge]

                                      I have since realised that what I thought were white lines are actually stitching, if I have time I might change the texture to show stitching instead, but for now I'm happy with it as it is.

                                      Richard

                                      http:img.userbars.pl9819554.png

                                      http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

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                                      • J Offline
                                        Jon
                                        last edited by

                                        Wow! This model so far is incredible! What would be awesome is instead of textures of stitching on the saddle, actual 3d stitches. ๐Ÿ˜ฒ

                                        Jon
                                        KT Team member

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                                        • M Offline
                                          mateo soletic
                                          last edited by

                                          Amazing stuff Richard, keep it up.

                                          [Concept Illustrations](http://concept-illustrations.com/)

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                                          • A Offline
                                            Andrija Posariฤ‡
                                            last edited by

                                            I just love this kind of projects;-) really amazing work, and I like your attention to details, I am looking forward to seeing your update, just keep them coming;-) It is Friday, I am almost done with work, so I won't model anything this weekend, but you gave me a few pretty good ideas for the next week;-))

                                            Cheers and keep it up ๐Ÿ‘

                                            Cheers, Andrija

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