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    Marin Mountain Bike (WIP)

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    • C Offline
      cheffey
      last edited by

      That is awesome, great work in progess shots.
      I would also like to know how to place the knobbies on tires like that, is there a tutorial around here?
      Coming along nicely though. 😎

      BROSRŌMAN BRÄUN

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      • R Offline
        rsw
        last edited by

        Similar method to this here, although a little bit more complicated, due to the curved tyre profile. If I have time I might explain it in more detail later.

        Richard

        http:img.userbars.pl9819554.png

        http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

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        • R Offline
          rsw
          last edited by

          Not really had much time to work on this recently, but here's part of the frame at the moment:

          Cross Section:

          http://www.rsw3d.co.uk/wp-content/gallery/marin-wolf-ridge/thumbs/thumbs_frame3.jpg

          Close up of logo:

          http://www.rsw3d.co.uk/wp-content/gallery/marin-wolf-ridge/thumbs/thumbs_frame2.jpg

          Close up of logo:

          http://www.rsw3d.co.uk/wp-content/gallery/marin-wolf-ridge/thumbs/thumbs_frame4.jpg

          Quick render:

          http://www.rsw3d.co.uk/wp-content/gallery/marin-wolf-ridge/thumbs/thumbs_frame5.jpg

          Richard

          http:img.userbars.pl9819554.png

          http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

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          • R Offline
            rsw
            last edited by

            another quick update to this...
            Trying to create the welded joint between the two sections of the frame, not quite sure if i'm happy with it just yet though...

            http://www.rsw3d.co.uk/wp-content/gallery/marin-wolf-ridge/frame6.jpg

            Richard

            http:img.userbars.pl9819554.png

            http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

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            • monsterzeroM Offline
              monsterzero
              last edited by

              Holy Cow, dude. Those welds rock! I assume you don't like how the lines pop compared to the rest of the line work. I'm just marveling at the detail. Beautiful stuff.

              I'd love to know your technique for creating those welds. I have some ideas on how to do it, but you seem to have perfected them. I'd love to put some welds on some of my cars models (for close up renders).

              monsterzero
              My New Twitch Stream!
              https://www.twitch.tv/infinitestorylab
              infinitemachine.com

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              • marked001M Offline
                marked001
                last edited by

                aw man.... that's dedication! haha.. i think that looks good for the weld.. maybe twice as many divisions on the face of the weld? looks awesome though..

                http://www.revision21vis.com

                instagram: revi21on

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                • CraigDC Offline
                  CraigD
                  last edited by

                  Yeah! Those welds are amazing! Obviously an aluminum frame design with that nice "dime-weld" pattern!

                  Really great work!

                  Cheers,

                  • CraigD

                  Google SketchUp

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                  • R Offline
                    rsw
                    last edited by

                    Thanks for the comments...

                    @monsterzero said:

                    I'd love to know your technique for creating those welds. I have some ideas on how to do it, but you seem to have perfected them. I'd love to put some welds on some of my cars models (for close up renders).

                    Heres a quick (simplified) run through of what I did.
                    Note: you need SoapSkinBubble installed for this.
                    (click on the images for a larger view)

                    I've just used a simple cylinder and a flat plane to show you but the principle should be the same for any shape.

                    http://www.rsw3d.co.uk/wp-content/gallery/sketchup-weld-tutorial/thumbs/thumbs_weld1.jpg

                    1. create the outer edges of the weld

                      http://www.rsw3d.co.uk/wp-content/gallery/sketchup-weld-tutorial/thumbs/thumbs_weld2.jpg

                    2. Draw arcs between the outer edges of the weld (you probably only need 6 segments at most for this)

                      http://www.rsw3d.co.uk/wp-content/gallery/sketchup-weld-tutorial/thumbs/thumbs_weld3.jpg

                      http://www.rsw3d.co.uk/wp-content/gallery/sketchup-weld-tutorial/thumbs/thumbs_weld4.jpg

                    3. Select the edges of one 'weld' and click the creat skin button (the vcb will control the number of divisions for the skin - i chose 5 or 6)

                      http://www.rsw3d.co.uk/wp-content/gallery/sketchup-weld-tutorial/thumbs/thumbs_weld5.jpg

                    4. Once the skin has been created, enter the group and soften all the edges.

                      http://www.rsw3d.co.uk/wp-content/gallery/sketchup-weld-tutorial/thumbs/thumbs_weld6.jpg

                    5. Exit the group and click the Generate soap bubble button - the vcb control the 'pressure' - try out a few different values to see which works best - I chose about 300.

                      http://www.rsw3d.co.uk/wp-content/gallery/sketchup-weld-tutorial/thumbs/thumbs_weld7.jpg

                    6. Repeat 3-5 until you've gone all the way around the joint. (in this instance the weld could have simply been rotated and copied around the cylinder to complete the weld, but for more complicated shapes this obviously won't work, as each part of the weld could be a different shape)

                      http://www.rsw3d.co.uk/wp-content/gallery/sketchup-weld-tutorial/thumbs/thumbs_weld8.jpg

                    Richard

                    http:img.userbars.pl9819554.png

                    http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

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                    • 3 Offline
                      3eighty
                      last edited by

                      Just another thought...

                      Does it look better with a texture applied to the weld...

                      http://www.rsw3d.co.uk/wp-content/gallery/sketchup-weld-tutorial/thumbs/thumbs_weld9.jpg

                      (Click to enlarge!)

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                      • D Offline
                        dylan
                        last edited by

                        This is such nice modelling Richard, welldone.

                        It would be nice to place this weld tutorial you created over in the SU Tutorials Forum - it's a very good tut you created.

                        http://dmdarchitecture.co.uk/

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                        • R Offline
                          rsw
                          last edited by

                          Another update:

                          http://www.rsw3d.co.uk/wp-content/gallery/marin-wolf-ridge/thumbs/thumbs_frame7.jpg

                          (Click to enlarge)

                          @unknownuser said:

                          It would be nice to place this weld tutorial you created over in the SU Tutorials Forum - it's a very good tut you created.

                          Thanks! Tutorial created in the tutorials forum.

                          Richard

                          http:img.userbars.pl9819554.png

                          http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

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                          • S Offline
                            SchreiberBike
                            last edited by

                            Totally awesome. 👍 I've spent a lot of time looking at bicycles and you are hitting everything right on. Of course, you can only get a reflection on a tire if you use ArmourAll on it and that's not good for the rubber. 😄

                            Those welds are masterful, especially making them slightly inconsistent to show that it is hand work. Wow.

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                            • D Offline
                              dylan
                              last edited by

                              Thanks Richard 👍

                              http://dmdarchitecture.co.uk/

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                              • R Offline
                                rsw
                                last edited by

                                Continuing to make slow but steady progress with this...

                                http://www.rsw3d.co.uk/wp-content/gallery/marin-wolf-ridge/thumbs/thumbs_frame9big.jpg

                                (Click to enlarge!)

                                I'm trying not to think about what the poly count and file size of this might be once its complete!

                                Richard

                                http:img.userbars.pl9819554.png

                                http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

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                                • D Offline
                                  dylan
                                  last edited by

                                  Looking great. You have certainly got those welds perfected now 😄

                                  http://dmdarchitecture.co.uk/

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                                  • monsterzeroM Offline
                                    monsterzero
                                    last edited by

                                    Thanks for the tutorial, Richard! This will add a lot to my vehicles!

                                    monsterzero
                                    My New Twitch Stream!
                                    https://www.twitch.tv/infinitestorylab
                                    infinitemachine.com

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                                    • R Offline
                                      rsw
                                      last edited by

                                      @unknownuser said:

                                      Looking great. You have certainly got those welds perfected now 😄

                                      I'm going to have to do the first few again though, as they don't look as good as the most recent ones, and even though I've got the technique down to a fine art, its still quite time consuming.

                                      Richard

                                      http:img.userbars.pl9819554.png

                                      http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

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                                      • CraigDC Offline
                                        CraigD
                                        last edited by

                                        Hey Richard, I've been following your most excellent work! I have a question on your workflow; I see you are using groups for each weld...why not use components? With a component, the work you do on one, would be duplicated on many, leading to much quicker work. For randomness, you could create three or four weld components, and then copy them in a selectively random pattern.

                                        If I understand your workflow properly, this could reduce some time. Just a thought!

                                        Cheers,

                                        • CraigD

                                        Google SketchUp

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                                        • R Offline
                                          rsw
                                          last edited by

                                          Usually I would use components, but most of the welded joints are between two non-uniform shapes joined at odd angles which means that non of the individual welds are the same. If I was using a cyclinder and flat surafce for example (as in my brief tuturial) I would use components as the joint is uniform all the way around, but unfortunatly there are very few instances on this model where that occurs.

                                          Richard

                                          http:img.userbars.pl9819554.png

                                          http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

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                                          • CraigDC Offline
                                            CraigD
                                            last edited by

                                            That makes sense...I was thinking the same thing when I looked at the frame intersections.

                                            Oh well, manual manipulation it is...just like real hand-made welds!

                                            A very, very cool technique for sure!

                                            Cheers,

                                            • CraigD

                                            Google SketchUp

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