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    In Development: Subdivide and Smooth

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    • D 離線
      Daniel S
      最後由 編輯

      Here!

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      • chippwaltersC 離線
        chippwalters
        最後由 編輯

        I can help. I already sent you a private message yesterday about this. I'm currently doing a project which could benefit. Plus, I've experience in scripted solutions.
        http://www.vuetoolbar.com/VueToolbarCover/default.htm

        Currently working with Cross-Reality technologies

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        • W 離線
          Whaat
          最後由 編輯

          @daniel s said:

          Here!

          OK, you got the job! I expect a two page bug report on my desk tomorrow morning. 😛
          Seriously, though, please give as much feedback as you have time for. I will send you a PM later today. Thanks.

          SketchUp Plugins for Professionals

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          • W 離線
            Whaat
            最後由 編輯

            @chippwalters said:

            I can help. I already sent you a private message yesterday about this. I'm currently doing a project which could benefit. Plus, I've experience in scripted solutions.
            http://www.vuetoolbar.com/VueToolbarCover/default.htm

            I'm sure a lot of people's projects could benefit. What I need is someone who has time to test and post bugs and feedback. If you are still interested I will send you a PM.

            SketchUp Plugins for Professionals

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            • chippwaltersC 離線
              chippwalters
              最後由 編輯

              Yes. Still interested 😄

              Currently working with Cross-Reality technologies

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              • W 離線
                Whaat
                最後由 編輯

                @chippwalters said:

                Yes. Still interested 😄

                OK thanks! I'll PM you later today.

                SketchUp Plugins for Professionals

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                • G 離線
                  GUNAWAN W
                  最後由 編輯

                  @whaat said:

                  Hi all,

                  I am looking for one more beta tester at the moment. I need someone with a lot of free time on their hands (anyone??) I am worried that the current testers are too busy to test and post bugs. Is there anyone out there who could commit to spending a LOT of time testing over the next week? First come first serve. Please respond right here.

                  I'm in, i have free time.

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                  • D 離線
                    dylan
                    最後由 編輯

                    That is amazing to see what Coen has posted. This script is something special!

                    http://dmdarchitecture.co.uk/

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                    • chippwaltersC 離線
                      chippwalters
                      最後由 編輯

                      A preview using the latest SubD Beta. This is my first 'playing around' model. Couple of interesting workflow techniques. You can set up SubD so you only work on half of a model, and the proxy components are updated as fast as possible. You can update them with a fast and low SubD setting, then when you're finished, you can update the proxies with a higher SubD setting, as this picture shows.

                      Also, you can 'crease' edges and vertices, so you have more control over how tight the SubD patching is fitted. A very, very cool plugin which, after taking a bit of time to learn, will be most valuable in everyone's toolset!

                      The rendering is Podium overlayed with a line render from SU.

                      http://www.gadgetplugins.com/chippstuff/planesketch3.jpg

                      Currently working with Cross-Reality technologies

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                      • jujuJ 離線
                        juju
                        最後由 編輯

                        😲 All together now, SWEET! 😍

                        Save the Earth, it's the only planet with chocolate.

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                        • K 離線
                          kwistenbiebel
                          最後由 編輯

                          That's cool stuff...So if I understand well, you can keep on modeling the low poly proxy and it will automatically update the rounded object right?

                          What would happen if the low poly object has textures applied?
                          Do they hold ?

                          @Whaat,
                          Great job man !

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                          • chippwaltersC 離線
                            chippwalters
                            最後由 編輯

                            @unknownuser said:

                            So if I understand well, you can keep on modeling the low poly proxy and it will automatically update the rounded object right?

                            Yup...that's the idea. IMO, Dale has done a darn good job with workflow. While you can auto apply textures, it does take longer. But, you can apply them at the end when you upscale your Sub-Divisions for your final model. For me, it's a pretty intuitive interface and workflow.

                            Currently working with Cross-Reality technologies

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                            • erikBE 離線
                              erikB
                              最後由 編輯

                              Keeps looking fantastic !! 😍
                              Come on Beta testers find those bugs (if there are any ?? 😄 )so we all can appriciate this amazing ruby !!

                              Whaat, fantastic scripting,
                              erikB

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                              • A 離線
                                a4chitect
                                最後由 編輯

                                very very sweet stuff, respect whaat!

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                                • W 離線
                                  Whaat
                                  最後由 編輯

                                  Thanks again! I have been getting more requests for beta testing. I think that there are enough beta testers right now so I won't be taking any more at this time. Sorry!

                                  SketchUp Plugins for Professionals

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                                  • StinkieS 離線
                                    Stinkie
                                    最後由 編輯

                                    Another good one. You really have a knack for this kind of thing. 👍

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                                    • D 離線
                                      Daniel S
                                      最後由 編輯

                                      Here is a jug that i made using Subdivide and Smooth, SketchyFFD and Joint Push Pull. 😍

                                      Daniel S


                                      jug1.jpg

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                                      • ely862meE 離線
                                        ely862me
                                        最後由 編輯

                                        i still can t belive this...

                                        Elisei (sketchupper)


                                        Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                        Come and See EliseiDesign

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                                        • J 離線
                                          Jorgensen
                                          最後由 編輯

                                          wow - Sketchup behaving like Rhino 😄

                                          sketchup pro 2016 16.1.1449 64 bit | windows 10 pro | i7-3770k @3.5 GHz | 16gb ram | gtx 780 ti / gtx 980 ti | nvidia driver 368.39

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                                          • K 離線
                                            kwistenbiebel
                                            最後由 編輯

                                            Seeing all this is really becoming a tease now....
                                            So there are people who have and people who have not. 😒

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