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In Development: Subdivide and Smooth

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  • W Offline
    Whaat
    last edited by 8 Apr 2008, 20:07

    @chippwalters said:

    I can help. I already sent you a private message yesterday about this. I'm currently doing a project which could benefit. Plus, I've experience in scripted solutions.
    http://www.vuetoolbar.com/VueToolbarCover/default.htm

    I'm sure a lot of people's projects could benefit. What I need is someone who has time to test and post bugs and feedback. If you are still interested I will send you a PM.

    SketchUp Plugins for Professionals

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    • C Offline
      chippwalters
      last edited by 8 Apr 2008, 20:08

      Yes. Still interested πŸ˜„

      Currently working with Cross-Reality technologies

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      • W Offline
        Whaat
        last edited by 8 Apr 2008, 20:12

        @chippwalters said:

        Yes. Still interested πŸ˜„

        OK thanks! I'll PM you later today.

        SketchUp Plugins for Professionals

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        • G Offline
          GUNAWAN W
          last edited by 9 Apr 2008, 18:21

          @whaat said:

          Hi all,

          I am looking for one more beta tester at the moment. I need someone with a lot of free time on their hands (anyone??) I am worried that the current testers are too busy to test and post bugs. Is there anyone out there who could commit to spending a LOT of time testing over the next week? First come first serve. Please respond right here.

          I'm in, i have free time.

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          • D Offline
            dylan
            last edited by 9 Apr 2008, 18:26

            That is amazing to see what Coen has posted. This script is something special!

            http://dmdarchitecture.co.uk/

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            • C Offline
              chippwalters
              last edited by 10 Apr 2008, 05:04

              A preview using the latest SubD Beta. This is my first 'playing around' model. Couple of interesting workflow techniques. You can set up SubD so you only work on half of a model, and the proxy components are updated as fast as possible. You can update them with a fast and low SubD setting, then when you're finished, you can update the proxies with a higher SubD setting, as this picture shows.

              Also, you can 'crease' edges and vertices, so you have more control over how tight the SubD patching is fitted. A very, very cool plugin which, after taking a bit of time to learn, will be most valuable in everyone's toolset!

              The rendering is Podium overlayed with a line render from SU.

              http://www.gadgetplugins.com/chippstuff/planesketch3.jpg

              Currently working with Cross-Reality technologies

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              • J Offline
                juju
                last edited by 10 Apr 2008, 06:44

                😲 All together now, SWEET! 😍

                Save the Earth, it's the only planet with chocolate.

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                • K Offline
                  kwistenbiebel
                  last edited by 10 Apr 2008, 11:21

                  That's cool stuff...So if I understand well, you can keep on modeling the low poly proxy and it will automatically update the rounded object right?

                  What would happen if the low poly object has textures applied?
                  Do they hold ?

                  @Whaat,
                  Great job man !

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                  • C Offline
                    chippwalters
                    last edited by 10 Apr 2008, 11:28

                    @unknownuser said:

                    So if I understand well, you can keep on modeling the low poly proxy and it will automatically update the rounded object right?

                    Yup...that's the idea. IMO, Dale has done a darn good job with workflow. While you can auto apply textures, it does take longer. But, you can apply them at the end when you upscale your Sub-Divisions for your final model. For me, it's a pretty intuitive interface and workflow.

                    Currently working with Cross-Reality technologies

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                    • E Offline
                      erikB
                      last edited by 10 Apr 2008, 11:42

                      Keeps looking fantastic !! 😍
                      Come on Beta testers find those bugs (if there are any ?? πŸ˜„ )so we all can appriciate this amazing ruby !!

                      Whaat, fantastic scripting,
                      erikB

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                      • A Offline
                        a4chitect
                        last edited by 10 Apr 2008, 12:21

                        very very sweet stuff, respect whaat!

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                        • W Offline
                          Whaat
                          last edited by 10 Apr 2008, 13:56

                          Thanks again! I have been getting more requests for beta testing. I think that there are enough beta testers right now so I won't be taking any more at this time. Sorry!

                          SketchUp Plugins for Professionals

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                          • S Offline
                            Stinkie
                            last edited by 10 Apr 2008, 15:07

                            Another good one. You really have a knack for this kind of thing. πŸ‘

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                            • D Offline
                              Daniel S
                              last edited by 10 Apr 2008, 16:56

                              Here is a jug that i made using Subdivide and Smooth, SketchyFFD and Joint Push Pull. 😍

                              Daniel S


                              jug1.jpg

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                              • E Offline
                                ely862me
                                last edited by 10 Apr 2008, 18:58

                                i still can t belive this...

                                Elisei (sketchupper)


                                Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                Come and See EliseiDesign

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                                • J Offline
                                  Jorgensen
                                  last edited by 10 Apr 2008, 19:06

                                  wow - Sketchup behaving like Rhino πŸ˜„

                                  sketchup pro 2016 16.1.1449 64 bit | windows 10 pro | i7-3770k @3.5 GHz | 16gb ram | gtx 780 ti / gtx 980 ti | nvidia driver 368.39

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                                  • K Offline
                                    kwistenbiebel
                                    last edited by 10 Apr 2008, 20:12

                                    Seeing all this is really becoming a tease now....
                                    So there are people who have and people who have not. πŸ˜’

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                                    • D Offline
                                      dylan
                                      last edited by 10 Apr 2008, 20:32

                                      There are a handful beta testing Kwist.

                                      http://dmdarchitecture.co.uk/

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                                      • M Offline
                                        Masta Squidge
                                        last edited by 10 Apr 2008, 20:47

                                        I am drooling over these images. The best one is the one Coen posted. That simply looked amazing.

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                                        • K Offline
                                          kwistenbiebel
                                          last edited by 12 Apr 2008, 01:50

                                          😲 😲 😲 😲 😲 😎
                                          No words .... except: AWESOME !!!!!!!

                                          You should get the Sketchup Nobel Price for that.
                                          This is one of the most intelligent plugins I ever saw.

                                          Congratulations.

                                          ps: Can we have it now ? πŸ˜„

                                          ps2: What also would be nice as a feature would be incorporating a bevel/fillet tool by subdividing just the areas near the edges of geometry and smoothing them. I don't know if this would be possible. I can imagine it being very useful for giving architecture some more realism as all edges would be less perfectly straight. Great for photorealism in renderings. Just a thought.

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