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    In Development: Subdivide and Smooth

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    • W Offline
      Whaat
      last edited by

      @chippwalters said:

      I can help. I already sent you a private message yesterday about this. I'm currently doing a project which could benefit. Plus, I've experience in scripted solutions.
      http://www.vuetoolbar.com/VueToolbarCover/default.htm

      I'm sure a lot of people's projects could benefit. What I need is someone who has time to test and post bugs and feedback. If you are still interested I will send you a PM.

      SketchUp Plugins for Professionals

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      • chippwaltersC Offline
        chippwalters
        last edited by

        Yes. Still interested 😄

        Currently working with Cross-Reality technologies

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        • W Offline
          Whaat
          last edited by

          @chippwalters said:

          Yes. Still interested 😄

          OK thanks! I'll PM you later today.

          SketchUp Plugins for Professionals

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          • G Offline
            GUNAWAN W
            last edited by

            @whaat said:

            Hi all,

            I am looking for one more beta tester at the moment. I need someone with a lot of free time on their hands (anyone??) I am worried that the current testers are too busy to test and post bugs. Is there anyone out there who could commit to spending a LOT of time testing over the next week? First come first serve. Please respond right here.

            I'm in, i have free time.

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            • D Offline
              dylan
              last edited by

              That is amazing to see what Coen has posted. This script is something special!

              http://dmdarchitecture.co.uk/

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              • chippwaltersC Offline
                chippwalters
                last edited by

                A preview using the latest SubD Beta. This is my first 'playing around' model. Couple of interesting workflow techniques. You can set up SubD so you only work on half of a model, and the proxy components are updated as fast as possible. You can update them with a fast and low SubD setting, then when you're finished, you can update the proxies with a higher SubD setting, as this picture shows.

                Also, you can 'crease' edges and vertices, so you have more control over how tight the SubD patching is fitted. A very, very cool plugin which, after taking a bit of time to learn, will be most valuable in everyone's toolset!

                The rendering is Podium overlayed with a line render from SU.

                http://www.gadgetplugins.com/chippstuff/planesketch3.jpg

                Currently working with Cross-Reality technologies

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                • jujuJ Offline
                  juju
                  last edited by

                  😲 All together now, SWEET! 😍

                  Save the Earth, it's the only planet with chocolate.

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                  • K Offline
                    kwistenbiebel
                    last edited by

                    That's cool stuff...So if I understand well, you can keep on modeling the low poly proxy and it will automatically update the rounded object right?

                    What would happen if the low poly object has textures applied?
                    Do they hold ?

                    @Whaat,
                    Great job man !

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                    • chippwaltersC Offline
                      chippwalters
                      last edited by

                      @unknownuser said:

                      So if I understand well, you can keep on modeling the low poly proxy and it will automatically update the rounded object right?

                      Yup...that's the idea. IMO, Dale has done a darn good job with workflow. While you can auto apply textures, it does take longer. But, you can apply them at the end when you upscale your Sub-Divisions for your final model. For me, it's a pretty intuitive interface and workflow.

                      Currently working with Cross-Reality technologies

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                      • erikBE Offline
                        erikB
                        last edited by

                        Keeps looking fantastic !! 😍
                        Come on Beta testers find those bugs (if there are any ?? 😄 )so we all can appriciate this amazing ruby !!

                        Whaat, fantastic scripting,
                        erikB

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                        • A Offline
                          a4chitect
                          last edited by

                          very very sweet stuff, respect whaat!

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                          • W Offline
                            Whaat
                            last edited by

                            Thanks again! I have been getting more requests for beta testing. I think that there are enough beta testers right now so I won't be taking any more at this time. Sorry!

                            SketchUp Plugins for Professionals

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                            • StinkieS Offline
                              Stinkie
                              last edited by

                              Another good one. You really have a knack for this kind of thing. 👍

                              1 Reply Last reply Reply Quote 0
                              • D Offline
                                Daniel S
                                last edited by

                                Here is a jug that i made using Subdivide and Smooth, SketchyFFD and Joint Push Pull. 😍

                                Daniel S


                                jug1.jpg

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                                • ely862meE Offline
                                  ely862me
                                  last edited by

                                  i still can t belive this...

                                  Elisei (sketchupper)


                                  Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                  Come and See EliseiDesign

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                                  • J Offline
                                    Jorgensen
                                    last edited by

                                    wow - Sketchup behaving like Rhino 😄

                                    sketchup pro 2016 16.1.1449 64 bit | windows 10 pro | i7-3770k @3.5 GHz | 16gb ram | gtx 780 ti / gtx 980 ti | nvidia driver 368.39

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                                    • K Offline
                                      kwistenbiebel
                                      last edited by

                                      Seeing all this is really becoming a tease now....
                                      So there are people who have and people who have not. 😒

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                                      • D Offline
                                        dylan
                                        last edited by

                                        There are a handful beta testing Kwist.

                                        http://dmdarchitecture.co.uk/

                                        1 Reply Last reply Reply Quote 0
                                        • M Offline
                                          Masta Squidge
                                          last edited by

                                          I am drooling over these images. The best one is the one Coen posted. That simply looked amazing.

                                          1 Reply Last reply Reply Quote 0
                                          • K Offline
                                            kwistenbiebel
                                            last edited by

                                            😲 😲 😲 😲 😲 😎
                                            No words .... except: AWESOME !!!!!!!

                                            You should get the Sketchup Nobel Price for that.
                                            This is one of the most intelligent plugins I ever saw.

                                            Congratulations.

                                            ps: Can we have it now ? 😄

                                            ps2: What also would be nice as a feature would be incorporating a bevel/fillet tool by subdividing just the areas near the edges of geometry and smoothing them. I don't know if this would be possible. I can imagine it being very useful for giving architecture some more realism as all edges would be less perfectly straight. Great for photorealism in renderings. Just a thought.

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