[Plugin] SketchyFFD (Classic)
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thank you Chris! the 2D grid ability is Key!
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@cphillips said:
-Added an option to create a NxN 2d patch. A grid with a control point at each intersection.
I mis-read this at first -- I thought you were saying you made it possible to encase the model in a grid box, rather than floating points (to help visualize the distances between points).
Great work over all! I'd love to see SU incorporate this as a scale tool (lattice) option.
--alz
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@unknownuser said:
-Added an option to create a NxN 2d patch. A grid with a control point at each intersection.
BEAUTIFUL!!! THANK YOU!!!
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I am having trouble with the new FFD.
I made a so called 'TIN', made a 4,4,4 FFD out of it and wanted to let the surface curve upwards so I selected the points of the short outer edge and moved them up.
The FFD result however is a mesh soup....before:
after:
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Hey, that's very cool . . .
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Looks kinda like a tornado to me.not quite what you were aiming for?
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Hrmmm. Not sure why that would fail. Could you post the model?
Also. Try a 4,4,1 FFD for that mesh.
@kwistenbiebel said:
I am having trouble with the new FFD.
I made a so called 'TIN', made a 4,4,4 FFD out of it and wanted to let the surface curve upwards so I selected the points of the short outer edge and moved them up.
The FFD result however is a mesh soup....before:
after:
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How does the "make Patch" work ?
When I use the default setting a get a mesh that is 762mm x 762mm. What do I do when I want it to be 20000mm x 20000mm ?
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@jorgensen said:
How does the "make Patch" work ?
When I use the default setting a get a mesh that is 762mm x 762mm. What do I do when I want it to be 20000mm x 20000mm ?
Its number of cells in either direction and the width and height for each cell. I figured it would use whatever units were set but it doesn't sound like that is the case. Its probably in inches.
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I just wanted to say that your script is greaaaaaaaat Chris! Really! I was actually looking for something like this.
I was messing around trying to model an airplane, and I was trying to make the front end of the body wider, but I couldn't do it with the sketchup scale tool. I kept googling for "sketchup distort tool plugin" with no success, till I remembered coming across this thread before, so I looked for it, downloaded the script, and it WORKS LIKE A CHARM! Really great!
They should really be adding this to the functionality of the scale tool in sketchup 7. Like with a modifier key or something. You know, something like: "Alt to distort" or something like that.
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@justry said:
I just wanted to say that your script is greaaaaaaaat Chris! Really! I was actually looking for something like this.
I was messing around trying to model an airplane, and I was trying to make the front end of the body wider, but I couldn't do it with the sketchup scale tool. I kept googling for "sketchup distort tool plugin" with no success, till I remembered coming across this thread before, so I looked for it, downloaded the script, and it WORKS LIKE A CHARM! Really great!
They should really be adding this to the functionality of the scale tool in sketchup 7. Like with a modifier key or something. You know, something like: "Alt to distort" or something like that.
Thanks Justry!
Could you post a picture of your plane?
Chris
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Well, it's still not finished, but if it looks good when I'm done (hopefully!) I'll post it!
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Well, here it is. Nothing fancy, I'm not that great a modeler .
Another picture:
Tweaking the body would have been a lot of work. Your script makes it a breeze!
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HI! does it work for SU 5?
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@svetik said:
HI! does it work for SU 5?
It might. I don't have SU5 so I cant test. But I don't think I use any SU6 features.
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No =((((
It just creates group with one point in it located on origin! -
@svetik said:
No =((((
It just creates group with one point in it located on origin!Alas. Sorry Svetik.
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I am experimenting some more with the FF script, making this chair into a 'lazy' one.
Original chair:
The resulting FF chair (Indigo):
The chair could have been done a lot smoother I guess. The key to do it right is getting a good triangulation before using FF. With Whaats upcoming new S+D plugin, triangulation probably will become much easier than doing it manually .Two minor things that are difficult though:
- when selecting a part of geometry and make it a FF group, the edges don't allign with the rest of the mesh anymore after using FF.
- Sometimes I need to close the file and open it again, because often making a second FF operation refuses action. Maybe we need that 'update FF' option back ?
Besides my little comment, I really love the FF script.
Thank you Chris for making it.
Guys like you make it worth to keep on using Sketchup.Regards,
Kwistenbiebel -
@unknownuser said:
when selecting a part of geometry and make it a FF group, the edges don't allign with the rest of the mesh anymore after using FF.
I find this also - which is why I requested the "locked edge/edges" function earlier.So, I still use the script anyway by simply grouping adjoining geometry that I don't want changed, then hand stitching it after using FFD. This seems to do the trick and works out very nicely.
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@kwistenbiebel said:
... 1. when selecting a part of geometry and make it a FF group, the edges don't allign with the rest of the mesh anymore after using FF....
An example:
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