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    [Plugin] SketchyFFD (Classic)

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    • D Offline
      davecoopstl
      last edited by

      CP - Thanks! That worked like a charm.

      I do think it would be easier to control if the nodes were directly ON the surfaces that you are trying to deform. So you knew EXACTLY what part of the surface the node controlled.

      At least they are in a relative position, now that I've exploded and re-grouped.

      Dave.

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      • C Offline
        CPhillips
        last edited by

        @davecoopstl said:

        CP - Thanks! That worked like a charm.

        I do think it would be easier to control if the nodes were directly ON the surfaces that you are trying to deform. So you knew EXACTLY what part of the surface the node controlled.

        At least they are in a relative position, now that I've exploded and re-grouped.

        Dave.

        The math is such that the control points need to be created exactly on a 3d grid. 😞

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        • C Offline
          CPhillips
          last edited by

          I posted a new version with a few minor changes.

          Update Mar 21.
          -Moved all FFD right click menu items to a sub menu.
          -Fixed a bug that forced you to have a least 2 control point in each direction. You can now have do 2D grids. IE. 1x4x3.
          -Added an option to create a NxN 2d patch. A grid with a control point at each intersection.

          Get it here:
          http://www.sketchucation.com/forums/scf/download/file.php?id=6745

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          • F Offline
            Fletch
            last edited by

            thank you Chris! the 2D grid ability is Key!

            Fletch
            Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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            • A Offline
              alz
              last edited by

              @cphillips said:

              -Added an option to create a NxN 2d patch. A grid with a control point at each intersection.

              I mis-read this at first -- I thought you were saying you made it possible to encase the model in a grid box, rather than floating points (to help visualize the distances between points).

              Great work over all! I'd love to see SU incorporate this as a scale tool (lattice) option.

              --alz

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              • G Offline
                GreenToaster
                last edited by

                @unknownuser said:

                -Added an option to create a NxN 2d patch. A grid with a control point at each intersection.
                BEAUTIFUL!!! THANK YOU!!! 😍


                bw_shapes_004_01.jpg

                If you really want something you won't ever stop pursuing it.

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                • K Offline
                  kwistenbiebel
                  last edited by

                  I am having trouble with the new FFD.
                  I made a so called 'TIN', made a 4,4,4 FFD out of it and wanted to let the surface curve upwards so I selected the points of the short outer edge and moved them up.
                  The FFD result however is a mesh soup.... 😞

                  before:

                  http://i140.photobucket.com/albums/r3/kwistenbiebel1/ffdbefore.jpg

                  after:

                  http://i140.photobucket.com/albums/r3/kwistenbiebel1/ffd-after.jpg

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                  • G Offline
                    GreenToaster
                    last edited by

                    Hey, that's very cool . . .

                    If you really want something you won't ever stop pursuing it.

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                    • R Offline
                      remus
                      last edited by

                      Looks kinda like a tornado to me.not quite what you were aiming for? 😛

                      http://remusrendering.wordpress.com/

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                      • C Offline
                        CPhillips
                        last edited by

                        Hrmmm. Not sure why that would fail. Could you post the model?

                        Also. Try a 4,4,1 FFD for that mesh.

                        @kwistenbiebel said:

                        I am having trouble with the new FFD.
                        I made a so called 'TIN', made a 4,4,4 FFD out of it and wanted to let the surface curve upwards so I selected the points of the short outer edge and moved them up.
                        The FFD result however is a mesh soup.... 😞

                        before:

                        http://i140.photobucket.com/albums/r3/kwistenbiebel1/ffdbefore.jpg

                        after:

                        http://i140.photobucket.com/albums/r3/kwistenbiebel1/ffd-after.jpg

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                        • J Offline
                          Jorgensen
                          last edited by

                          How does the "make Patch" work ?

                          When I use the default setting a get a mesh that is 762mm x 762mm. What do I do when I want it to be 20000mm x 20000mm ?

                          sketchup pro 2016 16.1.1449 64 bit | windows 10 pro | i7-3770k @3.5 GHz | 16gb ram | gtx 780 ti / gtx 980 ti | nvidia driver 368.39

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                          • C Offline
                            CPhillips
                            last edited by

                            @jorgensen said:

                            How does the "make Patch" work ?

                            When I use the default setting a get a mesh that is 762mm x 762mm. What do I do when I want it to be 20000mm x 20000mm ?

                            Its number of cells in either direction and the width and height for each cell. I figured it would use whatever units were set but it doesn't sound like that is the case. Its probably in inches.

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                            • J Offline
                              justry
                              last edited by

                              I just wanted to say that your script is greaaaaaaaat Chris! Really! I was actually looking for something like this.

                              I was messing around trying to model an airplane, and I was trying to make the front end of the body wider, but I couldn't do it with the sketchup scale tool. I kept googling for "sketchup distort tool plugin" with no success, till I remembered coming across this thread before, so I looked for it, downloaded the script, and it WORKS LIKE A CHARM! Really great!

                              They should really be adding this to the functionality of the scale tool in sketchup 7. Like with a modifier key or something. You know, something like: "Alt to distort" or something like that.

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                              • C Offline
                                CPhillips
                                last edited by

                                @justry said:

                                I just wanted to say that your script is greaaaaaaaat Chris! Really! I was actually looking for something like this.

                                I was messing around trying to model an airplane, and I was trying to make the front end of the body wider, but I couldn't do it with the sketchup scale tool. I kept googling for "sketchup distort tool plugin" with no success, till I remembered coming across this thread before, so I looked for it, downloaded the script, and it WORKS LIKE A CHARM! Really great!

                                They should really be adding this to the functionality of the scale tool in sketchup 7. Like with a modifier key or something. You know, something like: "Alt to distort" or something like that.

                                Thanks Justry!

                                Could you post a picture of your plane?

                                Chris

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                                • J Offline
                                  justry
                                  last edited by

                                  Well, it's still not finished, but if it looks good when I'm done (hopefully!) I'll post it!

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                                  • J Offline
                                    justry
                                    last edited by

                                    Well, here it is. Nothing fancy, I'm not that great a modeler 💚 .

                                    plane.png

                                    Another picture:

                                    plane3.png

                                    Tweaking the body would have been a lot of work. Your script makes it a breeze!

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                                    • S Offline
                                      svetik
                                      last edited by

                                      HI! does it work for SU 5?

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                                      • C Offline
                                        CPhillips
                                        last edited by

                                        @svetik said:

                                        HI! does it work for SU 5?

                                        It might. I don't have SU5 so I cant test. But I don't think I use any SU6 features.

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                                        • S Offline
                                          svetik
                                          last edited by

                                          No =((((
                                          It just creates group with one point in it located on origin!

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                                          • C Offline
                                            CPhillips
                                            last edited by

                                            @svetik said:

                                            No =((((
                                            It just creates group with one point in it located on origin!

                                            Alas. Sorry Svetik.

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