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    How to get that real effect

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    • D Offline
      digicent
      last edited by Gábor

      So i have been trying several things out with SU, the results are each time nice (to my standards, nothing compared to the works of art that some people here make)

      However, there is one thing that i just can't do (yet) .. making my project look "real"

      Every project i made was each time in 1:1 scale, exact dimensions, the exact colours, ... but they still look like a PC-made design.

      While most of the projects posted here have that "yes we are virtual, but we look mighty real" effect.

      How do i manage to do that ? is it playing with light-effects ? (i've tried shadows but it didn't improve that much) or do we go and make some details with Photoshop ... ?

      Your advice would be highly appreciated.

      If you have links to manuals, guides, ... to do such things (even with external software) please link me .. i just love to learn and try

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      • M Offline
        mateo soletic
        last edited by

        Maxx,

        What kind of look are you exactly looking for?
        There are as many styles as there are people
        on this forum.If You have something in particular
        that You like - someones work from this forum
        send a pic or a link and there will be someone
        that will be glad to help You.
        In the meantime You might check the tutorials
        in the tutorial forum like the dennis method,
        the bayan method, rob moors photoshop tutorial
        just to name some, You can also check styles
        by ross macintosh on the:

        http://www.formfonts.com/

        You can also post some of Your images for
        us to see and give You some tips on how
        to improve.

        Hope this helps for now.

        [Concept Illustrations](http://concept-illustrations.com/)

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        • elmerE Offline
          elmer
          last edited by

          Hi maxx,

          There are many rendering devices working from SU that can help make it more real...
          like Artlantis, Podium, Kerkythea, Vue 6, Indigo and so on, apart all the styles you can create
          directly in SU.
          And of course Photoshop or other similar apps helps a lot in the final look.
          Good luck!

          Patrice

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          • T Offline
            tomsdesk
            last edited by

            Maxx, if you look at Paul's images here (most straight SU output) you'll see a lot of the "real" can be accomplished in SU by adding detail and better materials...I'm still struggling with same myself: that choice of "what is worth the bytes?"

            As Mateo suggested, post a couple of images and we will all benefit from the advice you get about them, thanks.

            http://www.tomsdesk.moonfruit.com/
            2.5D Trees & Shrubs!

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            • D Offline
              digicent
              last edited by

              I've posted pictures of my kitchen in the gallery section 😄

              http://i229.photobucket.com/albums/ee32/maxxdistri/gavinkitchen-1.jpg

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              • P Offline
                pmiller
                last edited by

                If you would post your .skp file here (it doesn't look too big) we could experiment with styles and shadows, light dark settings, textures, etc. and repost for you to study.

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                • S Offline
                  Scotty T
                  last edited by

                  O man...I need to save you before I happens to you. I am talking about the sleepless nights and lost hours on getting that "real" effect we have all fell victim too.

                  Dont get me wrong and I have been scorned on other forums for saying this but I feel the urge to save you from the apocalypse of photoreal imaging.Dont get trapped in trying to get that photo realistic image just yet, there is a abundance of literature online that educates on lighting,texture,etc that will give you understanding as to what features do to one another(for every action you get a reaction from the most hidden objects).Do your homework on render engines and which best fit you,there is so many now its like shoes and finding which ones are the most comfortable.

                  Final but not least look for the one style of final image that you are satisfied with. Some of the best images I have ever seen are right here in the forum and there are not even close to the "real" effect.There are watercolor,sketchy,canvas,toon effect, I could go on but just take some personal time to to some research on what final style would make you say...whoa!

                  Yes we here all strive to achieve "real" at one point or another but for my case its due to client demand for certain projects but when it comes to sharpening my skills on my time I am looking towards "sketchy","clay",and some toon rendering as well.

                  I noticed you have downloaded KY but in my opinion if you are just out of the gate on rendering I would recommend Podium due to the easy interface. But dont give up on KY as it is the stuff also.

                  The End.

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                  • T Offline
                    tomsdesk
                    last edited by

                    Maxx,
                    Here's a little house(kitchen)warming gift to start "mess"ing up your model (sorry no feet or shadows):

                    http://www.sketchucation.com/forums/scf/sas/Gallery/gavin.skp (will import as a 2d faceme sans table&chairs)

                    http://www.sketchucation.com/forums/scf/sas/Gallery/tn_gavin.jpg

                    Also, you might...? ask a mod to combine these two similar threads (or pick one to redirect people to the other) 'cause lots of good info in both!

                    http://www.tomsdesk.moonfruit.com/
                    2.5D Trees & Shrubs!

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                    • J Offline
                      jfmalone
                      last edited by

                      If you have photoshop, here is a trick that I use on all of my drawings. First, export the image as a line drawing with shadows on. Second, export the the image in color without the lines and with shadows. Open the two in PS and copy the B&W on top of the Color. Now, change the layer blending setting of the B&W layer to multiply and reduce the opacity to 33% (my personal favorite). The result is an image with a hint of edges but not the bold dark outlines SU alone produces. See Attached

                      http://www.sketchucation.com/forums/scf/sas/Newbie/FS49-Perspective-(front).jpg

                      Florida Fire Station

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                      • jenujacobJ Offline
                        jenujacob
                        last edited by

                        Jfmalone...
                        thats a pretty nice trick!! thanx!!! got anymore tricks up ur sleeves?? 😄 😄

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                        • D Offline
                          digicent
                          last edited by

                          So i've been trying some tricks with Podium ... but i think i don't really understand the function of the program 😕

                          No matter how hard i try, i keep on getting dark images such as this one

                          http://i229.photobucket.com/albums/ee32/maxxdistri/20071107115054_1m50s.jpg

                          Ok - the photorealistic effect is there - but its not the point to have a view "by night"

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                          • M Offline
                            mateo soletic
                            last edited by

                            @unknownuser said:

                            No matter how hard i try, i keep on getting dark images such as this one

                            "Man often becomes what he believes himself to be. If I keep on saying to myself that I cannot do a certain thing, it is possible that I may end by really becoming incapable of doing it. On the contrary, if I have the belief that I can do it, I shall surely acquire the capacity to do it even if I may not have it at the beginning."

                            • Mohandas Karamchand (Mahatma) Gandhi

                            [Concept Illustrations](http://concept-illustrations.com/)

                            1 Reply Last reply Reply Quote 0
                            • S Offline
                              Scotty T
                              last edited by

                              There are videos on podiums website that give you a good understanding along with there forum.

                              Basically.....you have to select a plane within a group and then you choose the light and reflect settings along with its texture. Its a routine process that is time consuming but once you get on a roll it becomes easier.

                              Keep you head up and breath my man we here for you.Watch those videos!! They helped me in the beginning.

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                              • D Offline
                                digicent
                                last edited by

                                The photoshop trick gives me a real good effect there

                                http://i229.photobucket.com/albums/ee32/maxxdistri/gavinkitchentest3.jpg

                                now lets get back to the render-thing ...

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                                • Z Offline
                                  ZYX
                                  last edited by

                                  I guess, you should try with turbosketch too, its not as good as podium but guess it good for beginners.

                                  1 Reply Last reply Reply Quote 0
                                  • Alan FraserA Offline
                                    Alan Fraser
                                    last edited by

                                    One easy way to get a more ambient type of lighting, for interiors, within SketchUp itself is to reverse the position of the sliders on the shadow setting. Pull the Light setting down to around 20 and push the Dark one up around 50. This will give much softer shadows. They will still have a hard edge, because they are vector-based, but the overall effect will no longer look like the model is set outside in strong sunlight.

                                    3D Figures
                                    Were you required to walk 500 miles? Were you advised to walk 500 more?
                                    You could be entitled to compensation. Call the Pro Claimers now!

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