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Trying the photoreal setting with Rayscaper.
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 As it say's, not tried the photoreal setting before so thought, "What might this do for Rayscaper? Up to you to see what difference you can. The model is a redo of an oldie.  
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 What photoreal setting are you referring to? 
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 View - Face Style - Photoreal Materials. 
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 Ah....Sketchup's Photoreal mode. 
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 To clarify, the photoreal setting doesn't affect Rayscaper. Rayscaper ingests the geometry and materials from SketchUp, but doesn't do anything with the renders. It makes its own renders. 
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 Sorry, wanting to see how closely, or not, the photoreal mat setting in Sketchup can approximate to a render. Not too badly for folk who do not want the added complexity of a render program. Approximating a studio might prove useful. Curiosity alone. 
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