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    Copies of Cut Opening Component, Not Cutting the Opening

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    • P Offline
      pcmoor
      last edited by

      For DC, embed in second cutter (parent is a cutter as well)

      acomponent.skp

      gullfoG 1 Reply Last reply Reply Quote 1
      • P Offline
        pcmoor
        last edited by

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        • gullfoG Offline
          gullfo @pcmoor
          last edited by gullfo

          @pcmoor said in Copies of Cut Opening Component, Not Cutting the Opening:

          For DC, embed in second cutter (parent is a cutter as well)

          turns out cutting things which subsequently need to be rotated is not reliable... 😞 so back to using individual components to create it...

          i was hoping the cutting components in an array would do it, but then it's getting confused on rotations and trying (or seeming to) glue itself. changing to "any" didn't do it either, and left weird disconnected geometry on angles vs the 90Β° i was trying to set. anyways, this is what it looks like after i created with with sub-components to build the board...
          47722915-d6fc-4578-9b7e-8b0df19d9f00-image.png

          Glenn

          http://www.runnel.com

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          • P Offline
            pcmoor @gullfo
            last edited by

            @gullfo
            for DC holes
            build on same axis, xy plane with z up
            this suits opencutlist

            top cutter copies should be contained in top cut cutter
            bottom cutter copies should be contained in a bottom cut cutter

            if you have to use different axis in a cuboid, there should an extra level or child to isolate the rotation. But much easier to keep all in same orientation

            checkout my DC warehouse pages
            https://3dwarehouse.sketchup.com/model/25c4463957ad36c2635f69bba8c8ac7/dynamic-hole-builder

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            • gullfoG Offline
              gullfo
              last edited by

              yeah, i do the paired front and back. then added those as an array (per your guidance), but yet another level of indirection to try to prevent weird results when doing simple rotations? lol. i keep trying to use the cut opening, but it's really only sufficient for the simpliest stuff. using them in something like structures where i use copies of framing members (for example) it's been painful and not reliable. esp when the cut opening only works on a face and not (at least) a group, so the odds that the face and associated geometry will properly scale (and reset) etc is a crap shoot really.

              thanks i'll check out your component

              Glenn

              http://www.runnel.com

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              • gullfoG Offline
                gullfo
                last edited by gullfo

                so, with the array approach, it's holding steady on simple (no edge) geometry rotated, but the face shrinkage continues to exist. anyways in case anyone is interested in the DC - cut openings phenomena...

                example of why we cant have nice things.skp
                example of why we cant have nice things.jpg

                Glenn

                http://www.runnel.com

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                • P Offline
                  pcmoor
                  last edited by

                  as said before, rotations should be isolated with an extra level
                  this has always been the issue with DCs

                  example-of-why-we-cant-have-nice-things.skp

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                  • gullfoG Offline
                    gullfo
                    last edited by gullfo

                    ok, so adding a parent component which controls the copy and rotate, i just need to add the parameter selections in the parent and pass them to the (what was) the original component (now the child) and it seems to be working. appreciate the assist. this is an annoying feature... πŸ™‚

                    Glenn

                    http://www.runnel.com

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                    • P Offline
                      pcmoor @gullfo
                      last edited by pcmoor

                      @gullfo

                      I agree, yet the alternative, Live Components, at this stage is still not practical. It's taking far too long to compete, image if 1% of that money was afforded to DCs!

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                      • gullfoG Offline
                        gullfo
                        last edited by gullfo

                        yeah, not a fan of live components. as a "component factory" it has value, but for many of us doing complex work where dynamic components can be rapidly adjusted, scaled, etc. the DC need a lot of love which it's not getting. what would also be nice - letting non-pro users use DC but no option to peek inside or adjust anything other than exposed parameters. but i'm thinking somewhere someone got the idea of the potential for charging people to generate a "live component" and download it - voila! instant money maker... eeerrghh.

                        Glenn

                        http://www.runnel.com

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