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    FaceUp v1.1.0

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    • Rich O BrienR Online
      Rich O Brien Moderator
      last edited by

      Are you considering adding more to this extension?

      Random heights between a min/max value or range would be great.

      https://i.imgur.com/ppf7CLP.png

      Also if faces are separated by a soft/smooth edge then treat those faces as a surface and create an extrusion from that.

      https://i.imgur.com/lIyA0rk.png

      In terms of quickly creating panelling this is great. Especially that it is a face normal extrusion and not strictly 'up'.

      Download the free D'oh Book for SketchUp 📖

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      • R Offline
        rv1974
        last edited by

        I know at least 3 "make faces" plugins and there's also "loose to groups", but its nice to see new plugin creators 👍

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        • alsomarA Offline
          alsomar Extension Creator
          last edited by

          @rv1974 said:

          I know at least 3 or 4 "make faces" plugins and there's also "loose to groups" and JPP, but its nice to see
          other alternatives and, more important - new plugin creators 👍

          Hi there, thank your for leaving a comment.
          I know there's a bunch of extensions creating faces from edges (Eneroth Face Creator, a feature from Tools on surface by Fredo6, MakeFaces, etc.), but I needed something slightly different. Summon Faces creates faces oriented to the viewer. That was the only way to make Summon + Extruder work fine:

          faceup_turbo_240224_512.gif

          Alejandro Soriano Visuals · All my links

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          • alsomarA Offline
            alsomar Extension Creator
            last edited by

            Hi there, Rich! Thank you for your kind words 😄

            @rich o brien said:

            Random heights between a min/max value or range would be great.

            During the initial stages of FaceUp's design, I considered this feature, and it would indeed be a nice addition to the extension. I'll definitely give it a try in the future.

            @rich o brien said:

            Also, if faces are separated by a soft/smooth edge, then treat those faces as a surface and create an extrusion from that.

            Actually, there was an alpha build of FaceUp that included a feature like this, but it didn't work out very well (I'm not exactly a top-notch developer, hehe). However, I can envision a future version of FaceUp incorporating this feature.

            Alejandro Soriano Visuals · All my links

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            • R Offline
              rv1974
              last edited by

              @alsomar said:

              ...I know there's a bunch of extensions creating faces from edges (Eneroth Face Creator, a feature from Tools on surface by Fredo6, MakeFaces, etc.), but I needed something slightly different. Summon Faces creates faces oriented to the viewer. That was the only way to make Summon + Extruder work fine:

              [attachment=1:1e4rhtf4]<!-- ia1 -->faceup_turbo_240224_512.gif<!-- ia1 -->[/attachment:1e4rhtf4]

              Oh summon+extruder with extrude 0 is especially useful 👍
              Could you make this command to remember the last extrude value (say 0)?
              Thank you


              Screenshot 2024-02-24 192739.png

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              • R Offline
                rv1974
                last edited by

                kind of bug found:
                if you'd apply summon extruder on a damaged cylinder it'd reverse the back of the faces (area A) on the back - area B is reversed.
                Also, is it possible to implement faces as components (insted of groups) with axes aligned to the face plane. Currently they are aligned to the global UCS which is not good (C).
                Thanks


                Screenshot 2024-02-24 194352.png

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                • alsomarA Offline
                  alsomar Extension Creator
                  last edited by

                  @rv1974 said:

                  Oh summon+extruder with extrude 0 is especially useful 👍
                  Could you make this command to remember the last extrude value (say 0)?
                  Thank you

                  Well, that's a bug! FaceUp can remember last length except 0. Thank you for the heads up! I'll try to fix it.

                  Alejandro Soriano Visuals · All my links

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                  • alsomarA Offline
                    alsomar Extension Creator
                    last edited by

                    @rv1974 said:

                    if you'd apply summon extruder on a damaged cylinder it'd reverse the back of the faces (area A) on the cylinder's back - seen on area B (reversed).

                    About face orientation: FaceUp orients the face to the viewer point of view. That means it reverses the back faces of the cylinder. You should have in mind this extension is meant made easier the workflow with 2D dwg files,

                    @rv1974 said:

                    Also, is it possible to implement faces as components (insted of groups) with axes aligned to the face plane. Currently they are aligned to the global UCS which is not good (C).

                    I don't think I can manage to convert the faces into components. An algorithm to identify faces with same area, sizes and different orientations and positions goes far beyond my knowledge. On the other hand, groups aligned with the face (or the solid group) can be a nice feature to add.

                    Thank you for your feedback!

                    Alejandro Soriano Visuals · All my links

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                    • R Offline
                      rv1974
                      last edited by

                      nevermind there's already s4u components- faces to components

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                      • akynxsA Offline
                        akynxs
                        last edited by

                        Thank you for developing the plugin, even though there are similar ones, it is always good to see the development of new ones that can bring different functions.

                        My workflow on my college projects is:
                        Sketchup2022 (Educational) + V-Ray 5 (Educational)

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