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    FaceUp v1.1.0

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    • alsomarA Offline
      alsomar Extension Creator
      last edited by

      Hi there! After years of using and benefiting from the vast array of extensions on SketchUcation, I'm really happy to share my first upload to the PluginStore. This extension was designed to improve my own workflow with DWG files. I hope it proves useful to someone else.

      FaceUp is a SketchUp extension aimed at simplifying the process of face creation from edges and offering efficient face extrusion capabilities.

      FaceUp has three tools:

      • Summon Faces: Creates faces from closed planar edge loops.
      • Extruder: Creates solid groups from faces.
      • Summon + Extruder: Creates solid groups from closed planar edge loops.

      Three ways to access FaceUp:
      -Toolbar: Go to View > Toolbars > FaceUp.
      -Context menu: Right-click on selected faces/edges and go to FaceUp context menu.
      -Extensions menu: Go to Extensions > FaceUp.

      Links

      • FaceUp on SketchUcation PluginStore
      • FaceUp on GitHub

      EW02.png
      EW03.png
      EW04.png

      Alejandro Soriano Visuals · All my links

      1 Reply Last reply Reply Quote 1
      • alsomarA Offline
        alsomar Extension Creator
        last edited by

        Here's some animation showing the use of FaceUp:

        faceup_summon_240223-resize.gif

        faceup_extruder_240223-resize.gif

        faceup_turbo_240223-resize.gif

        Alejandro Soriano Visuals · All my links

        1 Reply Last reply Reply Quote 1
        • Rich O BrienR Online
          Rich O Brien Moderator
          last edited by

          Are you considering adding more to this extension?

          Random heights between a min/max value or range would be great.

          https://i.imgur.com/ppf7CLP.png

          Also if faces are separated by a soft/smooth edge then treat those faces as a surface and create an extrusion from that.

          https://i.imgur.com/lIyA0rk.png

          In terms of quickly creating panelling this is great. Especially that it is a face normal extrusion and not strictly 'up'.

          Download the free D'oh Book for SketchUp 📖

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          • R Offline
            rv1974
            last edited by

            I know at least 3 "make faces" plugins and there's also "loose to groups", but its nice to see new plugin creators 👍

            1 Reply Last reply Reply Quote 0
            • alsomarA Offline
              alsomar Extension Creator
              last edited by

              @rv1974 said:

              I know at least 3 or 4 "make faces" plugins and there's also "loose to groups" and JPP, but its nice to see
              other alternatives and, more important - new plugin creators 👍

              Hi there, thank your for leaving a comment.
              I know there's a bunch of extensions creating faces from edges (Eneroth Face Creator, a feature from Tools on surface by Fredo6, MakeFaces, etc.), but I needed something slightly different. Summon Faces creates faces oriented to the viewer. That was the only way to make Summon + Extruder work fine:

              faceup_turbo_240224_512.gif

              Alejandro Soriano Visuals · All my links

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              • alsomarA Offline
                alsomar Extension Creator
                last edited by

                Hi there, Rich! Thank you for your kind words 😄

                @rich o brien said:

                Random heights between a min/max value or range would be great.

                During the initial stages of FaceUp's design, I considered this feature, and it would indeed be a nice addition to the extension. I'll definitely give it a try in the future.

                @rich o brien said:

                Also, if faces are separated by a soft/smooth edge, then treat those faces as a surface and create an extrusion from that.

                Actually, there was an alpha build of FaceUp that included a feature like this, but it didn't work out very well (I'm not exactly a top-notch developer, hehe). However, I can envision a future version of FaceUp incorporating this feature.

                Alejandro Soriano Visuals · All my links

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                • R Offline
                  rv1974
                  last edited by

                  @alsomar said:

                  ...I know there's a bunch of extensions creating faces from edges (Eneroth Face Creator, a feature from Tools on surface by Fredo6, MakeFaces, etc.), but I needed something slightly different. Summon Faces creates faces oriented to the viewer. That was the only way to make Summon + Extruder work fine:

                  [attachment=1:1e4rhtf4]<!-- ia1 -->faceup_turbo_240224_512.gif<!-- ia1 -->[/attachment:1e4rhtf4]

                  Oh summon+extruder with extrude 0 is especially useful 👍
                  Could you make this command to remember the last extrude value (say 0)?
                  Thank you


                  Screenshot 2024-02-24 192739.png

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                  • R Offline
                    rv1974
                    last edited by

                    kind of bug found:
                    if you'd apply summon extruder on a damaged cylinder it'd reverse the back of the faces (area A) on the back - area B is reversed.
                    Also, is it possible to implement faces as components (insted of groups) with axes aligned to the face plane. Currently they are aligned to the global UCS which is not good (C).
                    Thanks


                    Screenshot 2024-02-24 194352.png

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                    • alsomarA Offline
                      alsomar Extension Creator
                      last edited by

                      @rv1974 said:

                      Oh summon+extruder with extrude 0 is especially useful 👍
                      Could you make this command to remember the last extrude value (say 0)?
                      Thank you

                      Well, that's a bug! FaceUp can remember last length except 0. Thank you for the heads up! I'll try to fix it.

                      Alejandro Soriano Visuals · All my links

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                      • alsomarA Offline
                        alsomar Extension Creator
                        last edited by

                        @rv1974 said:

                        if you'd apply summon extruder on a damaged cylinder it'd reverse the back of the faces (area A) on the cylinder's back - seen on area B (reversed).

                        About face orientation: FaceUp orients the face to the viewer point of view. That means it reverses the back faces of the cylinder. You should have in mind this extension is meant made easier the workflow with 2D dwg files,

                        @rv1974 said:

                        Also, is it possible to implement faces as components (insted of groups) with axes aligned to the face plane. Currently they are aligned to the global UCS which is not good (C).

                        I don't think I can manage to convert the faces into components. An algorithm to identify faces with same area, sizes and different orientations and positions goes far beyond my knowledge. On the other hand, groups aligned with the face (or the solid group) can be a nice feature to add.

                        Thank you for your feedback!

                        Alejandro Soriano Visuals · All my links

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                        • R Offline
                          rv1974
                          last edited by

                          nevermind there's already s4u components- faces to components

                          1 Reply Last reply Reply Quote 1
                          • akynxsA Offline
                            akynxs
                            last edited by

                            Thank you for developing the plugin, even though there are similar ones, it is always good to see the development of new ones that can bring different functions.

                            My workflow on my college projects is:
                            Sketchup2022 (Educational) + V-Ray 5 (Educational)

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