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Generic 2500teu feeder container ship

Scheduled Pinned Locked Moved WIP
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  • L Online
    L i am
    last edited by 3 Dec 2023, 23:20

    Looking ship shape matey πŸ‘

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    • topic:timeago-later,9 days
    • A Offline
      axeonalias
      last edited by 12 Dec 2023, 17:06

      Bridge is taking shape, main Nav console is just about complete, main wheel will go next to the gmdss console


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      https://sketchfab.com/Axeonalias

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      • N Offline
        ntxdave
        last edited by 12 Dec 2023, 17:16

        IMO the level of detail in this model is over the top. πŸ‘ πŸ‘ πŸ‘

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        • B Offline
          Bryan K
          last edited by 14 Dec 2023, 07:08

          Absolute crazy pants! Wow! πŸ‘

          See my portfolio at https://delphiscousin.blogspot.com/

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          • A Offline
            axeonalias
            last edited by 14 Dec 2023, 20:17

            Thanks guys, the modeling stages are coming to and end now, then off to the next department

            Main wheel is finally in, and its console is just about done, next the filing area behind it needs to be populated with "stuff", Snacks area is just about done, might add a plant and a few signs more, and then the route planning area is complete


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            https://sketchfab.com/Axeonalias

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            • A Offline
              axeonalias
              last edited by 15 Dec 2023, 18:47

              Modeling complete, next will be in game testing and optimizing, before moving to unwrapping


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              https://sketchfab.com/Axeonalias

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              • N Offline
                ntxdave
                last edited by 15 Dec 2023, 19:00

                Details in this model are unreal IMO. πŸ‘ πŸ‘

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                • B Offline
                  Bryan K
                  last edited by 19 Dec 2023, 02:37

                  @ntxdave said:

                  Details in this model are unreal IMO. πŸ‘ πŸ‘

                  Yeah this is pro ship architect engineer level stuff!

                  See my portfolio at https://delphiscousin.blogspot.com/

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                  • A Offline
                    axeonalias
                    last edited by 20 Dec 2023, 12:56

                    Thanks guys, stay tuned there is still more to come, I still need to complete the 8x repaints and get everything animated and implemented into the sim.

                    The bridge is just about done, fine tuning the materials before doing the high res bakes.


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                    https://sketchfab.com/Axeonalias

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                    • A Offline
                      axeonalias
                      last edited by 20 Dec 2023, 18:49

                      And its finally in the sim, Still needs a few minor corrections and tweaking


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                      https://sketchfab.com/Axeonalias

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                      • A Offline
                        axeonalias
                        last edited by 26 Dec 2023, 21:40

                        Phase 1 complete!


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                        https://sketchfab.com/Axeonalias

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                        • A Offline
                          axeonalias
                          last edited by 29 Dec 2023, 21:05

                          I thought it suitable to start working from the Bridge down to the engine, This is E-deck, Captain and Chief Engineer have mirrored cabins, this is a basic layout, ill be adding details and props here and there, but nothing as detailed as the bridge as the polycount is going to quickly go into the millions with so many cabins all propped up


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                          https://sketchfab.com/Axeonalias

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                          • L Online
                            L i am
                            last edited by 31 Dec 2023, 01:43

                            So good mate, just soo good πŸ‘ πŸ‘ πŸ‘ πŸ‘

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                            • M Offline
                              Mike Amos
                              last edited by 31 Dec 2023, 11:42

                              Perfect, imho. πŸ‘

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                              • B Offline
                                Bryan K
                                last edited by 1 Jan 2024, 01:42

                                Yeah, top notch. πŸ‘ πŸ‘ πŸ‘

                                See my portfolio at https://delphiscousin.blogspot.com/

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                                • topic:timeago-later,9 days
                                • A Offline
                                  axeonalias
                                  last edited by 9 Jan 2024, 18:43

                                  Thanks guys, I should have started a new project a while ago but I have such good reference for this ship, might as well go the extra mile and make it something memorable.

                                  E Deck is now complete and in game, I had a pretty big hurdle that cost 2 days with baking a simple light map, Blender is incredibly slow at this, Substance painter has no way of adding lights so I had to roll back abit, I tried Marmoset 4 on trial, but its streamlined for baking high to low poly, if I could find a way to remove its built in cage funtion it would be awesome, it produced great results almost instantly, which takes blender days.., but without being able to remove the cage they were not usable bakes 😞

                                  Ive also learnt to unwrap and bake each duplicated item separately to retain the UV maps when duplicating a mesh in Sketchup, which is a massive time saver in the long run.

                                  D Deck is modeled ( Last image ), now its time to unwrap


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                                  https://sketchfab.com/Axeonalias

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                                  • N Offline
                                    ntxdave
                                    last edited by 9 Jan 2024, 19:02

                                    The details and renders are excellent. ;thumb: πŸ‘

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                                    • topic:timeago-later,7 days
                                    • B Offline
                                      Bryan K
                                      last edited by 17 Jan 2024, 00:44

                                      Holy schmoly! πŸ‘

                                      See my portfolio at https://delphiscousin.blogspot.com/

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                                      • M Offline
                                        Mike Amos
                                        last edited by 17 Jan 2024, 12:08

                                        You set the bar very high mate. Love it. πŸ‘Š

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                                        • N Offline
                                          ntxdave
                                          last edited by 17 Jan 2024, 16:47

                                          @mike amos said:

                                          You set the bar very high mate. Love it. πŸ‘Š

                                          Agree 100% πŸ‘

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