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    • tuna1957T Offline
      tuna1957
      last edited by

      Just wanted to do a test render of some new models. Rendered with Twilight and post pro Affinity Photo. Raw SU view and the final render. ๐Ÿ˜Ž


      wall unit divider render_raw copy.jpg


      wall unit divider renderA_PP copy.jpg

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      • ntxdaveN Offline
        ntxdave
        last edited by

        Nice work sir. ๐Ÿ‘ ๐Ÿ‘

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        • Rich O BrienR Offline
          Rich O Brien Moderator
          last edited by

          Very nice. Have you tried using the Denoise Live Filer in Affinity?

          Worth exploring. and it's also non-destructive.

          https://i.imgur.com/za4kV6A.png

          Download the free D'oh Book for SketchUp ๐Ÿ“–

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          • tuna1957T Offline
            tuna1957
            last edited by

            [quote="Rich O Brien"]Very nice. Have you tried using the Denoise Live Filer in Affinity?

            Worth exploring. and it's also non-destructive.]

            Rich, thanks for the positive feedback. Yes Iโ€™ve messed about with Affinityโ€™s Denoise filter, but not on this image. My old eyes are bad enough I struggle with denoising images. Have a hard time not wiping out the textures in the image. ๐Ÿ˜•

            ntxdave, your positive comments are always appreciated.

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            • Bryan KB Offline
              Bryan K
              last edited by

              Better than ever. I'd swear it's a photo. ๐Ÿ‘

              See my portfolio at https://delphiscousin.blogspot.com/

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              • L Offline
                L i am
                last edited by

                Not until I opened the image dis I see the work properly nice work mate ๐Ÿ‘ if I had to nit pic anything I would say the material on the orange lamp looks a bit dead maybe a bit of shine perhaps. Rich what is the advantage of denoising? I have never looked at doing that

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                • tuna1957T Offline
                  tuna1957
                  last edited by

                  Thanks Bryan.

                  Thanks L i am. Good catch on the lamp. Went back and checked the model. Somehow I lost my Twilight material setup for the tangerine color. My old tired eyes flat missed it. Without getting to scientific โ€œnoiseโ€ is artifacts in the image. With rendering it usually is from not running enough passes with the rendering software. Sort of a balancing act between number of passes and how long you want to spend. The more passes the longer itโ€™s going to take. You can usually clean up noise in post processing but you need to be careful because you can wipe out your bump effects on your textures if youโ€™re to heavy handed.

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                  • Mike AmosM Offline
                    Mike Amos
                    last edited by

                    To my tired old eyes, looking bleep good. I agree with your point re noise versus grain/detail 100%.

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                    • tuna1957T Offline
                      tuna1957
                      last edited by

                      @mike amos said:

                      To my tired old eyes, looking bleep good. I agree with your point re noise versus grain/detail 100%.

                      Thanks Mike. My obsessive nature had me re-rendering this thing. Fixed some issues with textures and such. Ran more passes. Tried some different things in post processing. You can lose your mind when you start to dive deeper into Affinity Photo. Better result ? Darned if I know.


                      wall unit divider render-PP3-Edit.jpg

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                      • ntxdaveN Offline
                        ntxdave
                        last edited by

                        @tuna1957 said:

                        Better result ? Darned if I know.

                        Darned if I know either. ๐Ÿ˜„ I like some aspects of both of them. ๐Ÿ˜„

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