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    [Plugin] Material Renamer

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    • jolranJ Offline
      jolran
      last edited by

      @unknownuser said:

      and when I add the component into my model it also brings in all the new generic colors that further clutter up my materials library..

      I hate to ask. You do do know you can purge unused materials ?

      In case not. In the Materialpalette, click the house to get to modelmaterials.
      The icons furthest to the right(blueish) click and choose purge unused.

      Otherwise there is maybe this:

      http://sketchucation.com/forums/viewtopic.php?t=17587

      or this ?

      http://sketchucation.com/forums/viewtopic.php?t=48933

      Take care.

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      • shannakaeS Offline
        shannakae
        last edited by

        @jolran said:

        @unknownuser said:

        and when I add the component into my model it also brings in all the new generic colors that further clutter up my materials library..

        I hate to ask. You do do know you can purge unused materials ?

        In case not. In the Materialpalette, click the house to get to modelmaterials.
        The icons furthest to the right(blueish) click and choose purge unused.

        Otherwise there is maybe this:

        http://sketchucation.com/forums/viewtopic.php?t=17587

        or this ?

        http://sketchucation.com/forums/viewtopic.php?t=48933

        Take care.

        Thanks, i will look those up. I do know about purge un-used (but I did just learn about it the other day so you are not so far off 😉 )Thanks! I will look up the two topics and see if there is something there that works for me... I was looking at the open or create a collection section... and was going to explore how that might work for what I am trying to do...

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        • bagateloB Offline
          bagatelo
          last edited by

          @bagatelo said:

          @tig said:

          @unknownuser said:

          ...it would be possible to get the base name for the materials from file skp name automatically?

          Yes, where the earlier code says
          m.name = "mat#{'%03d' % i}"
          change it to read
          m.name = "#{Sketchup.active_model.title}#{'%03d' % i}"

          GREAT!!! Thanks...

          Sketchup.active_model.start_operation('Rename Materials',true); Sketchup.active_model.materials.each_with_index { |m,i| m.name = "#{Sketchup.active_model.title}#{'%03d' % i}"; p m.name };Sketchup.active_model.commit_operation

          I want to add a shurtcut for this function. Can you make a plugin for me, please? 😳

          While the cat's away, the mice will play

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          • CadFatherC Offline
            CadFather
            last edited by

            
            def matrename
            
            Sketchup.active_model.start_operation('Rename Materials',true); Sketchup.active_model.materials.each_with_index { |m,i| m.name = "- #{'%03d' % i}"; p m.name };Sketchup.active_model.commit_operation
            end
            
            if( not file_loaded? "TT_materials_renamer.rb" )
            UI.menu("View").add_item("Materials Rename") { matrename.new }
            file_loaded("TT_materials_renamer.rb")
            end
            
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            • bagateloB Offline
              bagatelo
              last edited by

              @cadfather said:

              
              > def matrename
              > 
              > Sketchup.active_model.start_operation('Rename Materials',true); Sketchup.active_model.materials.each_with_index { |m,i| m.name = "- #{'%03d' % i}"; p m.name };Sketchup.active_model.commit_operation
              > end
              > 
              > if( not file_loaded? "TT_materials_renamer.rb" )
              > UI.menu("View").add_item("Materials Rename") { matrename.new }
              > file_loaded("TT_materials_renamer.rb")
              > end
              

              Great! Thanks!

              One thing that would be really interesting would be that this script index materials application in areas with higher per square meter first. Thus, a material that was on all the walls would be in first place. A material that was in small areas (a decorative object for example) would be the end of the numbering.

              While the cat's away, the mice will play

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              • H Offline
                harvey1
                last edited by

                Is it possible for this plugin to allow one to rename individual materials. For example, let's say my model is imported into SU as Material 1, and I'd like to rename it Window, and Material 2 to be renamed Door, etc.

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                • P Offline
                  Pherim
                  last edited by

                  This plugin appears to be buggy for me... it seems to be applied as soon as Sketchup has started, so when I open a file by double-clicking it in explorer, the materials get renamed immediately. The same happens when I activate the plugin via the Sketchucation Plugin Store. Will leave it deactivated until the cause is found...

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                  • JBJDesignsJ Offline
                    JBJDesigns
                    last edited by

                    Currently, I have this plug-in disabled (i.e., "tt_materials_renamer.rb" to "tt.materials.renamer.rbDISABLE"). Is there a way to turn this option on or off as needed. Many of my projects are uploaded into Vue 10 Esprit for rendering. I've been "building" a database of materials from SU. When the files are automatically renamed to "mat00", "mat01", etc., it's near impossible to determine whether the material has been saved to it's converted ".mat" format. Your help is appreciated. Jo Ann 😄

                    ...you send them to school, you give them books, and they eat the pages...

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                    • R Offline
                      rv1974
                      last edited by

                      Beware: It runs silently in background on the file opening! I managed to spoil a couple of files with this one 😳
                      It should be written on the top.

                      1 Reply Last reply Reply Quote 0
                      • designerbursaD Offline
                        designerbursa
                        last edited by

                        Plugin name and menu text

                        PLUGIN_NAME = 'Rename Materials by File Name'.freeze

                        Plugin class

                        class RenameMaterials
                        def self.rename
                        # Get the active model
                        model = Sketchup.active_model

                        # Get the file name and remove the extension
                        file_name = File.basename(model.path, ".*")
                        
                        # Get all materials in the model
                        materials = model.materials
                        
                        # Iterate through all materials and assign new names based on the file name
                        materials.each_with_index do |material, index|
                          new_name = "#{file_name}_#{format('%02d', index + 1)}"
                          material.name = new_name
                        end
                        
                        puts "Materials have been successfully renamed based on the file name."
                        

                        end
                        end

                        Menu item that activates the plugin

                        UI.menu('Plugins').add_item(PLUGIN_NAME) { RenameMaterials.rename }

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