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    Schooner "Lettie G. Howard" 1893

    Scheduled Pinned Locked Moved WIP
    68 Posts 12 Posters 4 Views 12 Watching
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    • pilouP Offline
      pilou
      last edited by pilou

      ๐Ÿ˜Ž
      Remember the rebuilding of the Tally Ho! โ˜€
      (half size of the Lettie G. Howard ๐Ÿ˜‰

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • Mike AmosM Offline
        Mike Amos
        last edited by

        Bloody brilliant.

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        • axeonaliasA Offline
          axeonalias
          last edited by axeonalias

          https://live.staticflickr.com/65535/53034427711_b0e5facabf_k.jpg

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          https://live.staticflickr.com/65535/53034427806_3f02747bcc_k.jpg

          https://sketchfab.com/Axeonalias

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          • axeonaliasA Offline
            axeonalias
            last edited by

            Thanks guys, I appreciate the comments! Yes I need to catch up on Tally Ho, have seen them all except for the last 3 or 4 months!

            Got much done today, foremast running rig is just about done, the bowsprit lines added, gaskets added, stack removed ( since she has no engine ) Temp dory`s in place and all kinds of fittings and details added

            Sorry about the double post, site was giving me a hard time for some reason with errors, so I had to split it...

            https://sketchfab.com/Axeonalias

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            • Mike AmosM Offline
              Mike Amos
              last edited by

              That there Bosun must be a stickler, never seen sails furled so neatly, extra tot of rum or standard grog?

              A sight for sore eyes.

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              • axeonaliasA Offline
                axeonalias
                last edited by

                Aye you knows how these schooner captains can be! ๐Ÿ˜†

                Completed the dory this evening, still need to cover them in tarp and tie them down, add their sailing gear and fittings, they will be separate functioning vessels in game

                https://live.staticflickr.com/65535/53036205892_f734574415_k.jpg

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                https://live.staticflickr.com/65535/53037176255_6cd475c8fb_b.jpg

                https://sketchfab.com/Axeonalias

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                • Mike AmosM Offline
                  Mike Amos
                  last edited by

                  This thread is a proper education, thank you. ๐Ÿ‘Š

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                  • axeonaliasA Offline
                    axeonalias
                    last edited by

                    Always glad to serve!

                    Spent some time messing about with materials, managed to find a quick way to correct the wood grain in the UV mapping so that it follows the bend as naturally would

                    https://live.staticflickr.com/65535/53038495876_7ec199b1af_h.jpg

                    https://live.staticflickr.com/65535/53038495901_bf29b47da7_h.jpg

                    https://live.staticflickr.com/65535/53038682094_2f0e294bf7_h.jpg

                    https://sketchfab.com/Axeonalias

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                    • ntxdaveN Offline
                      ntxdave
                      last edited by

                      This whole thing is just unbelievable! ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘

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                      • axeonaliasA Offline
                        axeonalias
                        last edited by

                        Thanks nxtdave, after adding details the best part is doing these renders and seeing how its growing.

                        Dory almost done, just a few more odds and ends, a bucket or two and maybe a fresh Halibut?

                        https://live.staticflickr.com/65535/53039621445_58dfb77106_b.jpg

                        https://live.staticflickr.com/65535/53039231501_7fb967f837_b.jpg

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                        https://live.staticflickr.com/65535/53039717173_9777b4d820_k.jpg

                        https://live.staticflickr.com/65535/53039717123_db530ae309_k.jpg

                        https://sketchfab.com/Axeonalias

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                        • Bryan KB Offline
                          Bryan K
                          last edited by

                          ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘

                          See my portfolio at https://delphiscousin.blogspot.com/

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                          • axeonaliasA Offline
                            axeonalias
                            last edited by

                            And the Dory is done, its a single 4k material, ive shown the wireframe and UV map, was trying to achieve a dirty old well used grand banks dory.

                            https://live.staticflickr.com/65535/53039936547_d3506bdff6_k.jpg

                            https://live.staticflickr.com/65535/53040526536_922babf8e7_k.jpg

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                            https://live.staticflickr.com/65535/53039936462_0cf7859273_c.jpg

                            https://sketchfab.com/Axeonalias

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                            • Gus RG Offline
                              Gus R
                              last edited by

                              Great work!

                              I have a couple of questions:

                              1. What UV tool do you use? WrapR?

                              2. Do you eyeball the modeling, use plans or a combination of the two?

                              3. In general, how do you integrate Blender and SU with your work at Artstation?

                              Thanks.

                              www.instagram.com/gusrobatto/

                              www.facebook.com/gusrobatto

                              www.flickr.com/photos/gusrobatto

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                              • Mike AmosM Offline
                                Mike Amos
                                last edited by

                                I have to learn that, looks very effective.

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                                • axeonaliasA Offline
                                  axeonalias
                                  last edited by

                                  @gus r said:

                                  Great work!

                                  I have a couple of questions:

                                  1. What UV tool do you use? WrapR?

                                  2. Do you eyeball the modeling, use plans or a combination of the two?

                                  3. In general, how do you integrate Blender and SU with your work at Artstation?

                                  Thanks.

                                  Hi Gus R, I use Blender for UV mapping, and no eyeballing here! all to plan, and if I cant find plans I carefully study photos using perspective matching to get measurements ( like the mast for the Dory )
                                  Export from SU into blender and bobs your uncle ๐Ÿ˜‰

                                  Mike that stage is the pudding ๐Ÿ˜Ž

                                  https://sketchfab.com/Axeonalias

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                                  • axeonaliasA Offline
                                    axeonalias
                                    last edited by

                                    Dory done and dusted. The mast, oars, sail and rudder are all separate models so that they can be removed depending on what task you are doing in game, some models that would be used together share the same material.

                                    https://live.staticflickr.com/65535/53042824304_d599c1da17_b.jpg

                                    https://live.staticflickr.com/65535/53043031370_dac74fa7ee_b.jpg

                                    https://live.staticflickr.com/65535/53042646936_078d8b2f2d_k.jpg

                                    https://sketchfab.com/Axeonalias

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                                    • axeonaliasA Offline
                                      axeonalias
                                      last edited by

                                      Dory implemented, was a good refresher, its been a long time since I have made content for vsng!

                                      https://live.staticflickr.com/65535/53044036158_56318845bf_b.jpg

                                      Now back to the mothership!

                                      https://sketchfab.com/Axeonalias

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                                      • axeonaliasA Offline
                                        axeonalias
                                        last edited by

                                        Work continues on Lettie G Howard, new items include the charlie noble, her starboard anchor, new furled sails & Temp Nav lights, im still deciding how many props (if any) I want along the decks since these are not possible to move in game. Next the eagle figurehead needs to be done!

                                        https://live.staticflickr.com/65535/53046205964_3e905bcf17_k.jpg

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                                        As for the Dory`s ive been searching all over to see if they were covered with Tarp when not in use, I have not been able to find a single image with tarp, so for now, they stay open!

                                        https://live.staticflickr.com/65535/53046412745_6d085771e4_b.jpg

                                        https://sketchfab.com/Axeonalias

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                                        • alvisA Offline
                                          alvis
                                          last edited by

                                          ๐Ÿ˜ฎ

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                                          • axeonaliasA Offline
                                            axeonalias
                                            last edited by

                                            Sails are up! the fishermans sail will unfortunately not be able to work in game as it is fixed to 2 axis and deforms by nature, the sim does not support this and it would look very strange if it rotated on either of the 2 axis.

                                            https://live.staticflickr.com/65535/53047473897_6cb068b53d_k.jpg

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                                            https://live.staticflickr.com/65535/53047473787_3724fbae4b_k.jpg

                                            https://sketchfab.com/Axeonalias

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