3D into 2D?
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May I easily convert a 3D object into a 2D object?
Once I have the desired perspective and angle of the 3D object, it would be easier for me to work with it as a 2D object in SU.
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Your question sounds ambiguous, would you care to elaborate?
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Exported object as a dwg and imported it as a flat, 2D object. I would like only the profile, the outer boundaries of the flat image and the ability to color it with a material fill.
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It's possible to do it without any extensions. You just need to clean up the edges where there are overruns and gaps so a face can be formed.
Your model would be easier to work with if you'd turn off Length Snapping.
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@dave r said:
It's possible to do it without any extensions. You just need to clean up the edges where there are overruns and gaps so a face can be formed.
[attachment=0:3sy8c9gg]<!-- ia0 -->Screenshot - 1_31_2023 , 9_09_27 AM.png<!-- ia0 -->[/attachment:3sy8c9gg]Your model would be easier to work with if you'd turn off Length Snapping.
Dave R, thank you, but I was hoping for a solution that was a little less tedious.
Good advice. It is much easier to work with Length Snapping turned off.
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@djh said:
but I was hoping for a solution that was a little less tedious.
Understood. Many of the forks in the perimeter edges require decisions that a Ruby script can't make. Which leg of the fork gets deleted and which is kept.
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I haven't tried it, but Tig's Shadow Projector may be the trick for this.
Position the object perpendicular to the sun and project the shadow to become geometry. -
@box said:
I haven't tried it, but Tig's Shadow Projector may be the trick for this.
Good thought. I just tried it. After about 5 minutes of processing I got a Bug Splat. Manually fixing the outline might have taken as much as a minute. Didn't time it when I did it.
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Nothing like a good thought though.
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Indeed! If the 3D object was simpler it would work.
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