Heinkel Kabine WIP
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first start...
Hmm not really happy..
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Joke, you challenged yourself . This is a very cute car. Beautiful, intricate shape. I don't think the start of the modeling is right, but maybe after a lot of testing you will succeed
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@alvis said:
Joke, you challenged yourself . This is a very cute car. Beautiful, intricate shape. I don't think the start of the modeling is right, but maybe after a lot of testing you will succeed
You are the master of organic modeling mate, I have seen your furniture models and they are amazing, have you ever done something like this?
How would you go about it? -
This is how I would tackle it. Because the shapes have a complexity of compound curves, divide it into blocks, then add the details after the bulk shapes have been created.
And only do it in halves.
I separated the top of the roof because it appears it is canvas and does is not exactly curved to the drawing ideal.
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Very rough for example only.
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And so forth.
(but not with this geometry. LOL)
But I hope you get the idea.
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I think the idea of seperating the shape into parts is a good start.
I have to redo my proxy!
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but subdivided result of that proxy is not too bad....
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some modifications... not too bad, I think.
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What a nice funny project!
I believe the proper way is to go for quads as shown by mr. O'Brien
Great start! -
Wow. Rich, your Proxy is perfect.
I played a little bit with it...
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Wow! Nice!
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@jo-ke said:
Wow. Rich, your Proxy is perfect.
It's far from perfect. I started from the headlight to get that form correct from front to back. It's a fun challenge. Let's keep going and see where it ends up
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still adding details...
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Jo-Ke - what a great project idea and to all involved: So good contributions to this great and nice project (even if I, given the hp number of this vehicle, have to question any effort for it! ).
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