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[Plugin][$] Vertex Tools

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  • T Offline
    thomthom
    last edited by 24 Feb 2021, 19:07

    @builder54 said:

    I do encounter Bug Splats frequently. I sent off a few of them, and recently with my name and email address. It appears to me that they happen most often when I hold down the CTRL key to create new vertices. The next time it happens I'll record the movement that's causing the bug splat before I get out of it.

    I'm not finding any error reports for VT2 coming from SketchUp 17 users the last month that has any name or email attached.

    Did you in this case really mean the SketchUp BugSplat dialog? Not the Vertex Tools error dialog?

    Thomas Thomassen β€” SketchUp Monkey & Coding addict
    List of my plugins and link to the CookieWare fund

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    • B Offline
      Builder54
      last edited by 25 Feb 2021, 16:11

      @thomthom said:

      @builder54 said:

      Bug Splat

      Up to now I have not been developing a single model, rather gaining experience with organic modelling tools. So I will take on a small project and see if I can reproduce the error messages. On a side note, I know that Quad Face Tools was recently updated. I was attempting to use the offset loop option but kept getting the same error message that VT2 is giving me. I've used to offset loop in the past without any problems. I thought I would mention it because they are both your plugins. I'll send you what you need as soon as I can reproduce the problem in VT2.

      "Don't be afraid of working hard. There are No shortcuts to mastering something."

      Robh Ruppel

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      • B Offline
        Builder54
        last edited by 25 Feb 2021, 16:15

        @thomthom said:

        Did you in this case really mean the SketchUp BugSplat dialog? Not the Vertex Tools error dialog?

        I can't be sure. I do remember Sketchup shutting down suddenly and giving me a Bug Splat recently, but I don't remember how I handled it.

        "Don't be afraid of working hard. There are No shortcuts to mastering something."

        Robh Ruppel

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        • T Offline
          thomthom
          last edited by 1 Mar 2021, 13:08

          @builder54 said:

          On a side note, I know that Quad Face Tools was recently updated. I was attempting to use the offset loop option but kept getting the same error message that VT2 is giving me.

          Can you post back what that error message was?

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • B Offline
            Builder54
            last edited by 1 Mar 2021, 22:20

            @thomthom said:

            Can you post back what that error message was?

            I was referring to the Error Report Box. I posted the gif in Quadface Tools thread. Sorry I don't know how to reference the post.

            "Don't be afraid of working hard. There are No shortcuts to mastering something."

            Robh Ruppel

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            • B Offline
              Builder54
              last edited by 14 Mar 2021, 17:37

              Feature request

              I would love to be able to achieve smooth curves

              VT2 Curves.gif

              A work around I'm using is Shape Bender by Chris Fulmer

              SketchUp_pZpSihwqP6.png

              "Don't be afraid of working hard. There are No shortcuts to mastering something."

              Robh Ruppel

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              • T Offline
                thomthom
                last edited by 15 Mar 2021, 19:43

                Are you looking for something other than what Shape Bender offers?

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • B Offline
                  Builder54
                  last edited by 15 Mar 2021, 20:40

                  @thomthom said:

                  Are you looking for something other than what Shape Bender offers?

                  Since Vertex Tools already has multi-plane rotation capabilities, I was asking if options could be added that would allow for the bending of a given series of vertices and faces into a smooth arc form. As you noted it is not essential since there already exists plugins such as Shape Bender. When I wrote the post, I was experimenting with "primitives", ie box, spheres, cylnders etc. So being able to "pull/stretch" a cylinder out to a point in an arc form from within Vertex Tools would I think be very helpful.

                  Edit
                  I also have True Bend which works really well. I'm probably just spoiled 😐

                  "Don't be afraid of working hard. There are No shortcuts to mastering something."

                  Robh Ruppel

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                  • E Offline
                    Einstein
                    last edited by 19 Mar 2021, 17:33

                    Hello Thom Thom,
                    Sorry I am responding back to your post so late, but lately I was the one to have rather hard (busy) time πŸ˜‰

                    You asked me to specify exactly what I meant by that request:

                    "bevel vertices with more segments (like Fredo Corner, but Fredo Corner doesn't work with flat faces)"

                    My suggestion was to enable not only bevelling vertices but also rounding them. So let's say bevelling means that you add one edge at a vertex between two existing edges and rounding means that you add more edges and create an arc between them. Like in Blender - you bevel a vertex and use mouse scroll to add more segments. This is the feature I pursue. There are several corner-rounding tools for SketchUp but none of them allows manipulating vertices directly, like your plugin does. That's why I believe my suggestion makes sense πŸ˜‰

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                    • T Offline
                      thomthom
                      last edited by 20 Mar 2021, 09:19

                      @einstein said:

                      My suggestion was to enable not only bevelling vertices but also rounding them. So let's say bevelling means that you add one edge at a vertex between two existing edges and rounding means that you add more edges and create an arc between them. Like in Blender - you bevel a vertex and use mouse scroll to add more segments. This is the feature I pursue. There are several corner-rounding tools for SketchUp but none of them allows manipulating vertices directly, like your plugin does. That's why I believe my suggestion makes sense πŸ˜‰

                      Gotcha. Yea, I have it on my list of ideas already. Rounding, or profiled, bevels are however much more complicated. I need to do more research for that.

                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • E Offline
                        Einstein
                        last edited by 23 Mar 2021, 00:15

                        I've got one more feature suggestion.
                        Merge close vertices "through groups", so if many groups/ components are selected, instead of raw geometry, vertice merge can also be performed. Currently it seems that we can only work on raw geometry. Merging vertices is sometimes a crucial fixing/ optimization algorithm and it's good if it can process many objects at once.

                        I recently worked with a model - bunch of people, hundreds of thousands of faces altogether and it got imported so bad that every single face was separate, can you imagine that... I mean, I know you can. I worked around by exploding all the groups, merging the vertices and regrouping with "Loose to groups" plugin, but I would rather not repeat that in SketchUp anymore...

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                        • T Offline
                          thomthom
                          last edited by 25 Mar 2021, 11:07

                          @einstein said:

                          I've got one more feature suggestion.
                          Merge close vertices "through groups", so if many groups/ components are selected, instead of raw geometry, vertice merge can also be performed. Currently it seems that we can only work on raw geometry. Merging vertices is sometimes a crucial fixing/ optimization algorithm and it's good if it can process many objects at once.

                          I recently worked with a model - bunch of people, hundreds of thousands of faces altogether and it got imported so bad that every single face was separate, can you imagine that... I mean, I know you can. I worked around by exploding all the groups, merging the vertices and regrouping with "Loose to groups" plugin, but I would rather not repeat that in SketchUp anymore...

                          hmm... main challenge here is that VT doesn't have any way to select anything other than vertices... Will have to think about this one.

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • F Offline
                            Fletch
                            last edited by 15 Apr 2021, 19:55

                            Hi ThomThom, your website says to post here, so... please forgive me if this is not the right place.

                            I purchased VT in Jan 2020.

                            The version I had downloaded in Jan 2020 throws an error when I try to install.

                            Must I now buy a whole new version just so that it will work in SU2021? Or do you have a version I can continue to use even in SU2021?

                            Fletch
                            Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                            • E Offline
                              Einstein
                              last edited by 15 Apr 2021, 20:07

                              Hi,
                              I'd like to say something more about vertex bevel here (I hope you don't have enough of me yet πŸ˜› ).
                              I was able to reproduce the bug I once had when bevelling vertices of a face and I noticed two undesired things happening:

                              1. After selecting all verts of the Y letter and bevelling them a little the face gets removed, leaving only the edges. That I find a bug.
                              2. Bevel widths are uneven and these bevel are unsymmetrical. I guess that's because bevel values here are not absolute but relative to the length of bevelled edges. This surely makes sense, but it would also be very nice having another option for symmetrical bevels with absolute offset. Perhaps this could be performed by simply adding a unit following a typed value, just like in native SketchUp. For example, type "0.1m" instead of "0.1" in the VDB to get the absolute value.

                              Y.skp

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                              • E Offline
                                Einstein
                                last edited by 5 May 2021, 10:27

                                Version 2.0.5 - again: what is new?

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                                • jo-keJ Offline
                                  jo-ke
                                  last edited by 18 Sept 2021, 08:44

                                  I have updated SU2021 to 21.1.299 64 bits and vertextools disappeared.

                                  I tried to reinstall, but it doesn't show it.

                                  It is shown in extension manager but not shown in Menubar to select

                                  What can I do?

                                  http://www.zz7.de

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                                  • Dave RD Offline
                                    Dave R
                                    last edited by 18 Sept 2021, 11:56

                                    I see it in the latest release of 2021 on my machine.

                                    Is it shown as Enabled in the Extension Manager?

                                    Etaoin Shrdlu

                                    %

                                    (THERE'S NO PLACE LIKE)

                                    G28 X0.0 Y0.0 Z0.0

                                    M30

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                                    • jo-keJ Offline
                                      jo-ke
                                      last edited by 18 Sept 2021, 13:44

                                      yes, it is

                                      http://www.zz7.de

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                                      • Dave RD Offline
                                        Dave R
                                        last edited by 18 Sept 2021, 13:53

                                        Latest version of both TT_Lib2 and Vertex Tools installed?

                                        Etaoin Shrdlu

                                        %

                                        (THERE'S NO PLACE LIKE)

                                        G28 X0.0 Y0.0 Z0.0

                                        M30

                                        %

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                                        • N Offline
                                          numerobis
                                          last edited by 28 Jan 2022, 11:21

                                          I don't know, if this has been discussed before, but Vertex Tools 2 is crashing a lot for me (SU 2021). Sometimes every few minutes. Not the whole plugin or SU, but the gizmo disappears and i have to restart SU to get it back. It's possible that it is related to the SU autosave, since i see the windows "wait cursor" and the program is freezing for a short time, just before the operation is canceled and the gizmo disappears forever. πŸ˜•

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