sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Problem object!!

    Scheduled Pinned Locked Moved Newbie Forum
    sketchup
    16 Posts 4 Posters 5.4k Views 4 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • J Offline
      JohnMGD
      last edited by

      Hi all, I have a problem with an object I am creating, this is a Range Finder cove for a Gun turret, 95% of the cove is ready but I don't get the angled part of cove not rounded and smoothed to the rest of the cove, any ideas ????


      Screen Shot 2020-12-20 at 16.04.56.png


      Screen Shot 2020-12-20 at 16.05.03.png

      1 Reply Last reply Reply Quote 0
      • Dave RD Offline
        Dave R
        last edited by

        Is this what you are trying to accomplish?

        Screenshot - 12_20_2020 , 10_11_26 AM.png

        Follow Me works quickly for this.

        Screenshot - 12_20_2020 , 10_12_50 AM.png

        FWIW, I moved your thread from Tutorials because you weren't posting a tutorial.

        Etaoin Shrdlu

        %

        (THERE'S NO PLACE LIKE)

        G28 X0.0 Y0.0 Z0.0

        M30

        %

        1 Reply Last reply Reply Quote 0
        • J Offline
          JohnMGD
          last edited by

          Thanks for this solution, will try it immediately !!! πŸ‘ πŸ‘ πŸ‘

          1 Reply Last reply Reply Quote 0
          • J Offline
            JohnMGD
            last edited by

            Hi, I tried the "follow Me" tool, on the left side of the cove it worked but the front side of the cove must be straight an at an angle 90 degrees, see red lines.


            Screen Shot 2020-12-20 at 18.28.00.png

            1 Reply Last reply Reply Quote 0
            • S Offline
              slbaumgartner
              last edited by

              That looks like you bent the path in the wrong plane - sidways instead of vertically.

              1 Reply Last reply Reply Quote 0
              • BoxB Offline
                Box
                last edited by

                I think we need an image of the object you are trying to create to fully understand. Looks like it could just be a but of pushpull then move with alt.


                One guess.gif

                1 Reply Last reply Reply Quote 0
                • J Offline
                  JohnMGD
                  last edited by

                  Thanks, this is exactly how it should be, will try it myself !! πŸ˜„

                  1 Reply Last reply Reply Quote 0
                  • J Offline
                    JohnMGD
                    last edited by

                    I succeeded in the last task shown hear, but now I hit another wall and have the following problem, I like to Subtract the solid (in between blue lines) from the hollow Range Finder cove, so that an opening appears in the Rang Finder cove.
                    I made both objects a group, only the blue lined object seems to be solid, but it must be possible some how to make this opening in the Range Finder cove.
                    Can anyone tell me how to proceed ??

                    Put another screenshot here, the bottom and front part must also be open:
                    And what I also miss is the thickness of the plate must be shown !!


                    Screen Shot 2020-12-23 at 11.35.21.png


                    Screen Shot 2020-12-23 at 12.25.15.png

                    1 Reply Last reply Reply Quote 0
                    • BoxB Offline
                      Box
                      last edited by

                      The cove has no inner face, you can see the blue/gray of the back face, you need to have thickness for it to be a solid.

                      However, you can select the faces of the cove and Intersect Faces with Model to achieve the cutting edges.

                      It would help if you attached your model so we can see better what you have.

                      1 Reply Last reply Reply Quote 0
                      • J Offline
                        JohnMGD
                        last edited by

                        Here is the original file:

                        And I tried to intersect faces of the model, but got this message:


                        Test.skp


                        Screen Shot 2020-12-23 at 13.22.28.png

                        1 Reply Last reply Reply Quote 0
                        • BoxB Offline
                          Box
                          last edited by

                          It's easier to redraw your shape with the inner face intact than it is to replace the missing face.


                          Sub02.gif

                          1 Reply Last reply Reply Quote 0
                          • J Offline
                            JohnMGD
                            last edited by

                            Thanks a lot Box, do you have any idea how I can save your little videos, for watching them later ??

                            1 Reply Last reply Reply Quote 0
                            • BoxB Offline
                              Box
                              last edited by

                              Intersect Faces with ... is the long hand way of doing things that solid tools can do.
                              You need to be in the correct context and make the correct choice but, basically it needs to have something to intersect with.

                              Like this.


                              Intersect.gif

                              1 Reply Last reply Reply Quote 0
                              • BoxB Offline
                                Box
                                last edited by

                                @johnmgd said:

                                Thanks a lot Box, do you have any idea how I can save your little videos, for watching them later ??

                                You can right click on the gif and choose, 'Save Image as' to you computer and it should open in any browser and many image editors or viewers.

                                1 Reply Last reply Reply Quote 0
                                • J Offline
                                  JohnMGD
                                  last edited by

                                  Thanks a lot for your tutorials and tip for saving these. I also have another question, what my problem is, why can't I find these solutions on my own, which tutorials did you follow to get that good in SketchUp !! I am busy with this model of the Gun Turret now for three weeks and don't make any progress, only the solutions you sent me, in real you are building my model not I 😞

                                  1 Reply Last reply Reply Quote 0
                                  • BoxB Offline
                                    Box
                                    last edited by

                                    The sketchup campus is a good place to start.
                                    https://learn.sketchup.com/

                                    Plus the Sketchup Youtube Channel.

                                    I originally followed Sketchup for dummies on youtube by aiden chopra.

                                    1 Reply Last reply Reply Quote 0
                                    • 1 / 1
                                    • First post
                                      Last post
                                    Buy SketchPlus
                                    Buy SUbD
                                    Buy WrapR
                                    Buy eBook
                                    Buy Modelur
                                    Buy Vertex Tools
                                    Buy SketchCuisine
                                    Buy FormFonts

                                    Advertisement