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[Plugin][$] TopoShaper - v2.7a - 01 Apr 24

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  • S Offline
    Slagothoric
    last edited by 6 Dec 2017, 21:05

    Fredo, thank you so much for addressing my issue. That is truly some amazing support. Please include your preferred link and I will gladly donate for your efforts!

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    • T Offline
      TIG Moderator
      last edited by 6 Dec 2017, 22:42

      @slagothoric said:

      ...Please include your preferred link and I will gladly donate for your efforts!
      Many authors provide a 'Donate' link-button [yellow] on their PluginStore entries listings...

      TIG

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      • E Offline
        edarchm2
        last edited by 12 Dec 2017, 23:14

        where ccan i download it?#

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        • F Offline
          fredo6
          last edited by 13 Dec 2017, 03:51

          @edarchm2 said:

          where ccan i download it?#

          You can download the RBZ at https://sketchucation.com/pluginstore?pln=TopoShaper

          Note that you need to install also the companion library LibFredo6.

          Otherwise, the best is to install the Sketchucation ExtensionStore plugin and then auto-install TopoShaper and any of the 800 plugins in the store in one click.

          Fredo

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          • R Offline
            rv1974
            last edited by 29 Jan 2018, 08:23

            Hi Fredo,
            *) How do I solve 'needle eye' obstacle (see attached)? Plugin get stuck at this stage forever.
            *) Second very primitive mesh crashes on generating. Could you take a look at this example?
            P.S. I always had scruples to ask, What is purpose of this 2nd 'zoomed' mesh in beige square?

            Thanks


            Untitled.skp

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            • F Offline
              fredo6
              last edited by 29 Jan 2018, 13:51

              @rv1974 said:

              Hi Fredo,
              *) How do I solve 'needle eye' obstacle (see attached)? Plugin get stuck at this stage forever.
              *) Second very primitive mesh crashes on generating. Could you take a look at this example?
              P.S. I always had scruples to ask, What is purpose of this 2nd 'zoomed' mesh in beige square?

              Thanks

              Your models seems 'unprepared' for TopoShaper. I don't see contour lines, but instead lot of edges with intersections and different altitudes.

              The blocking on Needle Eye is actually just a Ruby error due to the convoluted configuration of contours, but even if I fixed it, I don't see how you can generate a terrain from your input data.

              Fredo

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              • R Offline
                rv1974
                last edited by 29 Jan 2018, 16:16

                RTFM helped as usual, many thanks

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                • P Offline
                  Pixero
                  last edited by 19 Mar 2018, 08:03

                  I was wondering if there is a limit to how detailed a ISO lines terrain can be to work with Toposhaper?
                  As you can see in the attached image only a part of the terrain is created. If I try with a less dense contour file of the same area it works but I need the detail as high as possible.

                  screenshot.jpg

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                  • F Offline
                    fredo6
                    last edited by 19 Mar 2018, 09:11

                    @pixero said:

                    I was wondering if there is a limit to how detailed a ISO lines terrain can be to work with Toposhaper?
                    As you can see in the attached image only a part of the terrain is created. If I try with a less dense contour file of the same area it works but I need the detail as high as possible.

                    [attachment=0:2s5end60]<!-- ia0 -->screenshot.jpg<!-- ia0 -->[/attachment:2s5end60]

                    The typical usage of TopoShaper is to smooth out the terrain, using isocontours as guides for altitude. The precision of the contours is not necessary (i.e. does not need closely spaced contours, nor many points in the contour curves), and anyway in relation with the resolution of the mesh.

                    All this being said, I am impressed by the large model you have.

                    Fredo

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                    • C Offline
                      clement duvoux
                      last edited by 10 Apr 2018, 23:45

                      Bonjour Fredo,

                      Après installation de la dernière version de Toposhaper (2.3b) et de LibFredo6 v8.1h, Toposhaper ne s'execute pas à l'ouverture de Sketchup, renvoyant un message d'erreur qui est le suivant : "you must install LibFredo6 to run Toposhaper
                      Open the download page of LibFredo6 at https....".

                      Après vérification dans l'extension manager, LibFredo est pourtant bien installé. Une idée sur l'origine du bug ?

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                      • F Offline
                        fredo6
                        last edited by 11 Apr 2018, 10:13

                        @clement duvoux said:

                        Bonjour Fredo,

                        Après installation de la dernière version de Toposhaper (2.3b) et de LibFredo6 v8.1h, Toposhaper ne s'execute pas à l'ouverture de Sketchup, renvoyant un message d'erreur qui est le suivant : "you must install LibFredo6 to run Toposhaper
                        Open the download page of LibFredo6 at https....".

                        Après vérification dans l'extension manager, LibFredo est pourtant bien installé. Une idée sur l'origine du bug ?

                        Il faut verifier que LibFredo6 est bien chargé. Est ce qu'il y a un menu Window > LibFredo6 Settings.... ?

                        Fredo

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                        • G Offline
                          gio
                          last edited by 4 May 2018, 22:43

                          @pixero said:

                          I was wondering if there is a limit to how detailed a ISO lines terrain can be to work with Toposhaper?
                          As you can see in the attached image only a part of the terrain is created. If I try with a less dense contour file of the same area it works but I need the detail as high as possible.

                          [attachment=0:1bzib748]<!-- ia0 -->screenshot.jpg<!-- ia0 -->[/attachment:1bzib748]

                          Maybe you can make just smaller portions and join them in the end?

                          Gio

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                          • D Offline
                            dlannetts
                            last edited by 7 May 2018, 10:38

                            Hello,
                            Great plugin, however I am having an issue, after generating the terrain from guide points, using the toolbar, and clicking off elsewhere, the toolbar disappears and I can't seem to get it back to modify the terrain. How can I get the toolbar back after it has disappeared?
                            David.

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                            • F Offline
                              fredo6
                              last edited by 7 May 2018, 12:06

                              @dlannetts said:

                              Hello,
                              Great plugin, however I am having an issue, after generating the terrain from guide points, using the toolbar, and clicking off elsewhere, the toolbar disappears and I can't seem to get it back to modify the terrain. How can I get the toolbar back after it has disappeared?
                              David.

                              Can you open the Ruby console, as there may be an error.

                              Did the terrain generate correctly by the way?

                              Fredo

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                              • S Offline
                                simonhaufe
                                last edited by 13 Jun 2018, 09:52

                                I just try TopoShaper with a point cloud with more than 130.000 points out of a ASCII-File. How I can import it in SU and make any kind of terrain model?
                                Any ideas and suggestions are most welcome!! 😎 ☀

                                Best Regards Simon

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                                • F Offline
                                  fredo6
                                  last edited by 13 Jun 2018, 14:00

                                  @simonhaufe said:

                                  I just try TopoShaper with a point cloud with more than 130.000 points out of a ASCII-File. How I can import it in SU and make any kind of terrain model?
                                  Any ideas and suggestions are most welcome!! 😎 ☀

                                  Best Regards Simon

                                  I don't think TopoShaper can handle 130,000 points; and I don't think either that Sketchup will not scream with a mesh of 130,000 vertices.
                                  So you'll probably have to find a way, with other tools to simplify the input points or raw mesh, either simplifying, or cutting in pieces if the cloud covers a very large area. I don't know if there are Ruby scripts in Sketchup to do that, but I know there are specialized terrain software that can do it. There are several discussion threads in Sketchucation and Sketchup forums about terrains.

                                  Fredo

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                                  • R Offline
                                    rspierenburg
                                    last edited by 11 Jul 2018, 13:04

                                    I'm trying to use Toposhaper to create a topo from points. I have points selected and when I run the plugin all I get is a blank error.


                                    Toposhaper Error

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                                    • F Offline
                                      fredo6
                                      last edited by 11 Jul 2018, 23:20

                                      @rspierenburg said:

                                      I'm trying to use Toposhaper to create a topo from points. I have points selected and when I run the plugin all I get is a blank error.

                                      Hi,

                                      It would be helpful that you attach your model so that I can investigate. Thanks.

                                      Fredo

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                                      • R Offline
                                        rspierenburg
                                        last edited by 12 Jul 2018, 13:53

                                        Thanks, Here is the model.


                                        Topography.skp

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                                        • F Offline
                                          fredo6
                                          last edited by 12 Jul 2018, 15:40

                                          @Rspierenburg

                                          You just need to put all contruction points and the contour within a Group, then select the group and run TopoShaper Cloud.

                                          RSpierenburg  - Topology.png

                                          Note that your model seems to have some points which create peaks.

                                          Fredo


                                          Rspierenburg - Topography - SU2015.skp

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