Need a plugin to do this
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Else it's not a big deal to make a grid with any orientation and size as you want and make intersection with your surface!
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thanks guys, I'll try those plugins
the intersect grid with surface solution would be ideal, but when I do that some faces dont get properly created and then this happens:
strange, right?
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I've never found intersect faces to be reliable with edges that lie on a face. When the FACES actually intersect is when it works best, so it is called.....
Actually I wonder what Pilou is doing in that gif because I can't repeat it.
If I were doing it manually, I'd use a smoothed grid, overlay the shape then while smooth remove the unwanted part, while it is smooth--pretty fast. But you say you have a LOT to do so I am not questioning you want it to be as simple as possible. You could make a super grid, all smooth and place ALL your shapes on it at once and select and delete the negative space at once.
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A fast way would be the intersection with such a "grid" component...
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@unknownuser said:
Actually I wonder what Pilou is doing in that gif because I can't repeat it.
like this!
- Surface = Group "Surface"
- Grid = any Grid : Group "Lines" (Grid = A line: Move / Copy, An alone "line" : Move / Copy) = the secret : lines are automatically "themselves intersected" so segments!
- Select Group "Lines" : Intersection with Model
- Select Group "Lines" : Kill it
- Select Group "Surface" : Explode it
- Select All : Intersection with Selection : many times if some edges stay "doubled" (second secret)
et voilà
Maybe all in 3 seconds with little training!
Use the OutLiner for easy selection of Groups
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Are you going to apply this to a flat/2d face first, and then smoove ? Then Hatchfaces plugin with crosshatching and using a material should create the pattern. I think (?) anyway....
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@jonfar said:
thanks guys, I'll try those plugins
the intersect grid with surface solution would be ideal, but when I do that some faces dont get properly created and then this happens:
strange, right?
A common problem when trying to sub-divide a face using edges. You might give my Mesh Maker plugin on my blog page a try. Or better yet Fredo6's ner Face Triangulator!
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Mesh Maker, that's exactly it!
thanks all the guys for the help, and Sdmitch for creating this plugin
I could do it manually, of course, but this saves me a lot of time
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... how about trying it with Soap Skin Bubble ?
https://extensions.sketchup.com/de/content/soap-skin-bubble
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This looks like a powerful divider https://extensions.sketchup.com/en/content/s4u-divide
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