Vray 3.4 Indirect Ilumination - Saturation
-
Hi everybody! Just wondering where the Post-Processing menu under Indirect Ilumination went on thus new version. The Saturation option is missing. Does anyone have a clue?
Thanks for the help in advance. -
Hi
You can tweak saturation in V-Ray Frame Buffer
-
Actually I was more concerned about the color bleeding. The Saturation option under Indirect ilumination was able to reduce the color bleed without affecting materials saturation. I did some tests renders and noticed that the color bleeding issue is not so intense on this new version.
-
I think that it was probably improved because the bleed was inaccurate.
-
I was looking for it too... accurate or not, I want control over it. I'm getting a ton of bleed from the skydome and some grass outside all reflecting into the interior.
-
me the same. still searching for saturation option in vray 3. color bleed is everywhere when i dont have the option.
ps: i dont want to edit the option in material option. its to much.
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better π
Register LoginAdvertisement