[Plugin] CameraKeyMaker 1.0 (Update 2011-04-09)
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First, I managed to use Wayback Machine and find and download " bezier.rb "
(here's a link if people are having trouble: https://web.archive.org/web/20130718054436/http://rhin.crai.archi.fr/rld/plugin_details.php?id=33)Then I made your changes for it to work on OS X, Oxer, thank you, but I still have trouble. I can't get it to work as you describe or as seen in this video: https://www.youtube.com/watch?v=4ZNesZRknQI
Basically, every time I want to move or reposition the camera using the Orbit or Pan tools, the Camera Key Maker on-screen display disappears and I need to go back to the menu and reselect Camera Key Maker to input the subsequent keys. Any thoughts on how to keep Camera Key Maker 'active' while I rotate the view using the Orbit or Pan tools? I can, for instance, keep it active when I zoom by scrolling on the trackpad, but I can't do anything else. I can add a shortcut for Camera Key Maker easily enough but I wonder if I'm missing something or if there's something broken, perhaps?
Would be thrilled if you have any suggestions. Thanks!
@oxer said:
For me it works fine in SU 2016 & SU2017.
Use:1. Run the plugin, place the camera where you want and press Shift+Q --> this creates a Camera Key 1
2. Move the camera and press Shift+Q --> this creates a Camera Key 2 and so successively.
3. When you have finished press Enter, appear a popup window with different options, set them like you want.
4. Press OK button to create the scenes.
If you want edit the created curves change the Camera to Parallel Projection and the View to Top, then move the points of the curves.
I hope this can help you. -
I don't know what's your problem, for me works fine on OS X 10.11.6 and SU2017, try with this plugin modified to work on Mac.
Sometimes there is a conflict with another plugin.
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Sigh, same problem, though, in a way, it was worse, as now it can't remember the 1st Key I make every time I reopen Camera Key Maker.
Could it be that I have too-old bezier.rb file?
#-----------------------------------------------------------------------------
Name : Bezier Curve Tool 1.0.2
Description : A tool to create Bezier curves.
Menu Item : Draw->Bezier Curves
Context Menu: Edit Bezier Curve
Usage : Select 4 points-
: 1. Start point of the curve
: 2. Endpoint of the curve
: 3. Second control point. It determines the tangency at the start
: 4. Next to last control point. It determines the tangency at the end
Date : 8/26/2004
Type : Tool
#-----------------------------------------------------------------------------
2010/09/18 - v1.0.2 - Fixed problem with Edit Bezier in SU8 due to SU8 bug.
#-----------------------------------------------------------------------------
I wish this would work!
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I have installed the same version of bezier.rb v1.0.2, what version of OS X and Sketchup do you use?
Try to deinstall (move the plugins to another folder) all plugins except bezier.rb and CameraKeyMaker, perhaps you have a conflict with other plugins. -
Thanks, I did what you suggested, but no luck.
I've got SU 17.2.2554 and Mac OS X 10.11.0
Hmm. Seems to be just not working for me.
If anyone knows of any other suitable, free, camera tracking plugins, I'm all ears! -
Open the Ruby Console and then run the plugin, is there some message in the Ruby Console?
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Nothing in the Ruby Console.
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I have a Mac os High Sierra 10.13.3 . I follow all the instructions to download CAMERA KEY MAKER on my computer.
It appears on the extensions , I can see it on the bottom on CAMERA window , but when I try to use it nothing happens... any idea ?Thanks
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I donloaded it yesterday for my Pro version 2018, and I'm happy... thank you very much
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dariopiana, I installed it today (the modified version from Oxer) and is does work. I did notice that a had to hit "Shift + Q" a few time until i saw "Camera Key 1 added" come up on the status bar. I have up a few time until I noticed that. When you move the camera you have to select "Camera Key maker" again and then hit "Shift + Q" to add key 2 ... so on and so forth. Once you are done hit the "Return" key on the keyboard (not the "Enter" key).
There must be some type of glitch in SketchUp Pro 2018, but it did work.
Hope this helps.
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Hello - I've been testing out your plugin and have a quick question. Is it possible to save the path's information? For instance: I'll make the path, click out of Camera Key Maker to work in the model, then go back to my start scene, re-open Camera Key Maker, but find the path is no longer there. Am I missing information? This plugin is extremely helpful and would be perfect for use with my job, but I need to be able to seamlessly work between the path and the model. Thank you kindly.
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@richyrich33 said:
Just installed this plugin through sketchucation tools, works fine though when I press enter nothing happens, must be missing something here....?
same here in su 2018, any solution for this?
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hi all, i downloaded this extension but for some reason it does not do anything when i click on the header under the camera tab. i am running sketchup pro. any help is appreciated, thanks
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John, the last update for this extension was in 2011. The Ruby code has changed at least once if not two or three times since then. This required extensions to be updated in order to work in newer versions of SketchUp. It would appear the author is no longer supporting this extension. It's been more than two years since his last activity here. You'd probably do well to look around for alternatives that have been kept up to date.
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hi Dave, thanks for the reply. been looking around but i can't seem to find anything to do that kind of job. maybe you can advise?
thanks again, john
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Hi. This seems to be an amazing plugin! I know I’m a little late to the game here but I just downloaded CameraKeyMaker and unfortunately the required bezier.rb link is not working and without it I keep getting an error message. Can anyone please help? Thanks so much!!
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After more than 9 years it's not unsurprising that the link is broken...
Here's an old copy - I can't promise it'll work...
Everything has moved on a lot...
There are now many better tools available...
Perhaps you will need to 'tweak' the code...
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I can't open the bezier.rb file.
the link doesn't work, is there a solution ? -
@heloisec2 said:
I can't open the bezier.rb file.
the link doesn't work, is there a solution ?From your profile info you should be able to get one of the newer 'bezier' extensions to load into SketchUp - avoid this faff...
FYI you don't 'open' an RB file - also you don't 'open' an RBZ file either - you 'install' it...
There are two ways of 'installing' a simple RB file...
ZIP the irb file.
Change the resultant file's .zip filetype-suffix to .rbz
Use SketchUp's Window > Extension-Manager dialog to install the .rbz file [red-button 'Install Extension']
It should install automatically but if not restart SketchUp to complete it.
Note that your Extension-Manager's 'Loading Policy' must be set to 'Unrestricted' - because older scripts like this are not 'signed'.Run this code in the Window > Ruby-Console [copy+paste+enter]
UI.openURL("file:///#{Sketchup.find_support_file('Plugins')}")
Your user's Plugins folder will open.
Drag-and-drop the RB file into that folder.
Restart SketchUp to load the RB.
Note that your Extension-Manager's 'Loading Policy' must be set to 'Unrestricted' - because older scripts like this are not 'signed'. -
Does this work on SketchUp 2020 Pro, also i am unable to download the bezier.rb file the link is not reachable
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