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[Plugin][$] FredoScale - v3.6a - 01 Apr 24

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  • E Offline
    elfis
    last edited by 13 Feb 2017, 20:23

    Hi

    First of all that you for the best plugin in sketchup. Enginsh is not my native language so I record this short clip to explain my problem.
    When I copy group of objects and start to stretching one of them I'm getting this conflict.
    I know there is problem with components when they all not unique but why with groups ?
    It was fine before format of windows with different versions of plugin.
    For now i'm using Sketchup 2016 and latest plugin with libs.

    Kind Regards
    Patrick

    ps. Sorry if this is noob question.

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    • F Offline
      fredo6
      last edited by 19 Feb 2017, 23:16

      In Sketchup, a group just copied behaves like Components...

      ...unless you just edit (i.e. double click) the group you copied.

      This is probably for optimization.

      Fredo

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      • E Offline
        elfis
        last edited by 21 Feb 2017, 00:33

        @fredo6 said:

        In Sketchup, a group just copied behaves like Components...

        ...unless you just edit (i.e. double click) the group you copied.

        This is probably for optimization.

        Fredo

        Hi, thanks for the answer . Before I have never have this problem, I found small fix on this "model" by removing group of objects inside this group.


        Group Tree

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        • A Offline
          array81
          last edited by 18 Mar 2017, 21:43

          I installed the last version but I have only the "box" tools, no "target" tools. Any ideas?

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          • D Offline
            Dave R
            last edited by 18 Mar 2017, 21:56

            @array81 said:

            I installed the last version but I have only the "box" tools, no "target" tools. Any ideas?

            They don't show even after you enabled them and restarted SketchUp?
            Screenshot - 3_18_2017 , 4_56_38 PM.png

            Etaoin Shrdlu

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            • G Offline
              georgeoakblaster
              last edited by 30 Jun 2017, 12:24

              Hi,

              Is there a way to get the dimension tags to update after you resize using the 'box stretching' feature? At the moment I re-add them manually to get them to update to the correct measurement.

              Thanks for this great plugin Fredo.

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              • D Offline
                Dave R
                last edited by 4 Jul 2017, 09:25

                @georgeoakblaster said:

                Hi,

                Is there a way to get the dimension tags to update after you resize using the 'box stretching' feature? At the moment I re-add them manually to get them to update to the correct measurement.

                Thanks for this great plugin Fredo.

                Like this?
                stretch.gif

                Etaoin Shrdlu

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                • G Offline
                  georgeoakblaster
                  last edited by 4 Jul 2017, 10:09

                  Thanks,

                  I should have mentioned this is when using 'enter new dimensions' which is on the right click dialogue box.

                  George

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                  • D Offline
                    Dave R
                    last edited by 4 Jul 2017, 11:51

                    Maybe you could post a screen shot of what you are trying to describe because it isn't clear.

                    The New Dimension window is intended to allow you to type in the new dimension.

                    What is the "dimension tag" you refer to?

                    Etaoin Shrdlu

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                    • K Offline
                      kevsterman
                      last edited by 1 Aug 2017, 15:44

                      Hey guys. I've recently discovered radial bend and its just brilliant. Its really helping me with some illustrations I'm doing. I was wondering if there's a way for the materials to bend as well as the model. So far the materials either stay the same or go a bit skew-whiff, they don't bend in the same directions as the face they're on. Any way of doing this?

                      "Avoid keeping more than 3 items on your desk that you can't fit into your mouth."

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                      • F Offline
                        fredo6
                        last edited by 1 Aug 2017, 20:52

                        @kevsterman said:

                        Hey guys. I've recently discovered radial bend and its just brilliant. Its really helping me with some illustrations I'm doing. I was wondering if there's a way for the materials to bend as well as the model. So far the materials either stay the same or go a bit skew-whiff, they don't bend in the same directions as the face they're on. Any way of doing this?

                        Unfortunately, Radial Bend creates a lot of new faces and triangulation due to slicing. So, reconstructing the original texturing would be kind of big headache!
                        In general, texturing should be done on final shapes.

                        Fredo

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                        • K Offline
                          kevsterman
                          last edited by 1 Aug 2017, 21:24

                          Ok thanks Fredo. That's good to know πŸ‘

                          "Avoid keeping more than 3 items on your desk that you can't fit into your mouth."

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                          • K Offline
                            kevsterman
                            last edited by 10 Aug 2017, 12:10

                            Hi guys. I have another question regarding radial bend. As you can see from the image all of the lines denoting brickwork haven't bended as I was expecting. I'm not sure why. Is it a parameter problem or maybe something to do with the model? Its probably something really easy I'm missing πŸ˜•

                            Screenshot 2017-08-10 13.03.15.png

                            "Avoid keeping more than 3 items on your desk that you can't fit into your mouth."

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                            • robertWanR Offline
                              robertWan
                              last edited by 14 Sept 2017, 16:11

                              Why? 😞
                              https://youtu.be/FgNyfpZPVfA

                              Robert

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                              • F Offline
                                fredo6
                                last edited by 14 Sept 2017, 17:25

                                @robertwan said:

                                Why? 😞
                                https://youtu.be/FgNyfpZPVfA

                                Robert

                                'By default', FredoScale Stretching makes the component unique before operating on it.
                                The issue is that I did not provision an option to apply to all instances instead.

                                Fredo

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                                • D Offline
                                  Dave R
                                  last edited by 30 Oct 2017, 12:10

                                  Is there any way around it? I expect so. Upload your SKP so we can see what you've got so far.

                                  Etaoin Shrdlu

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                                  • L Offline
                                    Lorand
                                    last edited by 30 Oct 2017, 17:13

                                    File attached.


                                    FScale test.skp

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                                    • L Offline
                                      Lorand
                                      last edited by 31 Oct 2017, 16:27

                                      Hi all,

                                      Great plugin like all Fredo6 ones, thank you sir.

                                      Problem: Imagine a simple Chinese lamp - equilateral triangles at the top and bottom and FredoScale TWIST for elegantly getting the surfaces between them - but the TWIST function twists around the axis of the boundary box not the axis through the centers of the bottom and top triangles and the result is skewed. Same goes for any odd sided polygons: those two centers are different. Is there any way to use TWIST and get the "expected" result?

                                      Thank you in advance,
                                      Lorand

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                                      • D Offline
                                        Dave R
                                        last edited by 1 Nov 2017, 09:23

                                        I see what you're getting at. It happens with shapes whose sections have an odd number of sides. It's due to the way they fit in their bounding box. I don't know if it's something Fredo can modify but an immediate solution to get around it is to put the triangle in the center of a square.

                                        Screenshot - 11_1_2017 , 4_11_43 AM.png

                                        Screenshot - 11_1_2017 , 4_13_05 AM.png

                                        Etaoin Shrdlu

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                                        • L Offline
                                          Lorand
                                          last edited by 1 Nov 2017, 19:03

                                          Nice idea, thank you. Lorand

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