[Preview] Wrap-R Video #5 - Quad Support
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@rich o brien said:
Hi,
It's in testing. The release candidate is getting final touches.
We will be looking for more PC only testers well versed in unwrapping.
If your interested mention it here.If you still need a tester, count me in. Experienced in unwrapping uv's since 3ds-dos (for real-time purposes). I'm very interested to see if it can assist in the process of getting stuff from SU to Unreal without having to go through Blender (2nd uv channel).
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I know I'm coming in a bit late with the request, but... may I be considered for testing this?
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Any news on this front??
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@caecarvalho said:
Any news on this front??
Summer holidays has meant we are delaying the beta a few weeks. Expect news in early Sept.
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early September is coming soon?
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Working on it...
Trying to tie up the licensing part and nail down to documentation
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Ah, but clearly not fast enough. Lazy, lazy. Tsk!
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Ah....Mr.Stinkie
It's like a fine wine...it must age
Or like a Belgian beer...it must fizz
Not too far from release.
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So ... Christmas, thereabouts.
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Is WrapR available yet, tried looking for it in plugin store and cant find it anywhere or is it still in beta phase? , I'm very impressed with what it can do from the preview clips.
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I would like to request access to the beta if at all possible
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Email me. I'll sort you out.
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Done (y)
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