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    MSPhysics 1.0.3 (16 October 2017)

    Scheduled Pinned Locked Moved Plugins
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    • B Offline
      bambutec
      last edited by

      Hey Guys,

      just dowloaded MSPhysics. Using a model like ray_test_0.9.skp , for me any change of properties like friction coefficients resp. change of materials do not reflect in how body´s behave. What could be the reason ?

      My platform is a mac on OS X 10.11.4 with SketchUp Pro 2016 16.0.19913.

      My intend is to simulate slide configurations and other attractions in Play and Leisure applications. Close to reality behavior is essential.

      Would be so great if this works, it is very promising !!

      Regards

      Uli

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      • R Offline
        realkim0123
        last edited by

        There is the only install program for Window environments.
        How can I install MSPhysics in Mac OS X?

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        • C Offline
          cristyan
          last edited by

          Hello !! Can someone tell me if an object can change his density if touched by another object ?? as in this file from metal to wood and from wood to metal ..


          1.skp

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          • andreyshellA Offline
            andreyshell
            last edited by

            Hi Anton!
            Thank you for your work! It helps me start doing things, I never did before!

            Testing plugin I repeat chain, like this one.
            https://youtu.be/AewFaqurPgc
            I know, it's a SkethcyPhisics, I follow an approach.

            But my chain brakes! I use different material, no result. Could you help me, what's wrong?


            Chain brakes in MSPhysics - wrong parameters (?)

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            • C Offline
              cristyan
              last edited by

              Hello !! andreyshell - Simulation > Update Timestep > set to x 1/6 (1/360) or more if is needed... hope that will help you .

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              • F Offline
                faust07
                last edited by

                The Twilight renderer (Free) now supports MSPhysics simulations. However, there seems to be a conflict if you have installed both Physics plugins (MSPhysics and Sketchy Physics). Sketchy Physics replay data will be ignored.
                During the rendering of frames of the MSPhysics simulation there also seems to be a conflict with the simultaneously running scene animation in the background.
                This should be possible to turn off in the preferences, if the MSPhysics camera is used.

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                • N Offline
                  NikolayTheM
                  last edited by

                  How to make hole into a gear?

                  https://s16.postimg.org/d06n06dat/Screenshot_9.png

                  Here is problem with shape.

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                  • andreyshellA Offline
                    andreyshell
                    last edited by

                    @cristyan said:

                    Hello !! andreyshell - Simulation > Update Timestep > set to x 1/6 (1/360) or more if is needed... hope that will help you .

                    Wow! Great, it, works!
                    How to interpreter this parameter? How to understand it and use in modeling?

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                    • C Offline
                      count_olaf
                      last edited by

                      @anton_s said:

                      TIG, yes, the error occurred while loaded main.rb, which occurs during registration, and I was able to fix it through trial and error.

                      ... I will upload it soon. Once again thanks for reporting.

                      Anton

                      Hi Anton

                      I have tried installing MSPhysics 0.9.3 in Sketchup Pro 2015 64 bit and get the same errors as reported in this string before your response. Is a fix for this still in the pipeline or is it in release 0.9.3? If the latter, I'm afraid error persists, for me.

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                      • S Offline
                        surfmike
                        last edited by

                        Hi!

                        An absolutely amazing plugin!!! 😄

                        However my groups are falling in the static surface when "toggle play". See attached pics and file.
                        How do I do to avoid this?

                        Thanks
                        //Mikael

                        original as in SU.png

                        toggle play.png

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                        • chrisjmitchellC Offline
                          chrisjmitchell
                          last edited by

                          Hi All,

                          I just installed MS Physics from the Extension Warehouse and when I run the simulation nothing happens. The only thing that does happen is the right click context menu stops working. I tried this with two cubes hinged. Any suggestions? This is running on Sketchup 2016 Win10 64.

                          Thanks!

                          Also forgot to mention starting a new file from the current Sketchup session does not fix it. I have to actually close it and restart Sketchup.

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                          • F Offline
                            faust07
                            last edited by

                            As always, it would be great to post the offending model. Then we can help you better.

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                            • chrisjmitchellC Offline
                              chrisjmitchell
                              last edited by

                              Here is the sample of one. I tried it on others and got the same result. Sometimes it also disables my keyboard shortcuts.

                              Thanks for checking it out!


                              MS Physics Sample.skp

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                              • S Offline
                                surfmike
                                last edited by

                                Here's the file concerning objects sinking in the ground.

                                Thx for assisting! 😄

                                MSP test.skp

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                                • F Offline
                                  faust07
                                  last edited by

                                  First step is to define the bottom face as Static Mesh. Then the model works without problems.


                                  MS Physics Sample_01.gif

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                                  • chrisjmitchellC Offline
                                    chrisjmitchell
                                    last edited by

                                    Still dead on my end. It's like it partially locks up. Once I click the play button it starts acting weird. When I try to push things around all it does is try and draw a selection box.

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                                    • A Offline
                                      Anton_S
                                      last edited by

                                      @surfmike In case you're dealing with tiny objects in your model, you need to adjust some world parameters. For your model, changing gravity to -1.0 and setting world scale to 20 prevents the penetration. Furthermore, In order to get the servo to interact with objects A and B, more precisely have the servo rotate object B with respect to object A, you should group the servo joint with object A and then, use the Joint Connection Tool to connect the servo with object B. The connection can be done by activating the Joint Connection Tool, selecting the servo joint, holding down the control or shift button, and then selecting a desired group (object B in your case).

                                      @chrisjmitchel, I don't know what may be causing the error. What you can do is open Ruby Console, press Toggle Play, and then try clicking on the objects. If there's an error it might be outputted in the console.

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                                      • A Offline
                                        Anton_S
                                        last edited by

                                        @bambutec said:

                                        Hey Guys,

                                        just dowloaded MSPhysics. Using a model like ray_test_0.9.skp , for me any change of properties like friction coefficients resp. change of materials do not reflect in how body´s behave. What could be the reason ?

                                        My platform is a mac on OS X 10.11.4 with SketchUp Pro 2016 16.0.19913.

                                        My intend is to simulate slide configurations and other attractions in Play and Leisure applications. Close to reality behavior is essential.

                                        Would be so great if this works, it is very promising !!

                                        Regards

                                        Uli

                                        My apologies for not responding, bambutec. I didn't see your post. I can indeed reproduce the friction bug on my Windows platform. I will notify you once it's fixed. Thanks for the report!

                                        1 Reply Last reply Reply Quote 0
                                        • A Offline
                                          Anton_S
                                          last edited by

                                          @realkim0123 said:

                                          There is the only install program for Window environments.
                                          How can I install MSPhysics in Mac OS X?

                                          Yes, at the moment there is no installer for Mac OS X. To install it on Mac OS X, download MSPhysics_0.x.y.rbz, open SketchUp, navigate and select (Menu) Windows -> Preferences. Then click on Extensions tab, "install Extension..." button, select MSPhysics_0.x.y.rbz and click open. Following these steps should install you MSPhysics on Mac OS X.

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                                          • A Offline
                                            Anton_S
                                            last edited by

                                            @malaise said:

                                            Hallo Guys

                                            Good to know ( on SketchUp2015 or 2016 /windows 32 bit), It seems that only the 60 first
                                            pictures are exported. Perhaps, it's matter of Windows Version.

                                            Pierre

                                            Hello Pierre,

                                            I tried recording your model and then exporting animation into PNG images, and I was able to export more than 60 of them. So, you do know the proper steps for recording and exporting animation, right? In order to export you need to record simulation, for a suitable time. If you recorded for 60 frames, then only a maximum of 60 frames would be exported (unless your speed was less that one). So, maybe you need to record it for a bit more time prior to exporting it. Another reason to that may be the export settings. The actual quantity of images exported in an animation is ("End Frame" - "Start Frame") / "Speed". Maybe altering one of these parameters in the export settings might fix the issue on your end.

                                            Hope that helps,
                                            Anton

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