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    How to rotate better

    Scheduled Pinned Locked Moved Animator Beta
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    • pilouP Offline
      pilou
      last edited by

      As seems it's a mess to make the animation with all the object in the same time

      Maybe a trick is make an animation of one object alone in a Layer
      Then display all layers in the same time! πŸ˜‰
      Of ourse each object begin at its own start position!

      But at least the best solution will be an animation following a path!

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • soloS Offline
        solo
        last edited by

        Dave

        My point is if we could animate an object to a welded path and the axis were correctly set then what you are needing is achievable.

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • ntxdaveN Offline
          ntxdave
          last edited by

          @solo said:

          Dave

          My point is if we could animate an object to a welded path and the axis were correctly set then what you are needing is achievable.

          Understand. This one might still be a little tricky but might work better that way. The current standard rotation alone does not work correctly for this situation. We will have to wait and see when the path is implemented.

          Another question for you (different topic), what do you think of using Thea with Animator?
          I am also curious of you ever came up with anything for the water/foam in my car wash animations? I exchanged some messages today with Chris from Twilight Render and they are working with Fredo to get Twilight Render Pro 2.5 working with Animator.

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          • soloS Offline
            solo
            last edited by

            The whole water foam thing is a bust, I suggest Blender for that. I cannot see a SU solution on the horizon.

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • pilouP Offline
              pilou
              last edited by

              Does the function "Layer visibily" of Animator is the Layers of Sketchup or specific Layers of Animator ?

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • fredo6F Offline
                fredo6
                last edited by

                @pilou said:

                Does the function "Layer visibily" of Animator is the Layers of Sketchup or specific Layers of Animator ?

                This is about Skethup model layers. So you just set / unset layer visibility via the Layer dialog box of Sketchup (or Tray).

                Fredo

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                • D Offline
                  driven
                  last edited by

                  the shutter on one of my vans works more like this...

                  more like this?

                  but I have no idea how to chain more slats easily...

                  @Fredo, I get a few oddities on my mac, but basically working... [I'll PM you]

                  john

                  learn from the mistakes of others, you may not live long enough to make them all yourself...

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                  • pilouP Offline
                    pilou
                    last edited by

                    Ok for the Multi Layers / Visibility , works fine! πŸ‘

                    What about "Current View" against Layers Visibility ?

                    multilayers.jpg


                    GIF_layer.gif

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • ntxdaveN Offline
                      ntxdave
                      last edited by

                      @driven said:

                      the shutter on one of my vans works more like this...

                      john

                      Yes, this is what I am trying to achieve. However, in your video as well as the image that Pete (Solo) posted in this thread, the problem with the garage door (look back at image) is the relationship of the size of the panel versus the size of the arch. If you go watch your garage door work, you will see that the panel does not "ride" the arch based on the center of the panel. It is guided by the top and bottom of the panel following the arch and the middle will actually penetrate the arch because of the size differences. Chri posted the solution but I have not had time to do work on that yet.

                      @pilou said:

                      Ok for the Multi Layers / Visibility , works fine! πŸ‘

                      [attachment=0:3thx191b]<!-- ia0 -->multilayers.jpg<!-- ia0 -->[/attachment:3thx191b]

                      When I have had overlapping visual affects like that, it did not work correctly for me. I must have done something wrong. Would you mind sharing your model so I can see what I am doing wrong?

                      OH - I see now what the difference is. In mine, I wanted the some of the items to disappear during the overlap and that is the difference. You do not need to share. If you had wanted the first cube to disappear when you made the 2nd one appear, the overlap would not work. You would need to control the show & hide of each object with individual actions with 0 duration.

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                      • pilouP Offline
                        pilou
                        last edited by

                        Seems the key is the button
                        "Capture Layer Visibility from the current view"
                        with good setting of the Box dialog of Normal Layers!

                        It's a bit tricky to have side by side Object + Layer visibility!

                        Managment of tracks seems not permit that ?

                        GIF_layer4.gif
                        tricky.jpg


                        cub1.skp

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • ntxdaveN Offline
                          ntxdave
                          last edited by

                          Pilou, I understand the relationship between the object animation and the visual effect but you are not understanding the visual effect correctly:

                          • When you capture the layer visibility it captures the visibility state of ALL layers
                          • Unless you want to reverse the state of visibility of a layer, you should not set the duration greater than 0
                          • If you want to control changing the state of layers in an overlapping situation (some layers on and some off, you need to have multiple captures with a duration of zero.

                          Yours is working correctly with durations greater than 0 because you are not turning layers on and off at the same time.

                          Suggest you go look at this thread: Visual Layer. I think it covers it pretty thoroughly and Fredo states that he will allow the control of selected layers in a future release.

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                          • pilouP Offline
                            pilou
                            last edited by

                            Missing this one: I will study that! β˜€

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • D Offline
                              driven
                              last edited by

                              @ntxdave said:

                              ...the problem with the garage door (look back at image) is the relationship of the size of the panel versus the size of the arch.

                              the animation logic is the same for any size slat...

                              click to gif...
                              slat longer then arc segment...

                              translation + rotation from the same base point for each segment...

                              john

                              learn from the mistakes of others, you may not live long enough to make them all yourself...

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                              • pilouP Offline
                                pilou
                                last edited by

                                About layers! β˜€

                                @unknownuser said:

                                But the new visual effect "on-Off" for layers, would make it more intuitive, because each one becomes independent from where it is positioned in the timeline and thus can be reused.

                                So wait and see for no headaches! 😎

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • pilouP Offline
                                  pilou
                                  last edited by

                                  This is one thing! Have you made that with Animator ?

                                  @unknownuser said:

                                  translation + rotation from the same base point for each segment...

                                  If yes that must be painful if there not a trick!

                                  The other is the following objects between them! πŸ˜„

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • chriC Offline
                                    chri
                                    last edited by

                                    @pilou said:

                                    The other is the following objects between them! πŸ˜„

                                    Animate with GEOGEBRA soft
                                    Chri


                                    Garage Door GEOGEBRA.gif

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      That is this sort of result wanted! πŸ˜„

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • ntxdaveN Offline
                                        ntxdave
                                        last edited by

                                        Yes, it is. The only problem is that if you look at the arch of the track for the garage door, the arc is smaller. Otherwise, it is exactly what I was shooting for.

                                        Good work Chri........ πŸ‘

                                        Now if you could just get it to work that way with Animator.

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                                        • pilouP Offline
                                          pilou
                                          last edited by

                                          It's the Hell to make that one by one πŸ‘Ώ
                                          and you have all luck to make imprecise moves
                                          and some deviations like me! πŸ’š
                                          Input attemps some adjusment (rotation, translation) are not easy!
                                          Tiredness coming! 😳

                                          Colors at the start ribbons don't stay on them ?
                                          You must reput them !

                                          colors.jpg


                                          GIF_hell.gif


                                          hell.skp

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

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                                          • fredo6F Offline
                                            fredo6
                                            last edited by

                                            @pilou said:

                                            It's the Hell to make that one by one πŸ‘Ώ

                                            That's why it's better to wait for the function to be implemented in Animator!

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