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[Plugin Beta] Animator - v4.3d - 17 Mar 25

Scheduled Pinned Locked Moved Animator Beta
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  • J Offline
    JQL
    last edited by 20 May 2016, 20:58

    Thanks Fredo, I'm starting it now!

    www.casca.pt
    Visit us on facebook!

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    • F Offline
      fredo6
      last edited by 23 May 2016, 20:46

      New Release: Animator - v1.0r - 23 May 16

      Main changes:

      • Fixed tentatively a number of problems on Mac OSX signaled by Oxer, such as the size of the Video Generation dialog box and the video file generation by FFmpeg
      • Typing SpaceBar or a shortcut provoking a change of interactive tool now switch to Temporary Exit. A confirmation message is displayed. An option in Default Parameters allows to skip confirmation.
        Animator - SU Shorts cuts.gif
      • other bug fixing, in particular to avoid empty sequences

      See main post for RBZ files

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      • J Offline
        JQL
        last edited by 23 May 2016, 21:27

        Thanks for providing this solution so fast!

        I will resume my endeavours with animator asap!

        www.casca.pt
        Visit us on facebook!

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        • N Offline
          ntxdave
          last edited by 23 May 2016, 22:04

          Started to build a new animation with v1.0r. Was in the process of adding a translation sequence for the car and decided I had made an error so I hit X icon to escape without saving the sequence and now I have the screen below. I do not seem to be able to stop Animator or restart it. I did finally get the button to Back to Animator but the screen stayed the same.

          vR- Editor Disappeared.PNG

          I was finally able to continue by triple clicking in the viewport which killed Animator and I was able to restart it.

          This has happened 3 times now.........

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          • F Offline
            fredo6
            last edited by 23 May 2016, 22:28

            Dave,

            Just republished Animator 1.0r with the fix. Sorry for that.
            LibFredo6 7.0r is unchanged.

            I need also to think of an Escape, in case of bugs, because with the new Temporary exit feature, I got into a circular issue.

            Fredo

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            • N Offline
              ntxdave
              last edited by 23 May 2016, 22:38

              @fredo6 said:

              Dave,

              Just republished Animator 1.0r with the fix. Sorry for that.
              LibFredo6 7.0r is unchanged.

              I need also to think of an Escape, in case of bugs, because with the new Temporary exit feature, I got into a circular issue.

              Fredo

              Thanks.......I will update immediately 😎

              Tried the same thing - exiting the creation of a motion and it seemed back to normal (yes-it worked properly) πŸ‘ πŸ‘

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              • D Offline
                duanekemp
                last edited by 28 May 2016, 12:31

                New update downloaded today.

                Thank you so much.

                Duane Kemp

                Kemp Productions
                Puidoux, Switzerland
                Gallery:
                https://duanekemp.artstation.com/

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                • F Offline
                  fredo6
                  last edited by 1 Jun 2016, 23:07

                  New Release: Animator - v1.0t - 02 Jun 16

                  • New Features

                  • Visual Effects: Layer visibility, rendering style, shadow. This allows to set these parameters independently of views

                  • Support of SketchFX Ex (thanks to Alberto and Fluid)

                  • Preview in timeline (you need to set it up in Default Parameters)

                  • Maintenance - Fixes and adjustments

                  • Bug in Make film from selection

                  • Non-ascii characters in model path and name made FFmpeg to fail - fixed

                  • Position of the timeline (horizontal or vertical) is now retained across Sketchup sessions

                  • Bug in Previw of video and sample image on Mac

                  • Cosmetic changes in GUI

                  I'll try to make some videos to demo the features more in details.
                  In the meantime, here is a small GIF showing that you can play with styles, layer visibility and shadows independently of views (watch the palette, shadows and background style).

                  Animator - v1.0t.gif

                  See main post for RBZ files

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                  • S Offline
                    solo
                    last edited by 2 Jun 2016, 17:19

                    I am having issues with this release, see video.

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • N Offline
                      ntxdave
                      last edited by 2 Jun 2016, 20:10

                      Hey Pete - that stuff looks familiar πŸ˜›

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                      • S Offline
                        solo
                        last edited by 2 Jun 2016, 20:13

                        @ntxdave said:

                        Hey Pete - that stuff looks familiar πŸ˜›

                        lol, yeah, I was trying something out that I thought could help you but I am having issues making my idea work.

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

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                        • N Offline
                          ntxdave
                          last edited by 2 Jun 2016, 20:15

                          @solo said:

                          @ntxdave said:

                          Hey Pete - that stuff looks familiar πŸ˜›

                          lol, yeah, I was trying something out that I thought could help you but I am having issues making my idea work.

                          Care to share?

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                          • S Offline
                            solo
                            last edited by 2 Jun 2016, 20:18

                            Trying to figure out how to do the water spray

                            http://www.solos-art.com

                            If you see a toilet in your dreams do not use it.

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                            • N Offline
                              ntxdave
                              last edited by 2 Jun 2016, 20:32

                              @solo said:

                              Trying to figure out how to do the water spray

                              I have it working (not as an animated texture) but have it showing up and then hiding. I also did one where I used the Video Texture plugin that animates the spray but it did not work well with Animator. The animation of the texture did not show at all.

                              Take a look at this thread: http://sketchucation.com/forums/viewtopic.php?f=401%26amp;t=65021%26amp;p=597074#p597074

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                              • F Offline
                                fredo6
                                last edited by 5 Jun 2016, 00:02

                                New Release: Animator - v1.0u - 04 Jun 16

                                Maintenance and small evolutions

                                • Rendering Style bug is fixed. Should now work
                                • A Layer visibility element will now restore previous layer visibility when it is finished if it has a non-zero duration (as requested by ntxdave)
                                • Consistent numbering in naming by default (as suggested by Rich O Brien)
                                • You can now open components and groups when in temporary exit to Sketchup
                                • Cosmetic changes in Video generation dialog box

                                See main post for RBZ files

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                                • N Offline
                                  ntxdave
                                  last edited by 5 Jun 2016, 01:21

                                  @fredo6 said:

                                  New Release: Animator - v1.0u - 04 Jun 16

                                  Maintenance and small evolutions

                                  • Rendering Style bug is fixed. Should now work
                                  • A Layer visibility element will now restore previous layer visibility when it is finished if it has a non-zero duration (as requested by ntxdave)
                                  • Consistent numbering in naming by default (as suggested by Rich O Brien)
                                  • You can now open components and groups when in temporary exit to Sketchup
                                  • Cosmetic changes in Video generation dialog box

                                  See main post for RBZ files

                                  Ran some quick tests........

                                  Style Change
                                  Style now changes........

                                  Layer Visibilitu
                                  Layer turned on but did not turn off at the end of the duration

                                  Paint Brush
                                  Was able to temporally exit and change the use the paint brush to edit an object.

                                  My observation was that sequences were sequentially numbered...

                                  Did not try to create a video yet.........

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                                  • F Offline
                                    fredo6
                                    last edited by 5 Jun 2016, 14:49

                                    @ntxdave said:

                                    Layer turned on but did not turn off at the end of the duration

                                    You need to hve a defined state for the layer visibility before your Layer visibility element.

                                    In general, it's a good idea to place a view with shadow, style and layer visibility at the beginning of the film so that the animation always starts in a determined state.

                                    Fredo

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                                    • N Offline
                                      ntxdave
                                      last edited by 5 Jun 2016, 15:33

                                      @fredo6 said:

                                      @ntxdave said:

                                      Layer turned on but did not turn off at the end of the duration

                                      You need to hve a defined state for the layer visibility before your Layer visibility element.

                                      In general, it's a good idea to place a view with shadow, style and layer visibility at the beginning of the film so that the animation always starts in a determined state.

                                      Fredo

                                      Tried just putting a normal view at the beginning and it did not change anything. Then I added a layer view at the beginning with 0 seconds and all works well (see below).
                                      Layer Control - click to play

                                      Fredo, I am fine with this. I fully understand having to place this view at the beginning. It helps insure that we have captured the "default" setting for all layers. I like using the duration to control when the layer returns to its original state. It give me a better visual of when the layer state will be changed in one control rather than having to identify 2 controls which could wind up in different time lines. Thanks very much for implementing it this way.

                                      I only have one last item to be able to do my full car wash (as I currently see it 😐 ). I need to be able to scale a couple of pieces. Now I have to go off and generate several different materials for different types of sprays/foams.

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                                      • N Offline
                                        ntxdave
                                        last edited by 5 Jun 2016, 16:27

                                        OK - If I have multiple layers to show/hide, I cannot get it to work correctly (at least the way I would like) using the duration greater than 0.

                                        Here is an example. I have 2 spray units. I have them at different times and different durations. They both turn on correctly but they do not turn off until after the 2nd layer is to be hidden.
                                        Multiple layer control - click to view

                                        I will try later using the original method of setting 0 duration for each layer to show and hide and see what happens. While this works, I was hoping the previous method would work as well. Maybe I am pushing the envelope a little too far. I will have multiple situations like this is a full wash. As previously stated, if a single control for each layer can be accomplished, IMO it would be much easier to manage.

                                        Is this way out of perspective ❓

                                        OK - I see what is going on is that each time any action is taken, it is for ALL layers. Thus I would need to break my example down and have 5 layer visibility captures:

                                        1. At beginning to capture the initial state of all layers
                                        2. Beginning of the first spray to turn that layer on and the other spray layer off
                                        3. Beginning of the second spray to turn that layer on and make sure the other layer is still on
                                        4. End of the first spray to turn that layer off and make sure the other spray is still on (since in the case there is actually some overlap
                                        5. End of the second spray to turn that layer off

                                        Is it out of the question to ask if it is possible to control each layer independently?

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                                        • N Offline
                                          ntxdave
                                          last edited by 6 Jun 2016, 22:28

                                          @solo said:

                                          Trying to figure out how to do the water spray

                                          Have not heard/seen anything more from and was wondering where you were headed with.

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