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    [Plugin] GhostComp - v1.4a - 31 Oct 18

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    • ppoublanP Offline
      ppoublan
      last edited by

      @fredo6 said:

      The concept behind GhostComp is to associate a simplified version to a component (called Ghost). Then the script provides an easy way to switch back and forth between the Ghost version and the Real version in the model.

      Hi Fredo,
      I integrated this concept into the last version of 3D Tree Maker, with a function that could be called by external plugins to switch/and back from full view to proxy view. the good thing is that in proxy view only object information needed to rebuild the object is kept in object dictionary, not all the real edges/faces.
      If you think it could be interesting to integrate calls to 3DTreeMaker from your plugin, let me know.
      Yours
      pascal

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      • fredo6F Offline
        fredo6
        last edited by

        Sure. Thanks for thinking about GhostComp

        I would need to revisit this plugin, but it is a good idea to integrate custom ghost for certain kind of components.

        I'll have a look and advise.

        Fredo

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        • ppoublanP Offline
          ppoublan
          last edited by

          Things to know before calling :

          • those functions contain purge of unused component definitions and unused materials (after drawing a tree or its proxy). So to be called outside of a loop browsing each component definition, and list of definitions to be rebuild if needed after calling.
          • it contains start/commit, I do not know results of nesting multiple start/commit, so preferably call outside of start/commit.
            Needs v1.10 at least (not implemented in previous versions).

          Did not tested, but this should work :

          #To switch all trees to proxies
          if file_loaded?('3darcstudiotreemain.rb’)
          M3darcstudiotree.f3das_changealltoproxies
          end

          #To switch all proxies to trees
          if file_loaded?(‘3darcstudiotreemain.rb’)
          M3darcstudiotree.f3das_redrawall
          end

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          • danchoD Offline
            dancho
            last edited by

            Fredo6 I like your plugin but with SU2014 on windows7 I can't change
            from bounding box to wireframe mode, its always bounding box. Any suggestion?

            Thanks

            Sorry, I found a solution. First must to choose a type than create
            ghost and turn it on. Perfect 😆

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            • fredo6F Offline
              fredo6
              last edited by

              NEW RELEASE: GhostComp v1.2a - 20 Oct 14

              GhostComp 1.2a is required for the support of usernames with non-ascii characters in Sketchup 2014.

              See main post of this thread for Download.

              Fredo

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              • S Offline
                salamon
                last edited by

                Hello is this working for sketchup 2015?

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                • R Offline
                  rv1974
                  last edited by

                  I wish there was a-la multiscatter point display (maybe instead of points which can be accidentally deleted with 'Delete Guides' small tiny lines could make the same task). 😒


                  Capture.JPG

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                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    @mrcitybuilder said:

                    Is this plugin still functional? I downloaded it, unzipped it to the specified folder, checked my FredoLib was up to date, and SketchUp complains that there is no FredoLib to support GhostComp. I don't understand why.
                    Why didn't you get the RBZ from the PluginStore, then install that ?
                    Unzipping olde things and messing up with the results' installation went long ago - with v7...

                    Ensure you have the latest LibFredo:
                    http://sketchucation.com/pluginstore?pln=LibFredo6
                    and then GhostComp:
                    http://sketchucation.com/pluginstore?pln=GhostComp

                    TIG

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                    • M Offline
                      MrCityBuilder
                      last edited by

                      (Is this plugin still functional? I downloaded it, unzipped it to the specified folder, checked my FredoLib was up to date, and SketchUp complains that there is no FredoLib to support GhostComp. I don't understand why.)

                      SOLVED 😎

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                      • M Offline
                        MrCityBuilder
                        last edited by

                        Yeah, thanks - that did the trick. Ghostcomp now fully functional!

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                        • L Offline
                          lyvananhtoyo
                          last edited by

                          thank very much. this help me to avoid the situation some imported component is much bigger than my model and make SU become very slow.

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                          • M Offline
                            mwm5053
                            last edited by

                            Within the last month I installed Ghost Comp from the Sketchucation Plugin Store so I believe I have the latest ver.
                            Great plugin works great but after hiding a GC I noticed it won't change back to regular comp. not sure why. Tried everything I could think of. Any help would be appreciated Thanks
                            I apologize if this has been addressed already.

                            2011 iMac
                            SU 2015 Pro, 2017 Make
                            V2 Twilight
                            macOS Sierra 10.12.5

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                            • M Offline
                              mwm5053
                              last edited by

                              I guess I should further explain what I did. I had a large component of grass that contained nested comps of grass to move and copy at one point I hide the GC while in GC visibility (cube) mode but when i unhide it, it would not return to regular comp.

                              2011 iMac
                              SU 2015 Pro, 2017 Make
                              V2 Twilight
                              macOS Sierra 10.12.5

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                              • duanekempD Offline
                                duanekemp
                                last edited by

                                Haven't tested yet, but... is this up-to-date with SU 2018?

                                Duane Kemp

                                Kemp Productions
                                Puidoux, Switzerland
                                Gallery:
                                https://duanekemp.artstation.com/

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                                • fredo6F Offline
                                  fredo6
                                  last edited by

                                  @duanekemp said:

                                  Haven't tested yet, but... is this up-to-date with SU 2018?

                                  Should work with SU2018.
                                  Make some tests with it before going to large models, and always keep a safe copy somewhere.

                                  Fredo

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                                  • duanekempD Offline
                                    duanekemp
                                    last edited by

                                    Thanks, will give it a go. As well, will share this in my FB groups to revive it. I had never heard of this before. Sounds like a practical plugin to have.

                                    Duane Kemp

                                    Kemp Productions
                                    Puidoux, Switzerland
                                    Gallery:
                                    https://duanekemp.artstation.com/

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                                    • R Offline
                                      rv1974
                                      last edited by

                                      Fredo, may I humbly request an extra option for 2d squares instead of cubes?

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                                      • jujuJ Offline
                                        juju
                                        last edited by

                                        @rv1974 said:

                                        Fredo, may I humbly request an extra option for 2d squares instead of cubes?

                                        Like CADup or just plain blank 2D squares / rectangles?

                                        Save the Earth, it's the only planet with chocolate.

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                                        • duanekempD Offline
                                          duanekemp
                                          last edited by

                                          Before giving this a try, I had the delusion of grandeur that this would take a complicated geometry and make an easy, simple representation of the asset, making a component that would have a 2D+blocked or boxy proxy. Actually, it works that way for assets that are already boxy in nature. But, this sure did not like 3D people from Renderpeople... at all. Is there any hope of having the plugin pop a complicated geometry, chew it down to size and poop out a low poly boxy version?

                                          Duane Kemp

                                          Kemp Productions
                                          Puidoux, Switzerland
                                          Gallery:
                                          https://duanekemp.artstation.com/

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                                          • R Offline
                                            rv1974
                                            last edited by

                                            @juju said:

                                            @rv1974 said:

                                            Fredo, may I humbly request an extra option for 2d squares instead of cubes?

                                            Like CADup or just plain blank 2D squares / rectangles?

                                            simple squares. you could take them to Max, collapse to single mesh, make it non-rendable and scatter objects with special software. But it's healthy for Sketchup too- very often ghost cubes are way too large

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