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    Learning to render with Twilight Hobby

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    • ntxdaveN Offline
      ntxdave
      last edited by

      Some more experimenting:
      IP Stripper-5.jpg
      Not sure how I like this one compared to some of the others........the metal is more realistic looking but I am not happy with the background.

      Now for a different question:
      I tried to create a background skp file for my equipment renders but it is not coming out at all like I expected. I obviously do not have something set up correctly in SketchUp.
      Background.png
      I had tried to make everything a lite gray. It looks darker than I want and the back face is really bright. What can I do to get this more subtle? I wanted a light background without sharp edges but something that would catch shadows and I could get a reflection of the equipment.

      I feel like I am missing something very elementary and in some cases maybe even going backwards.

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      • BoxB Online
        Box
        last edited by

        A couple of things that might help.
        Grab the HDRI studio pack from the store and use one of those as your light source without any sun. So in the environment tab set background to Hemispherical sky and browse for a background image to one of the HDRI you downloaded. Each one will give a different result.
        Set the material of your background form to plastic satin or shiny.
        This should give you a better lighting structure to play with the other elements.
        The critical thing is to create something for the shiny metal to reflect, the Studio HDRs give you this.
        You may want your backdrop form to be larger and even a bowl shape with a flat part in the center to sit things on. Different studio layouts give different results. What is outside the opening in your backdrop and where it is will affect how your reflections work.
        Remember, The sun isn't great for product renders, you really need to create your own lighting and environment, that can include throwing in other geometry out of camera view to give you something to reflect. With a plain surround all you get is a flat reflection. Look at a flat white wall in a mirror and what do you see?

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        • ntxdaveN Offline
          ntxdave
          last edited by

          Thanks for the feedback Box. I switched over to using the Light here is my first render.
          IP Stripper-6.jpg

          This is much closer to what I want. The reflection I was talking about before was being able to see the equipment reflected in the floor.

          Lot more experimenting/learning needed but I feel like I am headed in a better direction.

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          • Dave RD Offline
            Dave R
            last edited by

            Would you be willing to send me that SketchUp model? I'll try rendering it to see what I can get.

            Etaoin Shrdlu

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            • ntxdaveN Offline
              ntxdave
              last edited by

              @dave r said:

              Would you be willing to send me that SketchUp model? I'll try rendering it to see what I can get.

              Here is the model..............
              IP Stripper-inside.skp
              Yes, I need to go read some more of the tutorials about applying lights.

              However, I had to try one more little wrinkle first..........
              Wanted to see what would happen if I added some text.

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              • Dave RD Offline
                Dave R
                last edited by

                stripper render.png

                I didn't spend much time on this and I only set up a material for the large diameter pipes and the blue thing. It could be better but I just wanted to get a quick render out. What do you think?

                Etaoin Shrdlu

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                • ntxdaveN Offline
                  ntxdave
                  last edited by

                  Dave, I like this better. What renderer are you using? The sections above the blue blower are blue also. I like the color of the metal better as well. Maybe just a little more hint of silver but it has a better degree of shine than what I am coming up with.

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                  • BoxB Online
                    Box
                    last edited by

                    Here's a quick one.
                    I've changed no materials, so there is plenty of scope to play with those.
                    As I described above I used a flat bottom bowl as the background, turned off the sun, set it to hemispheric sky and added number one hdr from the sketchucation studio pack, reduced the brightness to 3, deleted your light and your box and rendered on easy medium for less than 2 minutes.
                    If you create a good environment you have good base to start editing your materials.


                    IP Stripper-inside00.jpg

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                    • Dave RD Offline
                      Dave R
                      last edited by

                      @ntxdave said:

                      Dave, I like this better. What renderer are you using?

                      This was done in Kerkythea.

                      @ntxdave said:

                      The sections above the blue blower are blue also.

                      Oops! Since that entire horizontal pipe is all connected geometry, I painted it all the same.

                      @ntxdave said:

                      I like the color of the metal better as well. Maybe just a little more hint of silver but it has a better degree of shine than what I am coming up with.

                      That metal is from a preset. I didn't bother to edit it but I could have made it look more polished. The background is the default front face color.

                      Etaoin Shrdlu

                      %

                      (THERE'S NO PLACE LIKE)

                      G28 X0.0 Y0.0 Z0.0

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                      • pilouP Offline
                        pilou
                        last edited by

                        Sorry no Twillight presently under hands! 😞
                        So Simlab
                        test2.jpg

                        Then Fotor
                        test3.jpg

                        Then Fotosketcher + Fotor
                        test4r.jpg

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • olisheaO Offline
                          olishea
                          last edited by

                          Nice to see a clear system of feedback and real progression here! Keep it up!

                          oli

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                          • ntxdaveN Offline
                            ntxdave
                            last edited by

                            You guys are all making me feel bad. Why am I having so much trouble learning how to do this?

                            @Box, @Dave R, & @Pilou You are each showing me some really good results. I do not seem to be getting the hang of things. I am trying to learn one step at a time but seem to be going backwards. Box, in particular, I really like the reflection of the equipment in the floor. Pilou, your colors in your first render really stand out to me and I like the floor tile.

                            I have been using Twilight because it is free. I was trying to apply one of their lights but I have to admit something about the 3 click process is not going well for me. Do not fully understand where I am going wrong.

                            @box said:

                            Here's a quick one.
                            added number one hdr from the sketchucation studio pack

                            What is the sketchucation studion pack?

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                            • BoxB Online
                              Box
                              last edited by

                              @ntxdave said:

                              What is the sketchucation studion pack?


                              Hdr.gif

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                              • pbacotP Offline
                                pbacot
                                last edited by

                                Dave,

                                Did you use a edge overlay in the render? Nice job. I think the metal as he says is nice, because the other metal looks too perfectly reflective to be realistic.

                                Peter

                                MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                • olisheaO Offline
                                  olishea
                                  last edited by

                                  @pilou said:

                                  I never made renderings, it's not my cup of thea

                                  πŸ˜„ πŸ˜„ πŸ˜„

                                  oli

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                                  • ntxdaveN Offline
                                    ntxdave
                                    last edited by

                                    I appreciate the patience all of you are showing me. I do not understand why I am being so dense. Box, there is a download of things that can be used with Twilight on the Kerkeythea site. I used one of those in this latest renderings using the settings like you suggested. Even with my "box" background, it looks much better. I just need to keep reading and exploring/trying.

                                    This one is much better (because of your information).
                                    IP Stripper-9.jpg
                                    I did lighten up the blue cloth a little and will go back and lighten the wall a little.
                                    This is just the medium setting @ 1:06. I am sure the high setting would make it even better.

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      @ NDave : You will be surprised, I never made renderings, it's not my cup of thea, i just make translations of Render manuals or sites of render's engine, or UI!
                                      Like these ones for TwillightRender, Visualizer, Podium, LightUp, SimLab etc... ! πŸ˜‰

                                      For the render above I just read what has said Box and voilΓ ! πŸ˜„
                                      (the only difference is the apply of a standard Wall/Floor material)
                                      So you can make the same in Twillight!

                                      All renders today make quasi all the same things, just difference is the ergonomy!

                                      @unknownuser said:

                                      I have been using Twilight because it is free.

                                      Twillight is perfect! 😎

                                      @unknownuser said:

                                      3 click process is not going well for me

                                      You right if you are hobbyist prefer the "one Click"! Alas this one is pricey (see KeyShot)

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • Dave RD Offline
                                        Dave R
                                        last edited by

                                        @pbacot said:

                                        Dave,

                                        Did you use a edge overlay in the render? Nice job. I think the metal as he says is nice, because the other metal looks too perfectly reflective to be realistic.

                                        Peter

                                        Peter, yes. I did use an overlay. Actually, I pasted a Hidden Line exported onto a separate layer set to Multiply. I made the Hidden Line export at 4k or 5k wide and resized it down to the size of the rendered image so that the lines would be very thin. I also adjusted the opacity of that layer so the lines would be fairly light. All very quick and easy to do.

                                        @ntxDave, I could have also made the floor reflective but as I said, I was just trying to make a quick example and didn't bother setting up all of the materials.

                                        Etaoin Shrdlu

                                        %

                                        (THERE'S NO PLACE LIKE)

                                        G28 X0.0 Y0.0 Z0.0

                                        M30

                                        %

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                                        • ntxdaveN Offline
                                          ntxdave
                                          last edited by

                                          @box said:

                                          @ntxdave said:

                                          What is the sketchucation studion pack?

                                          Thanks - got it. I am experimenting with each of the backgrounds.....

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                                          • soloS Offline
                                            solo
                                            last edited by

                                            Ugh! I just missed a 'render this' challenge. πŸ’š

                                            http://www.solos-art.com

                                            If you see a toilet in your dreams do not use it.

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