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    Learning to render with Twilight Hobby

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    • pbacotP Offline
      pbacot
      last edited by

      Dave,

      Did you use a edge overlay in the render? Nice job. I think the metal as he says is nice, because the other metal looks too perfectly reflective to be realistic.

      Peter

      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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      • olisheaO Offline
        olishea
        last edited by

        @pilou said:

        I never made renderings, it's not my cup of thea

        πŸ˜„ πŸ˜„ πŸ˜„

        oli

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        • ntxdaveN Offline
          ntxdave
          last edited by

          I appreciate the patience all of you are showing me. I do not understand why I am being so dense. Box, there is a download of things that can be used with Twilight on the Kerkeythea site. I used one of those in this latest renderings using the settings like you suggested. Even with my "box" background, it looks much better. I just need to keep reading and exploring/trying.

          This one is much better (because of your information).
          IP Stripper-9.jpg
          I did lighten up the blue cloth a little and will go back and lighten the wall a little.
          This is just the medium setting @ 1:06. I am sure the high setting would make it even better.

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          • pilouP Offline
            pilou
            last edited by

            @ NDave : You will be surprised, I never made renderings, it's not my cup of thea, i just make translations of Render manuals or sites of render's engine, or UI!
            Like these ones for TwillightRender, Visualizer, Podium, LightUp, SimLab etc... ! πŸ˜‰

            For the render above I just read what has said Box and voilΓ ! πŸ˜„
            (the only difference is the apply of a standard Wall/Floor material)
            So you can make the same in Twillight!

            All renders today make quasi all the same things, just difference is the ergonomy!

            @unknownuser said:

            I have been using Twilight because it is free.

            Twillight is perfect! 😎

            @unknownuser said:

            3 click process is not going well for me

            You right if you are hobbyist prefer the "one Click"! Alas this one is pricey (see KeyShot)

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • Dave RD Offline
              Dave R
              last edited by

              @pbacot said:

              Dave,

              Did you use a edge overlay in the render? Nice job. I think the metal as he says is nice, because the other metal looks too perfectly reflective to be realistic.

              Peter

              Peter, yes. I did use an overlay. Actually, I pasted a Hidden Line exported onto a separate layer set to Multiply. I made the Hidden Line export at 4k or 5k wide and resized it down to the size of the rendered image so that the lines would be very thin. I also adjusted the opacity of that layer so the lines would be fairly light. All very quick and easy to do.

              @ntxDave, I could have also made the floor reflective but as I said, I was just trying to make a quick example and didn't bother setting up all of the materials.

              Etaoin Shrdlu

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              • ntxdaveN Offline
                ntxdave
                last edited by

                @box said:

                @ntxdave said:

                What is the sketchucation studion pack?

                Thanks - got it. I am experimenting with each of the backgrounds.....

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                • soloS Offline
                  solo
                  last edited by

                  Ugh! I just missed a 'render this' challenge. πŸ’š

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

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                  • ntxdaveN Offline
                    ntxdave
                    last edited by

                    @solo said:

                    Ugh! I just missed a 'render this' challenge. πŸ’š

                    Welcome aboard but the real challenge is me learning how to use a rendering engine. ❗

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                    • D Offline
                      db11
                      last edited by

                      @dave r said:

                      Peter, yes. I did use an overlay. Actually, I pasted a Hidden Line exported onto a separate layer set to Multiply. I made the Hidden Line export at 4k or 5k wide and resized it down to the size of the rendered image so that the lines would be very thin. I also adjusted the opacity of that layer so the lines would be fairly light. All very quick and easy to do.

                      Dave --

                      Love this look, with the thin line overlay. It's just slightly diagrammatic, which really suits technical / mechanical subjects. And thanks for the mini-tut on how to achieve it!

                      Doug

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                      • Dave RD Offline
                        Dave R
                        last edited by

                        Doug, I'm happy it helped someone. πŸ˜‰

                        Etaoin Shrdlu

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                        • ntxdaveN Offline
                          ntxdave
                          last edited by

                          @dave r said:

                          @pbacot said:

                          Dave,

                          Did you use a edge overlay in the render? Nice job. I think the metal as he says is nice, because the other metal looks too perfectly reflective to be realistic.

                          Peter

                          Peter, yes. I did use an overlay. Actually, I pasted a Hidden Line exported onto a separate layer set to Multiply. I made the Hidden Line export at 4k or 5k wide and resized it down to the size of the rendered image so that the lines would be very thin. I also adjusted the opacity of that layer so the lines would be fairly light. All very quick and easy to do.

                          What the heck does all of this mean?

                          @Box, I tried all 10 of the backgrounds. Now I am going to try to learn how to use the lights. When I select certain light types (Projector or IES), it asks for an image file (projector) or IES (ies). Is there a source for the light types?

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                          • Dave RD Offline
                            Dave R
                            last edited by

                            Dave, most rendering applications render the faces and not the lines that border the faces. To get the lines dividing the pipe into sections or the blue thing to show as it does, you would need to either create 3D geometry to get small gaps and shadows are you could do what I described.

                            Here's an example of a render I did with no materials. If I hadn't made the hidden line image to overlay, there'd be no separation between the case sides and the legs or the drawer front and draw sides.
                            [url=https://flic.kr/p/Bccrw3]
                            https://farm1.staticflickr.com/727/23099200410_ce3df302ac.jpg

                            You can create that separation with material changes but when the material is the same on either side of the seam, you need to do something different.

                            Etaoin Shrdlu

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                            • ntxdaveN Offline
                              ntxdave
                              last edited by

                              Makes sense. I just need to figure out how to do that with Twilight Hobby.

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                              • Dave RD Offline
                                Dave R
                                last edited by

                                This has to be done outside of SketchUp. Export a hidden line image from SU and combine it with the rendered image in an image editor.

                                Etaoin Shrdlu

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                                • Dave RD Offline
                                  Dave R
                                  last edited by

                                  Twilight renders in the SketchUp window, correct? It does look like you are getting better with it.

                                  Etaoin Shrdlu

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                                  • ntxdaveN Offline
                                    ntxdave
                                    last edited by

                                    After doing some more "playing around" in Twilight Hobby, I tried some more settings and I think this image has come a long wary from where I started. Dave, you will notice that there are some lines showing the jointed pieces of piping along the right side.
                                    IP Stripper-HDRI.jpg
                                    Not perfect by any stretch of the imagination but progress...........this one was done at only medium resolution. Might look even better at high resolution.

                                    Still another angle with same settings
                                    IP Stripper-HDRI-1a.jpg

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                                    • ntxdaveN Offline
                                      ntxdave
                                      last edited by

                                      @dave r said:

                                      Twilight renders in the SketchUp window, correct? It does look like you are getting better with it.

                                      Yes, it has a series of popup windows that allow you to set everything up and render while still in SketchUp.

                                      BTW: I did an edit and showed the equipment from another angle with the same settings.

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                                      • ntxdaveN Offline
                                        ntxdave
                                        last edited by

                                        Latest attempts.....making more progress in understanding how the product works and how to control various parts........
                                        Medium Resolution
                                        Higher Resolution + some changes in walls & floor

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                                        • ntxdaveN Offline
                                          ntxdave
                                          last edited by

                                          Continuing to learn and experiment. Here are 2 more renders of the office and part of the support equipment room for a car wash.
                                          Support Equipment Room
                                          Lobby
                                          These are both section cuts and as you can see, I still have more learning to do. In particular, in the lobby, the chairs are not supposed to be shinny at all and the glass is too dark. In fact the whole office is too dark and yes, I need to have the lamp turned on. But I think I am seeing some progress so it is just a matter of continuing to learn. Good thing these are just for my own fun and I am not using them for any commercial purposes (yes I would then upgrade to the full/pro version}.

                                          In particular, the glass is getting to me. That is why I issued the challenge in this thread http://sketchucation.com/forums/viewtopic.php?f=80%26amp;t=64364

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                                          • Dave RD Offline
                                            Dave R
                                            last edited by

                                            It's coming along. I think you should use Perspective instead of Parallel Projection for the camera setting in your renders. They look strange as they are at least for someone who has binocular vision and sees parallel lines running off to vanishing points.

                                            Etaoin Shrdlu

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