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[Plugin] Center of Gravity

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  • T Offline
    TIG Moderator
    last edited by 2 Dec 2014, 22:06

    When you say 'merged', do you mean that you have exploded the various parts into a single container and then ensured that the container is now a 'solid' ?

    TIG

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    • N Offline
      Nemesis
      last edited by 3 Dec 2014, 13:29

      @tig said:

      When you say 'merged', do you mean that you have exploded the various parts into a single container and then ensured that the container is now a 'solid' ?

      Under "merged" I meant - group all separate solids in one group, that was my mistake. Now, I made one solid from all parts and CoGs are now almost identical in both cases (separate solids and one big solid). Thank you for your patience.

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      • S Offline
        sketchartist023
        last edited by 26 Jan 2015, 16:01

        Can you tell me what the accuracy % option does? I set to 100 and its quicker but sees less weight and at 1% takes forever but sees more weight. What should that be set at nominally for the most accurate readings? Thank you!!! Very great plugin, TIG 😄

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        • T Offline
          TIG Moderator
          last edited by 26 Jan 2015, 16:37

          The 'accuracy' setting affects the result... as you have found.
          For simple forms the 'accuracy' of the results will not improve beyond a certain point, no matter what the settings are...
          But otherwise the more 'iterations' the tool does the nearer the result is to being 'true'.
          If you choose a 'more accurate' value, then the 'weight' might become more accurate, and the CofG might adjust very slightly.
          If you have the time... then more iterations gives the most accurate results...
          BUT sometimes the differences are so small it's not worth the delay...
          It's up to you - your model - your time... 🤓

          TIG

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          • S Offline
            sketchartist023
            last edited by 24 Feb 2015, 16:05

            @tig said:

            The 'accuracy' setting affects the result... as you have found.
            For simple forms the 'accuracy' of the results will not improve beyond a certain point, no matter what the settings are...
            But otherwise the more 'iterations' the tool does the nearer the result is to being 'true'.
            If you choose a 'more accurate' value, then the 'weight' might become more accurate, and the CofG might adjust very slightly.
            If you have the time... then more iterations gives the most accurate results...
            BUT sometimes the differences are so small it's not worth the delay...
            It's up to you - your model - your time... 🤓

            Thanks 😄 I found that using an accuracy of 5% works quite well with realtime weight on my end using the correct density I found on the internet for the material I use. Works a charm! Helps with configuring shipping information BEFORE having to go to Fedex etc and create real products beforehand so it reduces capital costs for me 😄 Thanks so much again. I have been within 5lbs accuracy with actual shipping items that I modeled. Just an update 😄

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            • P Offline
              pazzamnik
              last edited by 2 Apr 2015, 20:29

              Hey Tig,

              Thanks for the CofG plugin. It has been working quite well, but have one small easy, which I think is easy to overcome. I have drawn an aluminum extrusion and set the aluminum density. The size of the extrusion is 1m in length, so I can know my run length cost/per linear meter.

              Whether I extend the extrusion 1m to 20m in length, CofG always comes back and gives me the same weight? Yet if I copy the meter long extrusion, put a couple bends on it, and run CofG, it gives me a new and hopefully correct weight.

              Wondering if there might b an issue with my group that is causing an issue?

              Thanks.

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              • D Offline
                Dave R
                last edited by 4 Apr 2015, 13:18

                What method are you using to extend the extrusion? If you are just scaling the group or component, you aren't updating its definition. If you open the group/component for editing and then modify its length, the definition gets changed and the plugin should give you the results you are looking for.

                Etaoin Shrdlu

                %

                (THERE'S NO PLACE LIKE)

                G28 X0.0 Y0.0 Z0.0

                M30

                %

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                • J Offline
                  jojo9
                  last edited by 17 Jun 2015, 10:21

                  Great plugin! its possible to add some toolbar buttons? i tried but had no luck.

                  #--------- menu -----------------------------
                  unless file_loaded?(File.basename(__FILE__))
                     txt0="C of G..."
                     txt1="Find C of G"
                     txt2="Composite C of G"
                     dir=File.dirname(__FILE__)+"/TIGtools"
                     toolname="CofGravity"
                     locale=Sketchup.get_locale.upcase
                     path=dir+"/"+toolname+locale+".lingvo"
                     if File.exist?(path)
                       txt0=deBabelizer(txt0,path)
                       txt1=deBabelizer(txt1,path)
                       txt2=deBabelizer(txt2,path)
                     end#if
                     submenu=UI.menu("Plugins").add_submenu(txt0)
                     submenu.add_item(txt1){CofGravity.new(1)}
                     submenu.add_item(txt2){CofGravity.new(2)}
                     
                  =begin   
                    #plus
                   	tb= UI.toolbar "Konstruktion"
                   	
                  	cmd = UI;;Command.new(txt1) {CofGravity.calculate}
                  	cmd.small_icon = "../Images/Center_component_lg.png"
                  	cmd.tooltip = "Teilmassen Zentrum"
                  	tb.add_item(cmd)
                  	
                  	cmd1 = UI;;Command.new(txt2) {CofGravity.composite}
                  	cmd1.small_icon = "../Images/Center_component_lg_sum.png"
                  	cmd1.tooltip = "Hauptmassen Zentrum"
                  	tb.add_item(cmd1)   
                  =end  
                  end#if
                  file_loaded(File.basename(__FILE__))
                  #---------------------------------
                  

                  sidenote. unable to format my text as code. I get a weird looking format table (please see attachment)

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                  • T Offline
                    TIG Moderator
                    last edited by 17 Jun 2015, 18:09

                    tb = UI.toolbar**.new**("Konstruktion")
                    Makes the new toolbar.
                    And use: cmd.small_icon = "Images/Center_component_lg.png"

                    • assuming Images in in the same subfolder as the loading RB file ?
                      You cannot add a new button to a existing toolbar unless you have just made it, OR if the toolbar has been made during the same start-up session AND it has an enduring reference...
                      So in some earlier loading file [they load alphanumerically] use something like:
                    module MY_STUFF
                      ###
                      TOOLBAR = UI.toolbar.new("Konstruktion")
                      ###
                    end
                    

                    Then in your second file: tb = MY_STUFF::TOOLBAR Which is an enduring reference to the 'MY_STUFF' toolbar entitled 'Konstruktion'...
                    You can then add buttons to that toolbar as SketchUp starts - in any later loading script...

                    TIG

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                    • J Offline
                      jojo9
                      last edited by 18 Jun 2015, 20:14

                      TIG, thanks for helping! i got it running, with another loader script, as you said.
                      Furthermore, i corrected the call commands.

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                      • PockocmocP Offline
                        Pockocmoc
                        last edited by 18 May 2016, 14:00

                        Hi all, I am doing a 3D model in Sketchup 2016 and when trying to use CoG, it gives to me "weight=0.0"... How is it possible?

                        Here is how I do :
                        I create my 3D object, I select it and press "G" to save it as a single component. Then I select it, and I run CoG, applying a density of 7850 Kg/m3 (c40 steel density). It calculates during 5-6 minutes and finally shows 0.0 ...

                        Any idea?

                        Thanks!

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                        • T Offline
                          TIG Moderator
                          last edited by 18 May 2016, 14:44

                          Is it a 'Solid' object in Entity Info ?

                          Without seeing the actual object and the settings you used I can't say what the issue might be.

                          TIG

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                          • PockocmocP Offline
                            Pockocmoc
                            last edited by 19 May 2016, 08:17

                            Hi 😄 !

                            Well, it seems it is not recognized as a solid, because there is no "volume" entry in the Entity Info box.

                            Here is a picture :

                            http://img15.hostingpics.net/pics/522313Prot3.png

                            Thank you.

                            Pock'

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                            • PockocmocP Offline
                              Pockocmoc
                              last edited by 19 May 2016, 08:52

                              Oh, and even with a simple cube, (wich is solid) it does the same : no weight...

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                              • T Offline
                                TIG Moderator
                                last edited by 19 May 2016, 11:17

                                What version do you have ?
                                It should be v1.7 from the SketchUcation PluginStore ?
                                It's 3 years old but works on newer SketchUps anyway...

                                If you run it with the Ruby Console open are there any error messages ?

                                What settings are you using ?

                                What is getting reported exactly ?

                                Obviously the object's size versus the chosen density units can cause small objects to be reported as 0...
                                A small 'blade' probably needs to be in g/cm³ or similar...

                                Here's what I get with a component cube with protruding numerals [v2016].
                                It's a but over 1 m³ with a density of 2000 kg/m³ at the default 1% accuracy setting it returns a true volume in m³ and a weight in kg...
                                A much smaller [scaled] version reports '0' when the overly large units misapplied, but with g/cm³ it's fine...

                                Can you post a simple SKP that has issues so I can test it...


                                Capture.PNG


                                Capture1.PNG

                                TIG

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                                • BoxB Offline
                                  Box
                                  last edited by 19 May 2016, 12:16

                                  It sounds like you may be creating component, but failing to tick the box that replaces the raw geometry with the component.
                                  If there is no bounding box around your object it is just raw geometry, see if the component is in the component browser for you ready to use.

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                                  • PockocmocP Offline
                                    Pockocmoc
                                    last edited by 19 May 2016, 13:29

                                    I am so stupid 😒 ... you are right TIG, it was because of the units, obviously! The blade weights 42 grams, so (0.0)42 Kg .

                                    http://img15.hostingpics.net/pics/610277poidsnonmasse.png

                                    Thank you for all.

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                                    • H Offline
                                      hute_zhaw
                                      last edited by 13 Mar 2017, 16:06

                                      Hi Folks

                                      I just installed this plugin into SketchUp 2017. It doesn't work as expected for me. The find CofG still works fine as far as I can tell but the Composit CofG returns a ruby error:

                                      Error; #<TypeError; reference to deleted Group>
                                      /Users/hute/Library/Application Support/SketchUp 2017/SketchUp/Plugins/CofGravity.rb;670;in `entities'
                                      /Users/hute/Library/Application Support/SketchUp 2017/SketchUp/Plugins/CofGravity.rb;670;in `block in do_composite'
                                      /Users/hute/Library/Application Support/SketchUp 2017/SketchUp/Plugins/CofGravity.rb;669;in `each'
                                      /Users/hute/Library/Application Support/SketchUp 2017/SketchUp/Plugins/CofGravity.rb;669;in `do_composite'
                                      /Users/hute/Library/Application Support/SketchUp 2017/SketchUp/Plugins/CofGravity.rb;117;in `initialize'
                                      /Users/hute/Library/Application Support/SketchUp 2017/SketchUp/Plugins/CofGravity.rb;817;in `new'
                                      /Users/hute/Library/Application Support/SketchUp 2017/SketchUp/Plugins/CofGravity.rb;817;in `block in <top (required)>'
                                      SketchUp;1;in `call'
                                      

                                      Has anybody got a clue how to fix this? It is really a pretty cool plugin and would be a shame if it became unusable.

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                                      • T Offline
                                        TIG Moderator
                                        last edited by 14 Mar 2017, 11:36

                                        Thanks for the bug-report.
                                        I suspect that this is a glitch in the way v2017 handles exploded entities.
                                        I'll investigate and fix it...

                                        TIG

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                                        • T Offline
                                          TIG Moderator
                                          last edited by 14 Mar 2017, 12:12

                                          Here's v2.0 http://sketchucation.com/pluginstore?pln=CofG Its coding is now compatible with v2017 and it is also signed for use in v2016/v2017 in any loading-policy.

                                          TIG

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