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    How do I precisely place a material on a tube?

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    • FrederikF Offline
      Frederik
      last edited by

      You can project the texture on the surface...

      Cheers
      Kim Frederik

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      • oceanembersO Offline
        oceanembers
        last edited by

        Search on the plugin store for the term "UV".
        There are a number of plugins, most of which will help you to do this, to do with UV layout and texture projection - sketchup's own capabilities in this regard are unfortunately lacking, to say the least.

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        • FrederikF Offline
          Frederik
          last edited by

          @oceanembers said:

          ...sketchup's own capabilities in this regard are unfortunately lacking, to say the least.

          Although I agree that SU lack better UV tools, you can easily do this by projecting textures, without the need of any extra plugins to learn... πŸ˜‰

          I've attached the 'skippy' to take some learnings from...
          Turn the layers on and off to see how the textures are made and how you place them precisely as you're asking to do...

          Hope this will help you further!


          Projected-texture-test.skp


          Projected-texture-test_SU.jpg

          Cheers
          Kim Frederik

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          • genma saotomeG Offline
            genma saotome
            last edited by

            Kim, I downloaded your model and took a look and yes, the results are what I'm looking for... but I cannot yet replicate what you did. I see you used the UV plugin... when I try that the results are never right... either the texture gets angled down as it runs along the long axis or is all broken up by the faces of the tube.

            Is there something I'm missing (besides my unfamiliarity with the UV tool)?

            Oh, one more thing: Your use of the word projection... I do know the word of course but as used in your sentence I was not sure if you meant it to refer to a specific SU or Plug-In function or not..

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            • Dave RD Offline
              Dave R
              last edited by

              This was done like Frederick described without plugins.

              GulfOil.png

              When I need to do this sort of thing, I put the texture on a flat surface aligned with where I want the texture and then sample it and apply it on the curved surface. Projection is a setting for the texture. Not a plugin.

              Etaoin Shrdlu

              %

              (THERE'S NO PLACE LIKE)

              G28 X0.0 Y0.0 Z0.0

              M30

              %

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              • pilouP Offline
                pilou
                last edited by

                ThruPaint by Fredo6 don't help in any of this ?

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • FrederikF Offline
                  Frederik
                  last edited by

                  @genma saotome said:

                  I see you used the UV plugin...

                  No... As Dave R already wrote, I haven't used any plugins...!
                  This was done straight in SU, where I projected the textures...

                  @genma saotome said:

                  Oh, one more thing: Your use of the word projection... I do know the word of course but as used in your sentence I was not sure if you meant it to refer to a specific SU or Plug-In function or not..

                  It's in the sub-menu if you right-click on a texture and select "Texture"... πŸ˜„
                  I've attached a screen capture, which should explain this better...

                  I've attached a pdf-document with a small tutorial, which explain things...
                  Hopefully this will make it more clear...!?


                  Projected-texture-menu.jpg


                  Projected-texture-tutorial.pdf

                  Cheers
                  Kim Frederik

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                  • FrederikF Offline
                    Frederik
                    last edited by

                    Small tutorial uploaded in the above post...

                    Cheers
                    Kim Frederik

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                    • oceanembersO Offline
                      oceanembers
                      last edited by

                      Projection will cause distortion at the extremities of the cylinder, so it maybe isn't the best idea for any graphics/decals that aren't decently central, unless you want to start sectioning off areas for different projections. Other than that, yeah projection will work in OP's instance, it was probably overkill for me to suggest UV tools.

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                      • ntxdaveN Offline
                        ntxdave
                        last edited by

                        Here is an excellent (IMHO) tutorial on projecting a texture onto a curved surface: https://www.youtube.com/watch?v=HHsRRLCAOm8

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                        • FrederikF Offline
                          Frederik
                          last edited by

                          @oceanembers said:

                          Projection will cause distortion at the extremities of the cylinder, so it maybe isn't the best idea for any graphics/decals that aren't decently central, unless you want to start sectioning off areas for different projections. Other than that, yeah projection will work in OP's instance, it was probably overkill for me to suggest UV tools.

                          Working with one of the UV plugins would indeed be the best and most accurate approach - no doubt...
                          However, although the OP have set his SU experience to advanced, he seem to have limited knowledge about UV and how it works - as far as I can tell - hence I suggested the projection approach before jumping into more complex plugins and ways to apply textures on cylinder shapes...

                          You need to learn how to crawl before you know how to walk... πŸ˜‰

                          Cheers
                          Kim Frederik

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