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[Plugin][$] JointPushPull Interactive - v4.9a - 02 Apr 25

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  • T Offline
    TIG Moderator
    last edited by 3 Feb 2015, 12:39

    DC rubies add several additional methods into the base Sketchup and related Classes.
    If you have used any of these methods in your code, then IF those DC rubies have not loaded you will get errors.

    These include:

    ` Geom::Transformation.rotx
    Geom::Transformation.roty
    Geom::Transformation.rotz
    Geom::Transformation.xscale
    Geom::Transformation.yscale
    Geom::Transformation.zscale

    UI::WebDialog.last_width
    UI::WebDialog.last_width=
    UI::WebDialog.last_height
    UI::WebDialog.last_height=

    Sketchup::ComponentInstance.copy
    Sketchup::ComponentInstance.description
    Sketchup::Drawingelement.local_transformation
    Sketchup::Drawingelement.scaled_size
    Sketchup::Drawingelement.unscaled_size
    Sketchup::Drawingelement.set_last_size
    Sketchup::Drawingelement.last_scaling_factors

    Model.typename
    Model.entityID
    Model.delete_attribute
    Model.layer`

    There are other " DC..." classes too, but I'd expect you won't have used those !

    TIG

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    • F Offline
      fredo6
      last edited by 3 Feb 2015, 16:31

      TIG,

      Thanks for clarification.

      I think I may use model.entityID. Actually I thought it was a native method (which would make sense).

      I have to check my code to track these instances.

      Fredo

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      • T Offline
        TIG Moderator
        last edited by 3 Feb 2015, 16:42

        Model.entityID is a weird one it always returns "Model", so unsure why it's used... 😲

        You can trap it with something like:

        if defined?(Sketchup.active_model.entityID)
          mid = Sketchup.active_model.entityID
        else
          mid = "Model"
        end
        

        BUT then mid = "Model" is always right - so why not use the simplest fix !

        TIG

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        • J Offline
          JQL
          last edited by 3 Feb 2015, 17:03

          @Tig and Fredo

          You have the notion you look like aliens with superpowers to the rest of us mortals down here...don't you?

          www.casca.pt
          Visit us on facebook!

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          • F Offline
            fredo6
            last edited by 3 Feb 2015, 20:04

            @TIG:

            Now I know this is not a native method, I will be careful. In fact this method is convenient because you can use entityID on a parent whether Group, ComponentInstance or active model.

            Fredo

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            • J Offline
              j03150315
              last edited by 22 Feb 2015, 23:02

              This tool is amazing! However, I encountered some error with the follow push/pull.
              When I tried to use follow push/pull, the following error occurred:

              undefined method `angle_between' for nil:NilClass

              Ruby File Line Method

              JointPushPullAlgo.rb 1339 vertex_average_factor
              JointPushPullAlgo.rb 1089 follow_compute_direction
              JointPushPullAlgo.rb 1056 block in block_prepare_vertices_F
              JointPushPullAlgo.rb 1056 each
              JointPushPullAlgo.rb 1056 block_prepare_vertices_F
              JointPushPullAlgo.rb 890 block in block_prepare_vertices_all
              JointPushPullAlgo.rb 890 each
              JointPushPullAlgo.rb 890 block_prepare_vertices_all
              JointPushPullAlgo.rb 500 algo_prepare_calculation_exec
              JointPushPullAlgo.rb 477 algo_prepare_calculation
              JointPushPullTool.rb 692 dragging_start
              JointPushPullTool.rb 1190 onMouseMove
              22-Feb-15 14:56:56

              Does anyone know why?? I followed exactly what the video showed, push/pull the top of a cone shaped object.

              Would love some help! Thank you!!

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              • F Offline
                fredo6
                last edited by 14 Mar 2015, 12:16

                It may depend on your model.

                So the best is to post it or PM it to me.

                Fredo

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                • cottyC Offline
                  cotty
                  last edited by 22 Mar 2015, 09:00

                  Hi Fredo, I've experienced this round push pull error for this simple geometry...

                  rpperror.jpg


                  rpperror.txt

                  my SketchUp gallery

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                  • erkanE Offline
                    erkan
                    last edited by 25 Mar 2015, 20:32

                    I'm getting the same error in a specific geometry, any plans of implementing the safer generation method?

                    @fredo6 said:

                    @stamatispsarras said:

                    I am also getting this error in a complex model.
                    Any ideas what I should avoid when modeling, so it wont happen again?

                    Unfortunately, these kind of errors may happen with complex models where the generated offset surface contains overlaps. This is due to the fast method of generation. I have the plan to have a default safe generation method to takeover when there are such errors. Should go in a next release.

                    Fredo

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                    • L Offline
                      littleche
                      last edited by 30 Apr 2015, 09:43

                      HI fredo

                      this face have problem with joint pull push plugin but easily work with puss pull tool in sketchup !
                      It was very surprising for me! Since this face is very Simple !

                      I uploud this file . I thank you for the review explained above.


                      P&P.skp

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                      • Dave RD Offline
                        Dave R
                        last edited by 30 Apr 2015, 09:56

                        It's poorly drawn at the end near the red axis. If you did a better job of drawing it, Joint Push/Pull wouldn't fail.


                        Screenshot - 4_30_2015 , 5_01_01 AM.png

                        Etaoin Shrdlu

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                        • L Offline
                          littleche
                          last edited by 30 Apr 2015, 17:07

                          HI Dave

                          I had not checked the lines For this reason,The main tool push&pull was not any problem.
                          I did not know that fredo plugin is more sensitive.

                          thank you ...

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                          • Dave RD Offline
                            Dave R
                            last edited by 30 Apr 2015, 17:26

                            I don't know that it's more sensitive but since you have that little triangular loop with no face in it, i'd guess that causes problems. Try this: Scale the entire geometry up by a factor of 1000. make a face on that triangle by tracing one edge of it with the Line tool. Then trying running Joint Push/Pull on the result.

                            Etaoin Shrdlu

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                            • dereiD Offline
                              derei
                              last edited by 10 Jul 2015, 14:03

                              Hy, I am a bit confused on how to PROPERLY use this plugin... Ok, I understood that I should keep the mouse button pressed while pulling the face, because click will only select/deselect (which is a bit annoying, honestly). But there is a funny behavior AFTER I do the push pull... sometimes (couldn't figure out in which conditions), when I press ENTER it actually CANCEL my pushpull.

                              Until now, every successful pushpull i did was out of luck... I have no idea how I confirmed the operation, because apparently I do the same thing like when it's canceled.

                              In my opinion it should do better use of ESC and ENTER keys (first to cancel, second to confirm). Also, selection of faces would be best to be key-assisted, as in regular SU behavior.

                              Is very confusing when plugins ask for different commands to do similar SU actions... is like two different programs. Select should be performed the same in native Su and under plugins (same key+mouse combinations), other operations should be similar.

                              Wish you best.

                              DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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                              • F Offline
                                fredo6
                                last edited by 10 Jul 2015, 15:03

                                @derei said:

                                In my opinion it should do better use of ESC and ENTER keys (first to cancel, second to confirm). Also, selection of faces would be best to be key-assisted, as in regular SU behavior.

                                Is very confusing when plugins ask for different commands to do similar SU actions... is like two different programs. Select should be performed the same in native Su and under plugins (same key+mouse combinations), other operations should be similar.

                                I know it is a change of habit, but JPP is not designed to replace the native SU Pushpull either.

                                SU PushPull only acts on a single face. So when you click, the next action is PushPull.

                                In multiface seelction, you cannot do the same, because when you click on the first face, then this face would move / pushpull with the mouse when you will try to select a second face.

                                The only possibility remain is to select with NO click:

                                • if the mouse if over a face and you click, this face is PushPulled
                                • if you press CTRL why hovering over faces (.ie. no click), then these faces are added to the selection. If you then click, the Push Pull applies to all faces selected.

                                This method is also different from Sketchup, which does not have a multi-element selection capability in implicit selection (i.e. just hovering the mouse).

                                Note that I use this method in FredoScale, but I am pretty sure few users noticed or use it.

                                I'll have anyway another look and reflection to see if I can improve the face selection process (the best, when applicable, is to select the faces and then just type the offset, if you don't need a placement by target).

                                Fredo

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                                • dereiD Offline
                                  derei
                                  last edited by 10 Jul 2015, 18:38

                                  I completely understand that this tool is not meant to replace a native SU tool. I was merely talking about the way of use of the similar commands (eg. selecting faces).
                                  But this is not the biggest problem I got into. I could accommodate to it. The problem is that ENTER cancels the push-pull. I do it, i set custom value in VCB, then i press ENTER. And voila: no pushhpull. 😕 And I get confused: did I pressed ESC?
                                  Unless there is any reason to assign a canceling to ENTER key.

                                  By the way... "before" JPP wasn't behaving like this. It's like this change was introduced recently...couldn't tell which release.

                                  Thank you very much, Fredo

                                  DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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                                  • F Offline
                                    fredo6
                                    last edited by 10 Jul 2015, 22:10

                                    I will have a look.

                                    The latest version of JPP is dated 9 Jan 15, so it's not recent, unless there is a side effect from LibFredo6.

                                    Did the problem happens when you are extruding a few faces or a lot of faces (with many faces, you have a preview mode)?

                                    Fredo

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                                    • Dave RD Offline
                                      Dave R
                                      last edited by 10 Jul 2015, 22:17

                                      I just did some quick testing and I'm not seeing any weird behavior with the Enter key. When I type a JPP distance and hit Enter, it makes the adjustment just like the native Push/Pull tool does. Maybe there's something else causing a conflict?

                                      FWIW, I updated LibFredo and the other extensions that got recent updates and according to the Plugin Store and LibFredo, everything is up to date.

                                      Etaoin Shrdlu

                                      %

                                      (THERE'S NO PLACE LIKE)

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                                      • dereiD Offline
                                        derei
                                        last edited by 10 Jul 2015, 22:19

                                        I tried to reproduce it now, Couldn't. Will keep an eye on it, as it happened many times while working.

                                        DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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                                        • dereiD Offline
                                          derei
                                          last edited by 13 Jul 2015, 22:14

                                          UNDO issue ...
                                          sometimes when I cancel JPP it lets the geometry with missing faces. Then I undo to get it back to its previous state...the problem is that i have to hit A LOT of UNDOs.
                                          Maybe the undo function should be reviewed and pack multiple phases in a single undo command.

                                          DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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