[REQ] Fragmenting script
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Would it be possible to create a script that can fragment geometry something like this: http://www.scriptspot.com/3ds-max/plugins/vorofrag
Or take a basic shape and fragment it into 3D bricks or random shaped stones like this:
Obviously this does not need to be a free script, everyone needs to eat, I will be willing to pay.
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After a segmentation
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ExplodedView after some fragmentations
You have also that
Steping Stones By Sdmitch
Align and distribute by Sdmitch!
Make 2 or more levels of "Thickness" -
When you have some different solids with any method you can also use
SketchyPhysics for falling them inside a "curvated box" ! -
You can also use this free powerful one then import the result inside SU !
ManifoldLAB (Wings3D is inside)
Make a general cut following your curvated box on any voronoΓ― stones! -
http://oob.duckdns.org/
here is the link to a plugin I stumbled upon a few weeks back.
I haven't tried it but the youtube video looked promising -
@kentucky said:
http://oob.duckdns.org/
here is the link to a plugin I stumbled upon a few weeks back.
I haven't tried it but the youtube video looked promisingToo limited, not well supported and for what it does Floor generator does better and is free
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Did you look at Blenders Cell Fracture add on?
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@rich o brien said:
Did you look at Blenders Cell Fracture add on?
I have, and even did an animation with it, however I really want an SU solution as what I need requires a ton of models and the back and forth is just way too much work.
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Only other thing that I remember was this tool Mike mentioned a while ago
Landscape design software | shape optimisation | mosaics, paving, tiling, cladding | cutting and packing
Rocksolver solves the jigsaw puzzle and shows you where to put each stone, tile or component. Beta ready to optimize your puzzle.
(www.intresto.com.au)
Or PM Fredo. I'm sure he has something worth testing.
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@rich o brien said:
Only other thing that I remember was this tool Mike mentioned a while ago
Landscape design software | shape optimisation | mosaics, paving, tiling, cladding | cutting and packing
Rocksolver solves the jigsaw puzzle and shows you where to put each stone, tile or component. Beta ready to optimize your puzzle.
(www.intresto.com.au)
Or PM Fredo. I'm sure he has something worth testing.
I saw that, not much info there besides it solving real world rocks.
I was hoping Fredo read my post and chimed in actually, I hate pestering these guys as they could be busy.
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TIGs cut to plane ran a few time can do a type of fragmenting.
It's just slow to do.
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I have some fracture tool code.
Not sure where I got it. But it looks like Cut To Plane but bastardised
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@rich o brien said:
I have some fracture tool code.
Not sure where I got it. But it looks like Cut To Plane but bastardised
I think I gave something to you several years ago !
But I never released v1.0
This is now v2.0, which includes settings for Iterations 1-10 and Size % 1-50, and a final optional Explode.
It also uses a simpler/faster algorithm for splitting, and by limiting any piece to at least 1% of the original part, then there is now much less likelihood of a split-off piece not being solid [although it also has some code to try and fix any that the 'subtract' tool leaves half-baked]... -
That s nice upgrade.
Thanks.
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As pilou mentioned - SketchyPhysics - with unexpected results... not really for natural stonewalls. But it's worth to try...
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