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    Pulling A Bar Between 2 Objects

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    • O Offline
      oo7ml
      last edited by

      Hi, is it possible to pull a circle pole / bar between two pillars (or should i say what is the best way 😄

      I have not problem in pulling the circle poll out of object A, but how do i get it to snap to the far object B surface, baring in mind that there is no other object inline with object B, so i can't use another object face for reference.

      I've attached a quick image of what i mean.

      http://s29.postimg.org/cido4903r/pulling.png

      Thanks in advance for your help.

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      • Dave RD Offline
        Dave R
        last edited by

        With Push/Pull you can pull out the circle and move the tool to a corner on the opposite post. You don't have to keep the Push/Pull tool on axis since it only operates in the direction of the face's normal.

        2014-09-16_11-22-43.png

        Etaoin Shrdlu

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        (THERE'S NO PLACE LIKE)

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        M30

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        • Wo3DanW Offline
          Wo3Dan
          last edited by

          @dave r said:

          With Push/Pull you can pull out the circle and move the tool to a corner on the opposite post. You don't have to keep the Push/Pull tool on axis since it only operates in the direction of the face's normal....

          Also, you can benefit from turning ON X-Ray face style. This way you can even snap to endpoints through faces if no proper endpoint is in sight without X-ray.

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          • O Offline
            oo7ml
            last edited by

            Great,excellent, thanks guys... and thanks for providing an example too.

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            • TIGT Offline
              TIG Moderator
              last edited by

              Also use separate components to contain the 'parts' - this helps avoid overlaid geometry sticking together where you don't want it to - e.g. in subsequent Moves etc...

              TIG

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