How did the great Alex Hogrefe do it ?
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Ugh, thanks. That last tip was needed.
Btw, the 4 Clay presets differ in quality and render time, right ?
have you changed the gamma correction for your render sample ?
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@unknownuser said:
Btw, the 4 Clay presets differ in quality and render time, right ?
Right.
@unknownuser said:
have you changed the gamma correction for your render sample ?
No. I didn't change anything.
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Hmm, best so far.
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Well if you want to try to match the look of the pic you posted in your first post you have to use softer shadows I guess.
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Oh oh, did my post get deleted lol
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No post was deleted. You sent a PM to me.
Here is what I replied: have you tried what I suggested? Tick "soft shadow" and increase the sun's radius? -
Lmao, that was confusing.My bad.
I actually did that right off the bat. But saw no difference. The radius changes the position of the sun, and it takes me a couple of minutes to get it back where i want it to be.
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@unknownuser said:
The radius changes the position of the sun,
Odd, that should not happen. Would you mind to post the scene?
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larger radius does not change the sun position. Large radius = softer shadows. Small radius = sharper shadows. You must have soft shadows checked to see the effect of changing the sun's radius.
I really love how this project is going, I find plan shadow studies very pleasing on the eye.
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Ok, here is a try. Raw KT output.
Of course, as I said before, you can change the softness of the shadows by changing the radius of the sun.
scene_3.zip -
Legit amazing.
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Could you pleas tell me how you managed to achieve that clear white look ?
& I see you have arranged the file, and added other elements.
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Well I've posted the scene, have a look at it. The render is a raw output of that scene, so just pick a clay render preset (I think I've used the 22 if I remember well, but more or less any clay preset will work) and render it. I added nothing, just tuned sun's multiplier and radius.
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Oh and, if i remember well, also reduced the gamma from 1.5 to 1.2. Anyway you have the scene to look at.
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@massimo said:
Well I've posted the scene, have a look at it. The render is a raw output of that scene, so just pick a clay render preset (I think I've used the 22 if I remember well, but more or less any clay preset will work) and render it. I added nothing, just tuned sun's multiplier and radius.
Much appreciated, sir.
Have a nice day.
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My pleasure.
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Here is another quick try using a HDRI for lighting. Perhaps more similar to the reference image you posted. The "direction" of light is less clear and you have less control on it and shadows are really soft, but the overall effect is pretty effective I believe. Only a slight levels correction in post pro.
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Yes, this looks even better and less sharp.
Especially if you are going to place furniture and other data on the plans.
Could I please know what HDRI you used on this ?
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You can find it here. Scroll down the page, it's called "van Kleef 3". I have made a black&white version of it. Also when you use a HDRI in KT is better to switch off "linear lightflow". In KT go to settings-->advanced-->scenes-->"you scene name"-->default global settings-->right click on the green thumbnail.
You may need to boost the HDRI intensity.
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