Community Modeling
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Hello Bryan, I've just googled and apparently you do also need an account, sorry I was unsure. Here's the state of play on the model
As you can see what remains is mainly damage to the buildings and a little "window dressing" to add. If it's easier I could e-mail you a file containing a building/buildings for you to work on then add it to the main model.
thanks
John -
this is excellent!
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Thanks John. No problem. I'll sign up for an account.
It's looking good!
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I might model a gas mask if I have time, no promises.
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Things in the model should have fredoscale applied to it to slightly bend and warp. Like the roof debris on the ground and the light post. The whole scene looks a bit too square. I know textures will hide it, but in real life the road would dip and roll ever so much. buildings would lean a bit here and there. Looking at the line up of modelers I've sure it will be spectacular.
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Hi Kriss, you are right. I did this partially for the things I worked on : the sidewalk near the crater, the fence on the left building near the crater, and the light post near the crater. The thing with the fredoscale is that all the component will become groups, therefor the file size will increase considerably.
But wait a bit longer, we are still at the beginning ! -
Thanks Oli, any "artefacts" to add to the scene would be good.
Kriss, I was also thinking about Fredo-scale, it's good if not overdone or it can look a little cartoonish.John
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Is it ok if we rework elements?
I was gonna make a new pram. Unwrap it and let you texture it in PS to suit the scene.
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Hello Rich, of course feel free , it's not my model it's everyone's.
John
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Looking great chaps!
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Thanks lee.
Not a lot from me today but Eli and Rich have been working away so I will update the Skp file in the morning. All suggestions are welcome!
Modelling this old bike brought back memories of my old Sargent screaming at me...... Higgins get back over here you f***ing little coward
John
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Skp file updated also
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Looking amazing! well done guys.
What is the size of this so far?
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Thanks Pete, at the moment she's 33mb but was never optimised. With all visible there's no slowdown yet!
John
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Bit more work!
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Thanks for sharing, it is rather smooth running, great work guys.
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Elisei, I hope you don't mind but I've reduced the size of the sandbags. I've added a bit today "cosmetics" cables ect that can be added in tomorrow.
Love the details you've added today, at first I thought you'd bust me bike!Pete
John
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No problem with anything at all. I just changed the sandbags with components. First time I used fredoscale and all the bags were transformed to groups.. Now they are components.
The bike is great, but it was a bit too flat, turning the wheel in this position seemed a lot more dramatic for me, maybe a little too exaggerated, but it can be rotated back.
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Now here's a hole in the street
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Thanks Steve, that's some hole
A big thank you to Elisei, it's been a real pleasure working alongside him, a true gent!
John
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