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    Artisan Experiment

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    • bazB Offline
      baz
      last edited by

      Bryan, have you seen this thread?
      Lots of great Artisan examples.

      http://sketchucation.com/forums/viewtopic.php?f=335%26amp;t=42938%26amp;hilit=cotty+artisan

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      • Bryan KB Offline
        Bryan K
        last edited by

        @baz said:

        Bryan, have you seen this thread?
        Lots of great Artisan examples.

        http://sketchucation.com/forums/viewtopic.php?f=335%26amp;t=42938%26amp;hilit=cotty+artisan

        Whoa! Jackpot!

        Thank you!

        See my portfolio at https://delphiscousin.blogspot.com/

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        • bazB Offline
          baz
          last edited by

          πŸ‘

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          • bazB Offline
            baz
            last edited by

            @solo said:

            You need an idea what to model? Here is a good model for you to try achieve.

            [attachment=0:2ow4ucct]<!-- ia0 -->Harvey-Probber.jpg<!-- ia0 -->[/attachment:2ow4ucct]

            Solo, that is the ugliest piece of furniture I think I've ever seen.
            Worthy of a new thread?

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            • Bryan KB Offline
              Bryan K
              last edited by

              Simple pillow. (I didn't create enough quads... again πŸ˜† )


              pillow.jpg

              See my portfolio at https://delphiscousin.blogspot.com/

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              • olisheaO Offline
                olishea
                last edited by

                You are getting somewhere! πŸ‘

                oli

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                • pbacotP Offline
                  pbacot
                  last edited by

                  You can't have an "Artisan Experiment" thread without showing the proxy and the mesh. Good work--look forward to more!

                  MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                  • Bryan KB Offline
                    Bryan K
                    last edited by

                    @pbacot said:

                    You can't have an "Artisan Experiment" thread without showing the proxy and the mesh. Good work--look forward to more!

                    Oops. You are right.

                    No first proxy picture, but easy enough to describe. It was just a box created using the additive Push/Pull. I then used the Artisan Crease tool and excepted the flat surfaces from smoothing while allowing all edges to smooth. Used setting "3" for subdivide.

                    I then manually depressed areas using the Sculpt tool at random with a -2" radius and very shallow depression.


                    pillow mesh.jpg

                    See my portfolio at https://delphiscousin.blogspot.com/

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                    • xiombargX Offline
                      xiombarg
                      last edited by

                      If you model a standard loaf of bread with Artisan you will learn most of the basics of the Artisan process.

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                      • Bryan KB Offline
                        Bryan K
                        last edited by

                        @xiombarg said:

                        If you model a standard loaf of bread with Artisan you will learn most of the basics of the Artisan process.

                        Good idea! Thank you.

                        See my portfolio at https://delphiscousin.blogspot.com/

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                        • bazB Offline
                          baz
                          last edited by

                          @xiombarg said:

                          If you model a standard loaf of bread with Artisan you will learn most of the basics of the Artisan process.

                          I'm curious as to what a 'standard' loaf of bread looks like?
                          Perhaps you could illustrate....

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                          • olisheaO Offline
                            olishea
                            last edited by

                            Split tin loaf I imagine.

                            http://darvellandsons.co.uk/wp-content/uploads/2013/01/White-Split-Tin.jpg

                            oli

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                            • bazB Offline
                              baz
                              last edited by

                              @baz said:

                              @xiombarg said:

                              If you model a standard loaf of bread with Artisan you will learn most of the basics of the Artisan process.

                              I'm curious as to what a 'standard' loaf of bread looks like?
                              Perhaps you could illustrate....

                              C'mon Oli, show us the proxy:)

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                              • pbacotP Offline
                                pbacot
                                last edited by

                                You could use TIG's slicer on that. Hmmm. I think it's time for toast.

                                MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                • olisheaO Offline
                                  olishea
                                  last edited by

                                  @baz said:

                                  C'mon Oli, show us the proxy:)

                                  I wish I could model as well as that photograph haha

                                  oli

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                                  • xiombargX Offline
                                    xiombarg
                                    last edited by

                                    @baz said:

                                    @xiombarg said:

                                    If you model a standard loaf of bread with Artisan you will learn most of the basics of the Artisan process.

                                    I'm curious as to what a 'standard' loaf of bread looks like?
                                    Perhaps you could illustrate....

                                    I had a teacher in college who had us model a loaf of bread as a 3D assignment to teach us how to use the smoothing and creasing functions in Maya (same principles as Artisan). Unfortunately I didn't keep the model. It's harder than it might sound. It's a good exercise as it usually forces you to explore different topologies in order to achieve an ideal result. In class we all had to print up our topology before and after smoothing and pin them up on the bulletin board so we could see which models worked better than others.

                                    It seemed like a boring assignment at first but I learned a lot from it.

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                                    • Bryan KB Offline
                                      Bryan K
                                      last edited by

                                      More experimenting.


                                      thing 1.jpg


                                      thing 2.jpg


                                      thing 3.jpg


                                      thing 4.jpg


                                      thing 5.jpg

                                      See my portfolio at https://delphiscousin.blogspot.com/

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                                      • xiombargX Offline
                                        xiombarg
                                        last edited by

                                        I can't use Artisan without Vertex Tools as well. Artisan by itself without the gizmo and VT's "make planar" function is only half as good.

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                                        • Bryan KB Offline
                                          Bryan K
                                          last edited by

                                          I've temporarily lost the momentum on this. I'm going to do some conventional models and then come back to Artisan.

                                          I wasn't real pleased with the park model either. So much so I took it down from my website.

                                          The beer goggles on the other hand... πŸ˜†

                                          See my portfolio at https://delphiscousin.blogspot.com/

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