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    • cottyC Offline
      cotty
      last edited by

      @techdave02 said:

      Try FredoScale (Radial bender)

      Yes, this is another possibility...

      [screenr:16ixztzz]nlCN[/screenr:16ixztzz]

      my SketchUp gallery

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      • Dave RD Offline
        Dave R
        last edited by

        Fredoscale's Radial Bend might work but this can be done with Shape Bender if you set it up correctly.

        2014-05-27_12-24-58.png

        In your screenshot your curved path doesn't lie on the X,Y plane as specified in the instructions. Also you need your component to be bent to be standing on edge. It's hard to tell but it doesn't look to me as if your straight line is parallel to the red axis. If you want the bent thing to fit the curve, place the straight line under the straight component so the line is aligned with the appropriate edge. I placed the line under the front edge of the straight component so the bent component is aligned in the same way over the curve. The bent component also winds up the same height above the curved line as the straight one is above the straight line. I prefer to separate the straight component and the straight line with some distance vertically to make it easier to see what I'm doing.

        Etaoin Shrdlu

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        • Dave RD Offline
          Dave R
          last edited by

          Is the line inside the component or group? It must be separate from the component or group. Why not just post your SKP file so we can check it out and get your problem sorted?

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          • newnoobN Offline
            newnoob
            last edited by

            Many thanks for your help, I really appreciate it!

            Sorry for the late reply I wasn't home since yesterday early morning and just had my cell with me.

            Cottys video made me notice a thing which I have not noticed before.

            There is this Icon in Cottys video – as soon as Cotty moves the mouse over it an info box pops up and tells:

            "Select a shape to bend first"

            – he clicks then the icon and only afterwards he selects then the straight line.

            I have never mentioned an icon on my screen and therefore not clicked one.

            However – after I have selected my to be bend component, then activated the shape bender plugin under Plugins> Chris Fullmer Tools> Shape Bender, the mouse arrow turns white with a little straight line under it and the instructions tell "please select a single straight ..." when I try to select then the single straight line it tells me "please select a line that is drawn on the red axis" (but my line is on the red axis – at least now)

            ..why is the video embedding not working ?


            1.png


            3.jpg

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            • cottyC Offline
              cotty
              last edited by

              Your video isn't visible because it's marked as private...

              my SketchUp gallery

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              • BoxB Offline
                Box
                last edited by

                The video is still private.
                There is no attachment.
                The Icon you refer to is the toolbar for shape bender and it makes no difference if you use it or the menu.
                Try moving the cursor around when clicking the line, the click point is not at the end of the arrow. It will highlight when you have it in the right place.

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                • Dave RD Offline
                  Dave R
                  last edited by

                  @newnoob said:

                  The SU file is in the attachment.

                  I don't see it.

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                  • newnoobN Offline
                    newnoob
                    last edited by

                    @ Dave

                    the line is separate and outside of a componant or group

                    @ cotty – thanks for the video fix

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                    • Dave RD Offline
                      Dave R
                      last edited by

                      Good grief! You could have told us you'd moved the axes. Reset the axes and then set things up correctly. Why did you move them in the first place?

                      You'll probably need to scale the model up again like we talked about before.

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                      • newnoobN Offline
                        newnoob
                        last edited by

                        Sorry the file was to big according to the sketchucation upload function.

                        I've uploaded it on my google drive account:

                        Page Not Found

                        Web word processing, presentations and spreadsheets

                        favicon

                        (docs.google.com)

                        I've just bought a Sketchucation premium membership – will this allow me to upload bigger files?

                        The video is now public

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                        • Dave RD Offline
                          Dave R
                          last edited by

                          bend.png

                          By the way, there appear to be a large number of duplicate faces. I've set ThomThom's CleanUp plugin running on the straight version of your component. It estimates over 19 minutes to clean.

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                          • newnoobN Offline
                            newnoob
                            last edited by

                            Well done Dave, looks good πŸ˜„

                            @dave r said:

                            Good grief! You could have told us you'd moved the axes. Reset the axes and then set things up correctly. Why did you move them in the first place?

                            Sorry, I was not aware that moving axes has such drastic consequences.

                            Until now I was innocently presuming that re-orianting the axes has no other consequences than the stuff in my model is simply re-orinated.

                            I'll reasearch upon this.

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                            • Dave RD Offline
                              Dave R
                              last edited by

                              Moving the model axes only changes where the axes appear. The ground plane and real orientation of things remains the same. I rarely ever find any need to move the model axes. Usually when I do, it's to put them back after someone else moved them.

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                              • Dave RD Offline
                                Dave R
                                last edited by

                                After cleaning it up a bit.

                                waben 45 grad geschnitten.png


                                waben 45 grad geschnitten.skp

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                                • newnoobN Offline
                                  newnoob
                                  last edited by

                                  After I rescaled my volume be the factor of 1000 and applied the radial bender on it I obtained fairly the same result as you.

                                  Looks good on the first look, but what I don't like is that it has grown some irregular extra edges and it isn't a solid anymore, therefore I can't apply the solid tools.

                                  I also bent a double sided honey comp panel but the result is also not overly satisfying because after the bent some asymmetries and irregularities appear, especially in the most bent parts.

                                  Can I do something to obtain a more smooth result?

                                  Maybe scale the model up by a factor of 10000 first before I apply the shape bender plug-in?

                                  I placed the file in my google account:

                                  Page Not Found

                                  Web word processing, presentations and spreadsheets

                                  favicon

                                  (docs.google.com)


                                  1.png


                                  2.png


                                  3.png

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                                  • Dave RD Offline
                                    Dave R
                                    last edited by

                                    Were you working with your original file? There's a lot of duplicate faces in it. Notice the size of the version I posted even with the bent copy of the component. I cleaned up most of the unneeded geometry.

                                    Scaling it up farther isn't likely to help. Cleaner modeling from the beginning would. You probably don't need as many faces as you've created considering the dimensions of the thing.

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                                    • newnoobN Offline
                                      newnoob
                                      last edited by

                                      Based on your reply I tried to go back to the roots of my model and check if I can notice uncleanliness – thereby I encountered another problem.

                                      Why can't I select each by a loop enclosed face individually?

                                      From my understanding the outline of each loop should merge to the face of the block – the lie on the same plane and therefore they should merge so that I can select them all individually and thereby also delete.


                                      cleanup.skp


                                      why.png

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                                      • Dave RD Offline
                                        Dave R
                                        last edited by

                                        Evidently the dish shapes don't intersect with the front face of the box. Try selecting all the geometry and run Intersect Faces>With Model.

                                        You should pick a decent style or edit the existing one to get rid of those endpoints and extensions. They just cause clutter in this case.

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                                        • newnoobN Offline
                                          newnoob
                                          last edited by

                                          @dave r said:

                                          Try selecting all the geometry and run Intersect Faces>With Model.

                                          I have already tried to do intersect Faces>With Selection – but a message "No intersection found between selection and the rest of the model" appeared

                                          Only after I posted my problem here in this thread and tried again I realized that the dish like shapes where not selected even I drew a huge selection box over everything which made me think they would be selected but in fact they were not, now I’ve selected each of them individually then it worked

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