[Plugin] CleanUp
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It works! Thank you so much. This plugin is extremely useful for our workflow at Open Source Ecology (see here).
Any idea when 2.9.9 will be pushed to the extension warehouse?
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@saucerful said:
It works!
Huh! How about that! Stab in the dark!
Glad it worked.
I'll upload to EW right now. Not sure when it goes live, depends on the moderation queue. -
So, I'm making a guess here: Wine calls Linux's file functions which returns the files in a different order - revealing a dependency bug that isn't visible in Windows or OSX.
Can you try this version attached:
(Deleted file as it's now been uploaded to Extension Warehouse, Plugin Store and GitHub.) -
Hello i have a problem: useless faces in models (per exemple a face in a cube) doesnt erase with the plugin . could it be possible to add please? or explain how to do if there is yet
here is a screen if you don't understand what i mean
PS: thanks a lot for this usefull plugin
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If it's the one occurrence, then can't you cut a temporary section to give access to the inner unwanted face and erase it/its edges that way ?
Some tools like my SolidSolver will remove inner partitions/flaps if the 'box' [group] is intended to be a 'solid'... -
thanks.i've erase all useless faces .but i thinks it's a bit buggy with my model ( it erase most part of my project sometimes)
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Does your model have many very small faces/edges? Like ~1mm?
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yes beacause a lot of detail for much immersion ( i use the playup plugin to export it to crysis2)
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If you are trying to create tiny faces (less than 1mm) you are going to have problems unless you work at a larger scale. This has nothing to do with CleanUp, it's just a fact of using SketchUp.
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SketchUp's internal precision is 1/1000th of an inch. When things get close to that vertices begin to be treated as having the same position and edges and faces might not create - or be lost when you modify them.
One workaround is to scale up the actual geometry, the edges and faces by a factor of say 100 - then scale down the instance/group to counter-weight it. That way the definition of the geometry it large enough, but the instance's scale make it appear in correct size.
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hi
thanx for the plug in. really love this.i have one problem. its Vray dome light
when i ran this with vray dome light on screen, the vray dome light deleted.how i fix this?
thanx
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What does it look like this VRay dome?
This plugin isn't aware of "special" objects that other extensions create - it treats everything as regular edges and faces. -
It's two arcs and a circle, without any face. So no surprise Cleanup deletes these edges.
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Anyone got a sample model?
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Vray dome light is like this
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so many thanks, is too very useful plugin for my model 3d and my time, thanks for sharing. thomthom
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Hi Thom, hope you're doing well.
Between your CleanUp Tools and Edge Tools I'm wondering if you have thought about adding an option to move all verticies to Z=0. I often import dwg files that for some reason some lines are just that tiny bit off Z which causes all sorts of issues in finding out what is and isn't flattened....
What do you think?
Love your work!
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@utiler said:
I'm wondering if you have thought about adding an option to move all verticies to Z=0. I often import dwg files that for some reason some lines are just that tiny bit off Z which causes all sorts of issues in finding out what is and isn't flattened....
"There's an extension for that!": Architect Tools (Look for the big weight-icon that will flatten everything like the Hulk)
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Thanks so much for your plugins, enjoy the cookie. I'm pretty new posting on this forum althought I have been following all of you guys and your fantastic work for a long time. Recently I'm working in a large model and your plugin is givin me a couple of errors of the model.
Results of Validity Check.
CLoop (1154934) does not reference CFace (1161656) - fixed
The plane equation for CFace (4395989) is not valid - fixedBoth of then never seem to be fixed after running the plugin. Also straight after closing Sketchup, it will create a bug splat! Is driving me mad and can't find which part of the model is doing it. Any help will be great. Thank you
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@antonio.calvo said:
...and can't find which part of the model is doing it.
Without having a look at the model no one else will be able to find it too...
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