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[Plugin] FloorGenerator ( Updated 6-Apr-2017)

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  • O Offline
    Oxer
    last edited by 30 Apr 2014, 15:19

    Thanks you very much for this useful plugin!! πŸ‘
    It works perfectly on Mac & SU2014. One question, the Row2Row Offset for Brick is 0.5 by default when you use mm units, I changed to 50 in line 69 of the rb file.

    @defaults=["Corner","0","Current","Yes","Yes","50","No","No","0","No","No","30","150","50","12","6","3"] if @@opt=="Brick"

    @pixero said:

    I think you forgot to say that if you place a folder called BTW_Textures in your plugin folder and choose use Apply material: Rand_Tex it will use all textures in that folder.

    Thanks Pixero for the info and Textures πŸ‘

    Another question, what units uses the Texture Size, mm, inches or pixels?

    "The result is the end what is important is the process" by Oxer
    [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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    • S Offline
      sdmitch
      last edited by 30 Apr 2014, 16:11

      @oxer said:

      Thanks you very much for this useful plugin!! πŸ‘
      It works perfectly on Mac & SU2014. One question, the Row2Row Offset for Brick is 0.5 by default when you use mm units, I changed to 50 in line 69 of the rb file.

      @defaults=["Corner","0","Current","Yes","Yes","50","No","No","0","No","No","30","150","50","12","6","3"] if @@opt=="Brick"

      Thanks for pointing that out. Originally I was using a fraction(0.5) instead of a %. Once it is corrected from within the plugin and Update is clicked, that should take care of it.

      @pixero said:

      I think you forgot to say that if you place a folder called BTW_Textures in your plugin folder and choose use Apply material: Rand_Tex it will use all textures in that folder.

      Thanks Pixero for the info and Textures πŸ‘

      Another question, what units uses the Texture Size, mm, inches or pixels?

      What ever units you are using in the model, either mm or inches. The API says inches but mm seemed to work for me.

      Nothing is worthless, it can always be used as a bad example.

      http://sdmitch.blogspot.com/

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      • O Offline
        Oxer
        last edited by 30 Apr 2014, 16:25

        I use metric units in my models for that, I suppose the Texture Size it will expressed in mm, is it so?
        The Options Window is a bit little on Mac, I changed the window hight to 530 so I can see all options.

        @@dlg=UI::WebDialog.new("FloorGenerator", false,"BTW",300,530,10,10,true)

        "The result is the end what is important is the process" by Oxer
        [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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        • O Offline
          Oxer
          last edited by 30 Apr 2014, 18:15

          I have created a icon for the plugin.

          Floor Generator Icon

          Icons FloorGenerator

          "The result is the end what is important is the process" by Oxer
          [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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          • K Offline
            Krisidious
            last edited by 30 Apr 2014, 19:18

            Can we get something like this as a pattern?

            Can you show us some patterns to build for you? let us help.


            3D_Hatching_LedgeStone.skp

            By: Kristoff Rand
            Home DesignerUnique House Plans

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            • S Offline
              sdmitch
              last edited by 30 Apr 2014, 20:29

              @krisidious said:

              Can we get something like this as a pattern?

              Can you show us some patterns to build for you? let us help.

              That pattern is just a bit to random I think. the closest I could get is a random length, width and thickness using the wood pattern


              3D_Hatching_LedgeStone.skp

              Nothing is worthless, it can always be used as a bad example.

              http://sdmitch.blogspot.com/

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              • P Offline
                pbacot
                last edited by 30 Apr 2014, 21:12

                Still after the holy grail, ay Kris? lol. I am trying to figure out how to do a stone wall surface (with SU hole punch components for windows etc.) and make some sort of detail at the corners that suggests the stone profile...

                That's not bad sdmitch Should keep looking at it!

                MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                • K Offline
                  Krisidious
                  last edited by 30 Apr 2014, 22:02

                  @pbacot said:

                  Still after the holy grail, ay Kris? lol. I am trying to figure out how to do a stone wall surface (with SU hole punch components for windows etc.) and make some sort of detail at the corners that suggests the stone profile...

                  That's not bad sdmitch Should keep looking at it!

                  lmao... And I will have it.

                  By: Kristoff Rand
                  Home DesignerUnique House Plans

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                  • K Offline
                    Krisidious
                    last edited by 30 Apr 2014, 22:06

                    That looks pretty dame good sdmitch... if I had used a better tiling texture it would look better.

                    By: Kristoff Rand
                    Home DesignerUnique House Plans

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                    • R Offline
                      rviz
                      last edited by 1 May 2014, 08:50

                      @unknownuser said:

                      1. inconsistent grid origin\rotation (tried on simple cube, see pic.1)
                        By design, the plugin aligns the pattern length with the longest edge of the face picked. In this case, I would undo and redo the face with 90 rotation selected.

                      After 90 rotating the tool takes origins randomly: sometimes it's the upper corner, sometimes the lower one.

                      But the most important: is there place for code optimization? It takes approx 5 min to put 2k tiles (to do it manually would take may be 0.5 min πŸ˜• ).


                      sdf.JPG

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                      • S Offline
                        sdmitch
                        last edited by 1 May 2014, 12:23

                        As with any plugin, if you can do it faster manually, then don't use the plugin.

                        If you are using Corner origin, the corner closest to the point on the face that you pick will be used.

                        Nothing is worthless, it can always be used as a bad example.

                        http://sdmitch.blogspot.com/

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                        • Z Offline
                          zieios
                          last edited by 3 May 2014, 12:55

                          f2.jpg
                          Thanks
                          love it.... πŸ‘

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                          • E Offline
                            EarthMover
                            last edited by 3 May 2014, 14:37

                            Drooling. I've been hoping for this for a long while. Thanks Sam. Brilliant work! πŸ‘

                            3D Artist at Clearstory 3D Imaging
                            Guide Tool at Winning With Sketchup
                            Content Creator at Skapeup

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                            • S Offline
                              sdmitch
                              last edited by 4 May 2014, 13:27

                              Yet another update!!!

                              Nothing is worthless, it can always be used as a bad example.

                              http://sdmitch.blogspot.com/

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                              • T Offline
                                TIG Moderator
                                last edited by 4 May 2014, 14:21

                                This should be available in the SCF PluginStore...
                                Is it now 'stable' enough to be added ?

                                TIG

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                                • S Offline
                                  sdmitch
                                  last edited by 4 May 2014, 16:38

                                  @tig said:

                                  This should be available in the SCF PluginStore...
                                  Is it now 'stable' enough to be added ?

                                  Perhaps not just yet. There will probably more pattern options added in the near future.

                                  Is there a way for me to add it to the plugin store or do you have to do that?

                                  Nothing is worthless, it can always be used as a bad example.

                                  http://sdmitch.blogspot.com/

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                                  • TandemT Offline
                                    Tandem
                                    last edited by 4 May 2014, 18:15

                                    @sdmitch said:

                                    ...Is there a way for me to add it to the plugin store or do you have to do that?

                                    There really should be a page or topic that explains the process of adding a plugin to the SketchUcation Plugin Store. I have searched the whole site, but could not find anything. Would be useful for developers and end users.

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                                    • K Offline
                                      kabezoon
                                      last edited by 5 May 2014, 02:34

                                      first time it works for me... but now just crush the sketchup, even updating... any help?
                                      http://www.subeimagenes.com/img/captura-953712.JPG

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                                      • M Offline
                                        mustafa1972
                                        last edited by 5 May 2014, 08:38

                                        Hi Pixero
                                        How can I use BTW_Textures textures.
                                        I have copy the file in to the plugin folder
                                        but it dont work.

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                                        • S Offline
                                          sdmitch
                                          last edited by 5 May 2014, 15:10

                                          This plugin is still very much a work in progress. We will try to address all suggestions as time permits.

                                          Nothing is worthless, it can always be used as a bad example.

                                          http://sdmitch.blogspot.com/

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