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⚠️ Libfredo 15.4b | Minor release with bugfixes and improvements Update

SketchUp 2014 Wishlist

Scheduled Pinned Locked Moved SketchUp Feature Requests
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  • A Offline
    Anton_S
    last edited by 16 Aug 2013, 16:50

    Ok then, what about that?

    • Add view.active_entities - that will return a list of entities visible in the view
    • Add a clear button to the standard ruby console. I don't like how developers console and ruby console+ adds extra spaces, or removes the "\n" from text, which ruins the reports.
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    • D Offline
      DOD3R
      last edited by 17 Aug 2013, 12:19

      i would like to control the visibility of layers of sketch-up model in layout

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      • J Offline
        jeff hammond
        last edited by 17 Aug 2013, 17:49

        shift key, when used with something like the move or line tool, can lock to any vector as opposed to x,y,z only

        dotdotdot

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        • K Offline
          kaliphegtu
          last edited by 18 Aug 2013, 07:08

          why not replace photo match by video match !!
          Ex:
          http://www.youtube.com/watch?v=vda2RAEuW_g

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          • J Offline
            jo-ke
            last edited by 18 Aug 2013, 20:03

            Wow, nice!

            http://www.zz7.de

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            • A Offline
              Anton_S
              last edited by 21 Aug 2013, 00:00

              I little improvement to the UI::Toolbar would be great:

              <span class="syntaxdefault">unless file_loaded</span><span class="syntaxkeyword">?(</span><span class="syntaxdefault">__FILE__</span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">  toolbar </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> UI</span><span class="syntaxkeyword">;;</span><span class="syntaxdefault">Toolbar</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">new </span><span class="syntaxstring">"Test"<br /></span><span class="syntaxdefault">  cmd </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> UI</span><span class="syntaxkeyword">;;</span><span class="syntaxdefault">Command</span><span class="syntaxkeyword">.new(</span><span class="syntaxstring">"Test"</span><span class="syntaxkeyword">)</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">{</span><span class="syntaxdefault"> UI</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">messagebox</span><span class="syntaxkeyword">(</span><span class="syntaxstring">"Hello World"</span><span class="syntaxkeyword">)</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">}<br /></span><span class="syntaxdefault">  cmd</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">menu_text </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> </span><span class="syntaxstring">"My Command"<br /></span><span class="syntaxdefault">  cmd</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">small_icon </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> </span><span class="syntaxstring">"pause small.png"<br /></span><span class="syntaxdefault">  cmd</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">large_icon </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> </span><span class="syntaxstring">"pause large.png"<br /></span><span class="syntaxdefault">  </span><span class="syntaxcomment"># Changing icons after calling add_item will not work<br /></span><span class="syntaxdefault">  toolbar </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> toolbar</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">add_item cmd<br />  toolbar</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">show<br />  </span><span class="syntaxcomment"># So this won't modify the icon<br /></span><span class="syntaxdefault">  cmd</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">small_icon </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> </span><span class="syntaxstring">"play small.png"<br /></span><span class="syntaxdefault">  cmd</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">large_icon </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> </span><span class="syntaxstring">"play large.png"<br /><br /></span><span class="syntaxdefault">  file_loaded</span><span class="syntaxkeyword">(</span><span class="syntaxdefault">__FILE__</span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">end</span>
              

              This follows a very old post: Changing Command Icons of the Toolbar

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              • A Offline
                Anton_S
                last edited by 7 Sept 2013, 02:35

                Yesrterday, I actually went to see my temp folder and found there is a lot of "SketchUpUndo..." files. Would it be nice if they be automatically deleted? πŸ˜•

                Or will it be even better if the user was able to undo operations that were done in the previous saves
                Example:

                1. User draws a rectangle, and then push-pulls the face.
                2. Saves the model
                3. Closes SU
                4. Launches the model once again
                5. Presses Ctrl-Z and undoes the pushpull operation
                  Let the user undo operations even after restarting SU...
                  Just an idea πŸ’­
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                • S Offline
                  supkava
                  last edited by 7 Sept 2013, 09:54

                  what's really needed:

                  1. line-styles, line-colors and line-weights
                  2. workplanes for dimensioning (now it's somewhere in space speaking about dimensioning a layout/plans/sections) and annotations (text without leader in certain workplane)
                  3. hatches of cutted components coresponding material types
                  4. improved relation with LO: now to print SU model in LO make no sence - terible quality, or vector rendering option shall be reconsidered (probably this is an improvement for LO)
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                  • C Offline
                    caronte01
                    last edited by 10 Sept 2013, 03:51

                    Solid sections when cutting solid elements!!!! (with an option to assign a material to the cut face

                    In layout, components, and better dwg export (with sketchup layers)

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                    • M Offline
                      masterpaul
                      last edited by 24 Sept 2013, 04:52

                      1) Real 64 bit support
                      2) A native search-box(searches all plugins, and options). Basically launchup but located permantly in the same bar as plugin,help etc, as to not obstruct the work-space

                      3) Surprise me with something really new

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                      • J Offline
                        John Sayers
                        last edited by 7 Oct 2013, 12:00

                        Thankyou Trimbale for fixing the construction lines colour problem when axes were switched on and off and thankyou for the engine changes I assume you've made.

                        Here's my list

                        1. Return the two column option for the large toolset - it fits on laptops left column. Not everyone is using large screens.
                        2. Get rid of scrolling on Layer select drop down.
                        3. Return all dropdowns (Scenes, Layers etc) to original size so they tuck up to top of screen - why someone would want to make them bigger has me baffled.
                        4. Windows version to have ability to have multiple projects open at once as the Mac version does.
                        5. cancelled.
                        6. Somewhere down the line Google screwed the zoom in. Now construction lines also disappear if you zoom in too far. This never happened in earlier versions.
                        7. Someone at Google changed it so you had to click a surface to push/pull it! it's stupid, worked perfectly well before where you just moused over the surface you wanted and it highlighted.
                        8. Similarly they changed the ability to mouse over surfaces behind other surfaces and the mouse changed to pushpull tool when you were over the active surface behind another surface that you can't see.
                        9. Have a box to check if you want the rotate factor when using the move option. If you want to move it, then move it - if you want to rotate it then rotate it. The rotate option switching on when you are trying to move something is annoying.
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                        • tt_suT Offline
                          tt_su
                          last edited by 7 Oct 2013, 13:00

                          @john sayers said:

                          1. Somewhere down the line Google screwed the zoom in. Now construction lines also disappear if you zoom in too far. This never happened in earlier versions.

                          Under Preferences there is a checkbox labelled "Disable pre-pick on Push/Pull Tool" which will return the behaviour to the old style.
                          Alternatively, hit Ctrl+T to quickly deselect and you can use hover over a face to push pull it.

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                          • J Offline
                            John Sayers
                            last edited by 7 Oct 2013, 13:03

                            Wow - thanks Thomas - I've never noticed that before πŸ˜„

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                            • S Offline
                              smicha
                              last edited by 24 Oct 2013, 12:33

                              SAVING LARGE FILES IS SO SLOW!!! 😑

                              I have a 150MB file (about 25m edges). When I hit ctrl+s it takes about 1 minute to save to file. I created a ram disk so speed up the saving process. The time was reduced to 25 seconds. But still IMO this is irritating. 25 seconds? I converted the model to 3ds max format and checked how fast it is saved under 3ds max. Ctrl+S and ... it's done. Not even a second.

                              SU TEAM please do something with speeding up the saving process.

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                              • M Offline
                                matt.gordon320
                                last edited by 24 Oct 2013, 18:20

                                I'm sure I'll have to edit this as I think of more "wishes", but here's one:

                                A more accessible way to work with large (100+) numbers of scenes. I frequently have to create views for lets say 10 different homes with a view from 4 different rooms. I typically export linework, shadows, textures, false Z-Buffer, and other maps separately so I can comp them in photoshop. Obviously, this leads to a LOT of scenes. Scrolling through the scene manager or the scene bar gets a little tedious.

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                                • dukejazzD Offline
                                  dukejazz
                                  last edited by 25 Oct 2013, 06:29

                                  In 2014 sketchup I want is see an animated gif as a texture, so essentially it will be a animated movie texture. just like we apply normal textures.

                                  This would give much more action to sketchup

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                                  • BoxB Offline
                                    Box
                                    last edited by 25 Oct 2013, 13:12

                                    Perhaps you'll find this layer plugin by jiminy-billy-bob useful.
                                    http://sketchucation.com/forums/viewtopic.php?f=323&t=53906

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                                    • M Offline
                                      matt.gordon320
                                      last edited by 28 Oct 2013, 17:43

                                      @box said:

                                      Perhaps you'll find this layer plugin by jiminy-billy-bob useful.
                                      http://sketchucation.com/forums/viewtopic.php?f=323&t=53906

                                      Hi Box, could you share what way you'd recommend using it to manage scenes? I'm mildly familiar with the the Layer Panel Beta, but I can't seem to figure out quite what you meant. I was more speaking to scrolling through either the scene bar/scene dialog box and updating scenes, but if there's something I missed or you have a cool tip, I'd really appreciate it! Thanks!

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                                      • BoxB Offline
                                        Box
                                        last edited by 28 Oct 2013, 18:40

                                        My mistake there Matt, I was thinking scenes but got layers. I'm sure there is a good scene manager somewhere, but I can't get my brain to it just now.

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                                        • jiminy-billy-bobJ Offline
                                          jiminy-billy-bob
                                          last edited by 28 Oct 2013, 18:45

                                          I was thinking of adding a "scene" tab to my plugin, with the same sort/nest features than for layers. Now seeing that it could be usefull to some people is motivating πŸ˜‰

                                          (Don't expect this soon, but maybe one day...! πŸ˜„ )

                                          25% off Skatter for SketchUcation Premium Members

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